Features
Luluka applies Water and Ice attributes.
View Skill →
CHARACTER PROFILE
Luluka in Azur Promilia. This page covers skill effects and multipliers, stats by level (Lv.1–100), duplicate upgrades 1–6, recommended equipment, recommended Anima, recommended KIBO, team compositions and combat tips, Star Gifts and growth materials, affinity rewards.
Luluka applies Water and Ice attributes.
View Skill →Handles enhancement, healing, and debuffs while supporting the main attackers' attack duration.
| Lv. | HP | Attack | Defense | Break Power | Crit Rate | Overlimit Strength |
|---|---|---|---|---|---|---|
| 1 | 267 | 51 | 3 | 375 | 5.0% | 7 |
| 2 | 288 | 55 | 4 | 375 | 5.0% | 8 |
| 3 | 310 | 59 | 5 | 375 | 5.0% | 9 |
| 4 | 331 | 64 | 6 | 375 | 5.0% | 10 |
| 5 | 353 | 68 | 7 | 375 | 5.0% | 11 |
| 6 | 373 | 72 | 8 | 375 | 5.0% | 13 |
| 7 | 395 | 76 | 9 | 375 | 5.0% | 14 |
| 8 | 416 | 80 | 10 | 375 | 5.0% | 15 |
| 9 | 438 | 84 | 11 | 375 | 5.0% | 16 |
| 10 | 459 | 88 | 12 | 375 | 5.0% | 17 |
| 11 | 481 | 93 | 13 | 375 | 5.0% | 19 |
| 12 | 502 | 97 | 14 | 375 | 5.0% | 20 |
| 13 | 524 | 101 | 15 | 375 | 5.0% | 21 |
| 14 | 544 | 105 | 16 | 375 | 5.0% | 22 |
| 15 | 566 | 109 | 17 | 375 | 5.0% | 23 |
| 16 | 588 | 113 | 18 | 375 | 5.0% | 24 |
| 17 | 610 | 117 | 19 | 375 | 5.0% | 26 |
| 18 | 632 | 121 | 20 | 375 | 5.0% | 27 |
| 19 | 654 | 126 | 21 | 375 | 5.0% | 28 |
| 20 | 676 | 130 | 22 | 375 | 5.0% | 29 |
| 21 | 703 | 135 | 23 | 375 | 5.0% | 30 |
| 22 | 730 | 140 | 24 | 375 | 5.0% | 32 |
| 23 | 757 | 145 | 25 | 375 | 5.0% | 33 |
| 24 | 785 | 150 | 26 | 375 | 5.0% | 34 |
| 25 | 812 | 156 | 27 | 375 | 5.0% | 35 |
| 26 | 839 | 161 | 28 | 375 | 5.0% | 36 |
| 27 | 867 | 166 | 30 | 375 | 5.0% | 38 |
| 28 | 894 | 171 | 31 | 375 | 5.0% | 39 |
| 29 | 922 | 176 | 32 | 375 | 5.0% | 40 |
| 30 | 949 | 181 | 33 | 375 | 5.0% | 41 |
| 31 | 976 | 187 | 34 | 375 | 5.0% | 42 |
| 32 | 1,004 | 192 | 35 | 375 | 5.0% | 43 |
| 33 | 1,031 | 197 | 36 | 375 | 5.0% | 45 |
| 34 | 1,059 | 202 | 37 | 375 | 5.0% | 46 |
| 35 | 1,086 | 207 | 38 | 375 | 5.0% | 47 |
| 36 | 1,114 | 212 | 39 | 375 | 5.0% | 49 |
| 37 | 1,141 | 218 | 40 | 375 | 5.0% | 52 |
| 38 | 1,168 | 223 | 41 | 375 | 5.0% | 54 |
| 39 | 1,196 | 228 | 42 | 375 | 5.0% | 57 |
| 40 | 1,223 | 233 | 43 | 375 | 5.0% | 59 |
| 41 | 1,266 | 241 | 45 | 375 | 5.0% | 61 |
| 42 | 1,310 | 250 | 46 | 375 | 5.0% | 64 |
| 43 | 1,353 | 258 | 48 | 375 | 5.0% | 66 |
| 44 | 1,396 | 266 | 49 | 375 | 5.0% | 68 |
| 45 | 1,439 | 274 | 51 | 375 | 5.0% | 71 |
| 46 | 1,483 | 283 | 53 | 375 | 5.0% | 73 |
| 47 | 1,526 | 291 | 55 | 375 | 5.0% | 76 |
| 48 | 1,570 | 299 | 57 | 375 | 5.0% | 78 |
| 49 | 1,612 | 307 | 60 | 375 | 5.0% | 80 |
| 50 | 1,656 | 316 | 62 | 375 | 5.0% | 83 |
| 51 | 1,699 | 324 | 64 | 375 | 5.0% | 85 |
| 52 | 1,743 | 332 | 66 | 375 | 5.0% | 87 |
| 53 | 1,786 | 341 | 68 | 375 | 5.0% | 90 |
| 54 | 1,830 | 349 | 70 | 375 | 5.0% | 92 |
| 55 | 1,872 | 357 | 72 | 375 | 5.0% | 95 |
| 56 | 1,916 | 365 | 74 | 375 | 5.0% | 97 |
| 57 | 1,959 | 374 | 76 | 375 | 5.0% | 99 |
| 58 | 2,003 | 382 | 78 | 375 | 5.0% | 102 |
| 59 | 2,046 | 390 | 80 | 375 | 5.0% | 104 |
| 60 | 2,089 | 398 | 82 | 375 | 5.0% | 106 |
| 61 | 2,132 | 407 | 84 | 375 | 5.0% | 109 |
| 62 | 2,176 | 415 | 86 | 375 | 5.0% | 111 |
| 63 | 2,219 | 423 | 89 | 375 | 5.0% | 114 |
| 64 | 2,263 | 431 | 91 | 375 | 5.0% | 116 |
| 65 | 2,307 | 440 | 93 | 375 | 5.0% | 118 |
| 66 | 2,350 | 448 | 95 | 375 | 5.0% | 121 |
| 67 | 2,394 | 456 | 97 | 375 | 5.0% | 123 |
| 68 | 2,438 | 465 | 99 | 375 | 5.0% | 125 |
| 69 | 2,482 | 473 | 101 | 375 | 5.0% | 128 |
| 70 | 2,526 | 481 | 103 | 375 | 5.0% | 130 |
| 71 | 2,575 | 490 | 105 | 375 | 5.0% | 134 |
| 72 | 2,623 | 500 | 107 | 375 | 5.0% | 137 |
| 73 | 2,673 | 509 | 109 | 375 | 5.0% | 141 |
| 74 | 2,721 | 518 | 111 | 375 | 5.0% | 144 |
| 75 | 2,770 | 528 | 113 | 375 | 5.0% | 148 |
| 76 | 2,819 | 537 | 115 | 375 | 5.0% | 152 |
| 77 | 2,868 | 546 | 118 | 375 | 5.0% | 155 |
| 78 | 2,916 | 555 | 120 | 375 | 5.0% | 159 |
| 79 | 2,966 | 565 | 122 | 375 | 5.0% | 162 |
| 80 | 3,015 | 574 | 124 | 375 | 5.0% | 166 |
| 81 | 3,064 | 583 | 126 | 375 | 5.0% | 169 |
| 82 | 3,114 | 593 | 128 | 375 | 5.0% | 173 |
| 83 | 3,163 | 602 | 130 | 375 | 5.0% | 177 |
| 84 | 3,212 | 611 | 132 | 375 | 5.0% | 180 |
| 85 | 3,262 | 621 | 134 | 375 | 5.0% | 184 |
| 86 | 3,311 | 630 | 136 | 375 | 5.0% | 187 |
| 87 | 3,360 | 639 | 138 | 375 | 5.0% | 191 |
| 88 | 3,410 | 648 | 140 | 375 | 5.0% | 194 |
| 89 | 3,459 | 658 | 142 | 375 | 5.0% | 198 |
| 90 | 3,508 | 667 | 144 | 375 | 5.0% | 201 |
| 91 | 3,552 | 675 | 147 | 375 | 5.0% | 205 |
| 92 | 3,596 | 684 | 149 | 375 | 5.0% | 209 |
| 93 | 3,640 | 692 | 151 | 375 | 5.0% | 212 |
| 94 | 3,684 | 700 | 153 | 375 | 5.0% | 216 |
| 95 | 3,728 | 708 | 155 | 375 | 5.0% | 219 |
| 96 | 3,771 | 717 | 157 | 375 | 5.0% | 223 |
| 97 | 3,815 | 725 | 159 | 375 | 5.0% | 226 |
| 98 | 3,859 | 733 | 161 | 375 | 5.0% | 230 |
| 99 | 3,903 | 741 | 163 | 375 | 5.0% | 234 |
| 100 | 3,947 | 750 | 165 | 375 | 5.0% | 237 |
| Item | Lv.1 | Lv.100 |
|---|---|---|
| HP | 267 | 6,407 |
| Attack | 51 | 1,362 |
| Defense | 3 | 279 |
| Crit Rate | 5.0% | 5.0% |
| Crit Damage | 150.0% | 150.0% |
| Overlimit Crit Rate | 0.0% | 0.0% |
| Overlimit Strength | 7 | 243 |
| Break Power | 375 | 375 |
| Energy Recovery Amount | 0.0% | 0.0% |
| Cooldown Reduction | 0.0% | 0.0% |
| Damage Amplification | 0.0% | 0.0% |
| Damage Reduction | 0.0% | 0.0% |
| Healing Effect | 0.0% | 0.0% |
| Healing Effect Received | 0.0% | 0.0% |
| Defense Penetration Rate | 0.0% | 0.0% |
| Stance-break Efficiency | 100.0% | 100.0% |
| Effect | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Normal attack | Water / Based on Attack / Up to a total of 3 levels | 298% |
| Toughness Increase | Self / During heavy attack charge / attack | 1 Stage |
| Heavy Strike / Charge Stage 1 | Water/Attack-based/3 hits/Maximum | 42% |
| Heavy Strike / Charge Stage 2 | Water/Attack-based/4 hits/Maximum | 273% |
| Heavy Strike / Charge Stage 3 | Water/Attack-based/9 hits/Maximum | 504% |
| Defense reduction | Enemy / When the Heavy Attack at charge stage 3, stage 5 hits / Lasts for 24 seconds | 20% |
| Flash Strike | Water / Based on Attack | 63% |
| Jump Attack | Water / Based on Attack | 84% |
Normal Attack: At maximum 3 levels, deals a total of Water attribute damage equal to 298% of Attack. Holding the button after level 3 speeds up Heavy Attack charging; at charge level 2, you gain all effects and Seals from level 3.
[Heavy Strike] Charging builds up to a maximum of 3 stages. During charging and attacking, the toughness effect increases by 1 stage. At stage 1, attacks at stage 3 deal maximum 42% Water attribute damage based on Attack. At stage 2, attacks at stage 4 deal maximum 273%. At stage 3, attacks at stage 9 deal maximum 504% Water attribute damage based on Attack. When the attack at stage 5 of stage 3 hits, enemy Defense is reduced by 20% for 24 seconds, gaining 1 Water seals.
[Flash Strike] Water-elemental damage equal to 63% of Attack.
【Jump Attack】Deals 84% of Attack as Water damage.
Normal Attack: At maximum 3 levels, deals a total of Water attribute damage equal to 142% of Attack. Holding the button after level 3 speeds up Heavy Attack charging; at charge level 2, you gain all effects and Seals from level 3.
[Heavy Strike] Charging builds up to a maximum of 3 stages. During charging and attacking, the toughness effect increases by 1 stage. At stage 1, attacks at stage 3 deal maximum 20% Water attribute damage based on Attack. At stage 2, attacks at stage 4 deal maximum 130%. At stage 3, attacks at stage 9 deal maximum 240% Water attribute damage based on Attack. When the attack at stage 5 of stage 3 hits, enemy Defense is reduced by 20% for 24 seconds, gaining 1 Water seals.
[Flash Strike] Water-elemental damage equal to 30% of Attack.
【Jump Attack】Deals 40% of Attack as Water damage.
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Normal attack | Water / Based on Attack / Up to a total of 3 levels | 142% |
| Toughness Increase | Self / During heavy attack charge / attack | 1 Stage |
| Heavy Strike / Charge Stage 1 | Water/Attack-based/3 hits/Maximum | 20% |
| Heavy Strike / Charge Stage 2 | Water/Attack-based/4 hits/Maximum | 130% |
| Heavy Strike / Charge Stage 3 | Water/Attack-based/9 hits/Maximum | 240% |
| Defense reduction | Enemy / When the Heavy Attack at charge stage 3, stage 5 hits / Lasts for 24 seconds | 20% |
| Flash Strike | Water / Based on Attack | 30% |
| Jump Attack | Water / Based on Attack | 40% |
Normal Attack: At maximum 3 levels, deals a total of Water attribute damage equal to 156% of Attack. Holding the button after level 3 speeds up Heavy Attack charging; at charge level 2, you gain all effects and Seals from level 3.
[Heavy Strike] Charging builds up to a maximum of 3 stages. During charging and attacking, the toughness effect increases by 1 stage. At stage 1, attacks at stage 3 deal maximum 22% Water attribute damage based on Attack. At stage 2, attacks at stage 4 deal maximum 143%. At stage 3, attacks at stage 9 deal maximum 264% Water attribute damage based on Attack. When the attack at stage 5 of stage 3 hits, enemy Defense is reduced by 20% for 24 seconds, gaining 1 Water seals.
[Flash Strike] Water-elemental damage equal to 33% of Attack.
【Jump Attack】Deals 44% of Attack as Water damage.
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Normal attack | Water / Based on Attack / Up to a total of 3 levels | 156% |
| Toughness Increase | Self / During heavy attack charge / attack | 1 Stage |
| Heavy Strike / Charge Stage 1 | Water/Attack-based/3 hits/Maximum | 22% |
| Heavy Strike / Charge Stage 2 | Water/Attack-based/4 hits/Maximum | 143% |
| Heavy Strike / Charge Stage 3 | Water/Attack-based/9 hits/Maximum | 264% |
| Defense reduction | Enemy / When the Heavy Attack at charge stage 3, stage 5 hits / Lasts for 24 seconds | 20% |
| Flash Strike | Water / Based on Attack | 33% |
| Jump Attack | Water / Based on Attack | 44% |
Normal Attack: At maximum 3 levels, deals a total of Water attribute damage equal to 170% of Attack. Holding the button after level 3 speeds up Heavy Attack charging; at charge level 2, you gain all effects and Seals from level 3.
[Heavy Strike] Charging builds up to a maximum of 3 stages. During charging and attacking, the toughness effect increases by 1 stage. At stage 1, attacks at stage 3 deal maximum 24% Water attribute damage based on Attack. At stage 2, attacks at stage 4 deal maximum 156%. At stage 3, attacks at stage 9 deal maximum 288% Water attribute damage based on Attack. When the attack at stage 5 of stage 3 hits, enemy Defense is reduced by 20% for 24 seconds, gaining 1 Water seals.
[Flash Strike] Water-elemental damage equal to 36% of Attack.
【Jump Attack】Deals 48% of Attack as Water damage.
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Normal attack | Water / Based on Attack / Up to a total of 3 levels | 170% |
| Toughness Increase | Self / During heavy attack charge / attack | 1 Stage |
| Heavy Strike / Charge Stage 1 | Water/Attack-based/3 hits/Maximum | 24% |
| Heavy Strike / Charge Stage 2 | Water/Attack-based/4 hits/Maximum | 156% |
| Heavy Strike / Charge Stage 3 | Water/Attack-based/9 hits/Maximum | 288% |
| Defense reduction | Enemy / When the Heavy Attack at charge stage 3, stage 5 hits / Lasts for 24 seconds | 20% |
| Flash Strike | Water / Based on Attack | 36% |
| Jump Attack | Water / Based on Attack | 48% |
Normal Attack: At maximum 3 levels, deals a total of Water attribute damage equal to 185% of Attack. Holding the button after level 3 speeds up Heavy Attack charging; at charge level 2, you gain all effects and Seals from level 3.
[Heavy Strike] Charging builds up to a maximum of 3 stages. During charging and attacking, the toughness effect increases by 1 stage. At stage 1, attacks at stage 3 deal maximum 26% Water attribute damage based on Attack. At stage 2, attacks at stage 4 deal maximum 169%. At stage 3, attacks at stage 9 deal maximum 312% Water attribute damage based on Attack. When the attack at stage 5 of stage 3 hits, enemy Defense is reduced by 20% for 24 seconds, gaining 1 Water seals.
[Flash Strike] Water-elemental damage equal to 39% of Attack.
【Jump Attack】Deals 52% of Attack as Water damage.
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Normal attack | Water / Based on Attack / Up to a total of 3 levels | 185% |
| Toughness Increase | Self / During heavy attack charge / attack | 1 Stage |
| Heavy Strike / Charge Stage 1 | Water/Attack-based/3 hits/Maximum | 26% |
| Heavy Strike / Charge Stage 2 | Water/Attack-based/4 hits/Maximum | 169% |
| Heavy Strike / Charge Stage 3 | Water/Attack-based/9 hits/Maximum | 312% |
| Defense reduction | Enemy / When the Heavy Attack at charge stage 3, stage 5 hits / Lasts for 24 seconds | 20% |
| Flash Strike | Water / Based on Attack | 39% |
| Jump Attack | Water / Based on Attack | 52% |
Normal Attack: At maximum 3 levels, deals a total of Water attribute damage equal to 199% of Attack. Holding the button after level 3 speeds up Heavy Attack charging; at charge level 2, you gain all effects and Seals from level 3.
[Heavy Strike] Charging builds up to a maximum of 3 stages. During charging and attacking, the toughness effect increases by 1 stage. At stage 1, attacks at stage 3 deal maximum 28% Water attribute damage based on Attack. At stage 2, attacks at stage 4 deal maximum 182%. At stage 3, attacks at stage 9 deal maximum 336% Water attribute damage based on Attack. When the attack at stage 5 of stage 3 hits, enemy Defense is reduced by 20% for 24 seconds, gaining 1 Water seals.
[Flash Strike] Water-elemental damage equal to 42% of Attack.
【Jump Attack】Deals 56% of Attack as Water damage.
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Normal attack | Water / Based on Attack / Up to a total of 3 levels | 199% |
| Toughness Increase | Self / During heavy attack charge / attack | 1 Stage |
| Heavy Strike / Charge Stage 1 | Water/Attack-based/3 hits/Maximum | 28% |
| Heavy Strike / Charge Stage 2 | Water/Attack-based/4 hits/Maximum | 182% |
| Heavy Strike / Charge Stage 3 | Water/Attack-based/9 hits/Maximum | 336% |
| Defense reduction | Enemy / When the Heavy Attack at charge stage 3, stage 5 hits / Lasts for 24 seconds | 20% |
| Flash Strike | Water / Based on Attack | 42% |
| Jump Attack | Water / Based on Attack | 56% |
Normal Attack: At maximum 3 levels, deals a total of Water attribute damage equal to 213% of Attack. Holding the button after level 3 speeds up Heavy Attack charging; at charge level 2, you gain all effects and Seals from level 3.
[Heavy Strike] Charging builds up to a maximum of 3 stages. During charging and attacking, the toughness effect increases by 1 stage. At stage 1, attacks at stage 3 deal maximum 30% Water attribute damage based on Attack. At stage 2, attacks at stage 4 deal maximum 195%. At stage 3, attacks at stage 9 deal maximum 360% Water attribute damage based on Attack. When the attack at stage 5 of stage 3 hits, enemy Defense is reduced by 20% for 24 seconds, gaining 1 Water seals.
[Flash Strike] Water-elemental damage equal to 45% of Attack.
【Jump Attack】Deals 60% of Attack as Water damage.
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Normal attack | Water / Based on Attack / Up to a total of 3 levels | 213% |
| Toughness Increase | Self / During heavy attack charge / attack | 1 Stage |
| Heavy Strike / Charge Stage 1 | Water/Attack-based/3 hits/Maximum | 30% |
| Heavy Strike / Charge Stage 2 | Water/Attack-based/4 hits/Maximum | 195% |
| Heavy Strike / Charge Stage 3 | Water/Attack-based/9 hits/Maximum | 360% |
| Defense reduction | Enemy / When the Heavy Attack at charge stage 3, stage 5 hits / Lasts for 24 seconds | 20% |
| Flash Strike | Water / Based on Attack | 45% |
| Jump Attack | Water / Based on Attack | 60% |
Normal Attack: At maximum 3 levels, deals a total of Water attribute damage equal to 227% of Attack. Holding the button after level 3 speeds up Heavy Attack charging; at charge level 2, you gain all effects and Seals from level 3.
[Heavy Strike] Charging builds up to a maximum of 3 stages. During charging and attacking, the toughness effect increases by 1 stage. At stage 1, attacks at stage 3 deal maximum 32% Water attribute damage based on Attack. At stage 2, attacks at stage 4 deal maximum 208%. At stage 3, attacks at stage 9 deal maximum 384% Water attribute damage based on Attack. When the attack at stage 5 of stage 3 hits, enemy Defense is reduced by 20% for 24 seconds, gaining 1 Water seals.
[Flash Strike] Water-elemental damage equal to 48% of Attack.
【Jump Attack】Deals 64% of Attack as Water damage.
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Normal attack | Water / Based on Attack / Up to a total of 3 levels | 227% |
| Toughness Increase | Self / During heavy attack charge / attack | 1 Stage |
| Heavy Strike / Charge Stage 1 | Water/Attack-based/3 hits/Maximum | 32% |
| Heavy Strike / Charge Stage 2 | Water/Attack-based/4 hits/Maximum | 208% |
| Heavy Strike / Charge Stage 3 | Water/Attack-based/9 hits/Maximum | 384% |
| Defense reduction | Enemy / When the Heavy Attack at charge stage 3, stage 5 hits / Lasts for 24 seconds | 20% |
| Flash Strike | Water / Based on Attack | 48% |
| Jump Attack | Water / Based on Attack | 64% |
Normal Attack: At maximum 3 levels, deals a total of Water attribute damage equal to 241% of Attack. Holding the button after level 3 speeds up Heavy Attack charging; at charge level 2, you gain all effects and Seals from level 3.
[Heavy Strike] Charging builds up to a maximum of 3 stages. During charging and attacking, the toughness effect increases by 1 stage. At stage 1, attacks at stage 3 deal maximum 34% Water attribute damage based on Attack. At stage 2, attacks at stage 4 deal maximum 221%. At stage 3, attacks at stage 9 deal maximum 408% Water attribute damage based on Attack. When the attack at stage 5 of stage 3 hits, enemy Defense is reduced by 20% for 24 seconds, gaining 1 Water seals.
[Flash Strike] Water-elemental damage equal to 51% of Attack.
【Jump Attack】Deals 68% of Attack as Water damage.
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Normal attack | Water / Based on Attack / Up to a total of 3 levels | 241% |
| Toughness Increase | Self / During heavy attack charge / attack | 1 Stage |
| Heavy Strike / Charge Stage 1 | Water/Attack-based/3 hits/Maximum | 34% |
| Heavy Strike / Charge Stage 2 | Water/Attack-based/4 hits/Maximum | 221% |
| Heavy Strike / Charge Stage 3 | Water/Attack-based/9 hits/Maximum | 408% |
| Defense reduction | Enemy / When the Heavy Attack at charge stage 3, stage 5 hits / Lasts for 24 seconds | 20% |
| Flash Strike | Water / Based on Attack | 51% |
| Jump Attack | Water / Based on Attack | 68% |
Normal Attack: At maximum 3 levels, deals a total of Water attribute damage equal to 256% of Attack. Holding the button after level 3 speeds up Heavy Attack charging; at charge level 2, you gain all effects and Seals from level 3.
[Heavy Strike] Charging builds up to a maximum of 3 stages. During charging and attacking, the toughness effect increases by 1 stage. At stage 1, attacks at stage 3 deal maximum 36% Water attribute damage based on Attack. At stage 2, attacks at stage 4 deal maximum 234%. At stage 3, attacks at stage 9 deal maximum 432% Water attribute damage based on Attack. When the attack at stage 5 of stage 3 hits, enemy Defense is reduced by 20% for 24 seconds, gaining 1 Water seals.
[Flash Strike] Water-elemental damage equal to 54% of Attack.
【Jump Attack】Deals 72% of Attack as Water damage.
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Normal attack | Water / Based on Attack / Up to a total of 3 levels | 256% |
| Toughness Increase | Self / During heavy attack charge / attack | 1 Stage |
| Heavy Strike / Charge Stage 1 | Water/Attack-based/3 hits/Maximum | 36% |
| Heavy Strike / Charge Stage 2 | Water/Attack-based/4 hits/Maximum | 234% |
| Heavy Strike / Charge Stage 3 | Water/Attack-based/9 hits/Maximum | 432% |
| Defense reduction | Enemy / When the Heavy Attack at charge stage 3, stage 5 hits / Lasts for 24 seconds | 20% |
| Flash Strike | Water / Based on Attack | 54% |
| Jump Attack | Water / Based on Attack | 72% |
Normal Attack: At maximum 3 levels, deals a total of Water attribute damage equal to 270% of Attack. Holding the button after level 3 speeds up Heavy Attack charging; at charge level 2, you gain all effects and Seals from level 3.
[Heavy Strike] Charging builds up to a maximum of 3 stages. During charging and attacking, the toughness effect increases by 1 stage. At stage 1, attacks at stage 3 deal maximum 38% Water attribute damage based on Attack. At stage 2, attacks at stage 4 deal maximum 247%. At stage 3, attacks at stage 9 deal maximum 456% Water attribute damage based on Attack. When the attack at stage 5 of stage 3 hits, enemy Defense is reduced by 20% for 24 seconds, gaining 1 Water seals.
[Flash Strike] Water-elemental damage equal to 57% of Attack.
【Jump Attack】Deals 76% of Attack as Water damage.
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Normal attack | Water / Based on Attack / Up to a total of 3 levels | 270% |
| Toughness Increase | Self / During heavy attack charge / attack | 1 Stage |
| Heavy Strike / Charge Stage 1 | Water/Attack-based/3 hits/Maximum | 38% |
| Heavy Strike / Charge Stage 2 | Water/Attack-based/4 hits/Maximum | 247% |
| Heavy Strike / Charge Stage 3 | Water/Attack-based/9 hits/Maximum | 456% |
| Defense reduction | Enemy / When the Heavy Attack at charge stage 3, stage 5 hits / Lasts for 24 seconds | 20% |
| Flash Strike | Water / Based on Attack | 57% |
| Jump Attack | Water / Based on Attack | 76% |
Normal Attack: At maximum 3 levels, deals a total of Water attribute damage equal to 284% of Attack. Holding the button after level 3 speeds up Heavy Attack charging; at charge level 2, you gain all effects and Seals from level 3.
[Heavy Strike] Charging builds up to a maximum of 3 stages. During charging and attacking, the toughness effect increases by 1 stage. At stage 1, attacks at stage 3 deal maximum 40% Water attribute damage based on Attack. At stage 2, attacks at stage 4 deal maximum 260%. At stage 3, attacks at stage 9 deal maximum 480% Water attribute damage based on Attack. When the attack at stage 5 of stage 3 hits, enemy Defense is reduced by 20% for 24 seconds, gaining 1 Water seals.
[Flash Strike] Water-elemental damage equal to 60% of Attack.
【Jump Attack】Deals 80% of Attack as Water damage.
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Normal attack | Water / Based on Attack / Up to a total of 3 levels | 284% |
| Toughness Increase | Self / During heavy attack charge / attack | 1 Stage |
| Heavy Strike / Charge Stage 1 | Water/Attack-based/3 hits/Maximum | 40% |
| Heavy Strike / Charge Stage 2 | Water/Attack-based/4 hits/Maximum | 260% |
| Heavy Strike / Charge Stage 3 | Water/Attack-based/9 hits/Maximum | 480% |
| Defense reduction | Enemy / When the Heavy Attack at charge stage 3, stage 5 hits / Lasts for 24 seconds | 20% |
| Flash Strike | Water / Based on Attack | 60% |
| Jump Attack | Water / Based on Attack | 80% |
Normal Attack: At maximum 3 levels, deals a total of Water attribute damage equal to 298% of Attack. Holding the button after level 3 speeds up Heavy Attack charging; at charge level 2, you gain all effects and Seals from level 3.
[Heavy Strike] Charging builds up to a maximum of 3 stages. During charging and attacking, the toughness effect increases by 1 stage. At stage 1, attacks at stage 3 deal maximum 42% Water attribute damage based on Attack. At stage 2, attacks at stage 4 deal maximum 273%. At stage 3, attacks at stage 9 deal maximum 504% Water attribute damage based on Attack. When the attack at stage 5 of stage 3 hits, enemy Defense is reduced by 20% for 24 seconds, gaining 1 Water seals.
[Flash Strike] Water-elemental damage equal to 63% of Attack.
【Jump Attack】Deals 84% of Attack as Water damage.
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Normal attack | Water / Based on Attack / Up to a total of 3 levels | 298% |
| Toughness Increase | Self / During heavy attack charge / attack | 1 Stage |
| Heavy Strike / Charge Stage 1 | Water/Attack-based/3 hits/Maximum | 42% |
| Heavy Strike / Charge Stage 2 | Water/Attack-based/4 hits/Maximum | 273% |
| Heavy Strike / Charge Stage 3 | Water/Attack-based/9 hits/Maximum | 504% |
| Defense reduction | Enemy / When the Heavy Attack at charge stage 3, stage 5 hits / Lasts for 24 seconds | 20% |
| Flash Strike | Water / Based on Attack | 63% |
| Jump Attack | Water / Based on Attack | 84% |
[Resonance Skill] Summons 'Spirit of Wisdom', dealing maximum water attribute damage equal to 160% of Attack. 'Spirit of Wisdom' lasts for 10 seconds, attacking 1 times every 1 seconds, totaling 8 times. Can be summoned up to 5 times per 1 battles.
If evolved to Heavy Attack by holding the button within a certain time after use, charge speed increases, and at Stage 2, gains all effects and Seals of Stage 3. While 'Spirit of Wisdom' is present, Crit Rate of all allies increases by 10%. Star Skills can be charged for 2 uses, and up to 2 Spirits of Wisdom can exist simultaneously. Activation continues even when switching.
【Star Fusion Strike】40% Attack Water-elemental magical damage.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Attack of Wisdom Spirit. | Water / Attack-based / Lasts 10 seconds / Deals 1 hits every 1 seconds / Total 8 hits max | 160% |
| Crit Rate Increase | All Allies / While Spirit of Wisdom is on the field | 10% |
| Charge Count | Resonance Skill / Maximum 2 Wisdom Spirits active simultaneously. | 2 times |
| Star Fusion Strike | Water / Magic / Based on Attack. | 40% |
[Resonance Skill] Summons 'Spirit of Wisdom', dealing maximum water attribute damage equal to 176% of Attack. 'Spirit of Wisdom' lasts for 10 seconds, attacking 1 times every 1 seconds, totaling 8 times. Can be summoned up to 5 times per 1 battles.
If evolved to Heavy Attack by holding the button within a certain time after use, charge speed increases, and at Stage 2, gains all effects and Seals of Stage 3. While 'Spirit of Wisdom' is present, Crit Rate of all allies increases by 10%. Star Skills can be charged for 2 uses, and up to 2 Spirits of Wisdom can exist simultaneously. Activation continues even when switching.
【Star Fusion Strike】44% Attack Water-elemental magical damage.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Attack of Wisdom Spirit. | Water / Attack-based / Lasts 10 seconds / Deals 1 hits every 1 seconds / Total 8 hits max | 176% |
| Crit Rate Increase | All Allies / While Spirit of Wisdom is on the field | 10% |
| Charge Count | Resonance Skill / Maximum 2 Wisdom Spirits active simultaneously. | 2 times |
| Star Fusion Strike | Water / Magic / Based on Attack. | 44% |
[Resonance Skill] Summons 'Spirit of Wisdom', dealing maximum water attribute damage equal to 192% of Attack. 'Spirit of Wisdom' lasts for 10 seconds, attacking 1 times every 1 seconds, totaling 8 times. Can be summoned up to 5 times per 1 battles.
If evolved to Heavy Attack by holding the button within a certain time after use, charge speed increases, and at Stage 2, gains all effects and Seals of Stage 3. While 'Spirit of Wisdom' is present, Crit Rate of all allies increases by 10%. Star Skills can be charged for 2 uses, and up to 2 Spirits of Wisdom can exist simultaneously. Activation continues even when switching.
【Star Fusion Strike】48% Attack Water-elemental magical damage.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Attack of Wisdom Spirit. | Water / Attack-based / Lasts 10 seconds / Deals 1 hits every 1 seconds / Total 8 hits max | 192% |
| Crit Rate Increase | All Allies / While Spirit of Wisdom is on the field | 10% |
| Charge Count | Resonance Skill / Maximum 2 Wisdom Spirits active simultaneously. | 2 times |
| Star Fusion Strike | Water / Magic / Based on Attack. | 48% |
[Resonance Skill] Summons 'Spirit of Wisdom', dealing maximum water attribute damage equal to 208% of Attack. 'Spirit of Wisdom' lasts for 10 seconds, attacking 1 times every 1 seconds, totaling 8 times. Can be summoned up to 5 times per 1 battles.
If evolved to Heavy Attack by holding the button within a certain time after use, charge speed increases, and at Stage 2, gains all effects and Seals of Stage 3. While 'Spirit of Wisdom' is present, Crit Rate of all allies increases by 10%. Star Skills can be charged for 2 uses, and up to 2 Spirits of Wisdom can exist simultaneously. Activation continues even when switching.
【Star Fusion Strike】52% Attack Water-elemental magical damage.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Attack of Wisdom Spirit. | Water / Attack-based / Lasts 10 seconds / Deals 1 hits every 1 seconds / Total 8 hits max | 208% |
| Crit Rate Increase | All Allies / While Spirit of Wisdom is on the field | 10% |
| Charge Count | Resonance Skill / Maximum 2 Wisdom Spirits active simultaneously. | 2 times |
| Star Fusion Strike | Water / Magic / Based on Attack. | 52% |
[Resonance Skill] Summons 'Spirit of Wisdom', dealing maximum water attribute damage equal to 224% of Attack. 'Spirit of Wisdom' lasts for 10 seconds, attacking 1 times every 1 seconds, totaling 8 times. Can be summoned up to 5 times per 1 battles.
If evolved to Heavy Attack by holding the button within a certain time after use, charge speed increases, and at Stage 2, gains all effects and Seals of Stage 3. While 'Spirit of Wisdom' is present, Crit Rate of all allies increases by 10%. Star Skills can be charged for 2 uses, and up to 2 Spirits of Wisdom can exist simultaneously. Activation continues even when switching.
【Star Fusion Strike】56% Attack Water-elemental magical damage.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Attack of Wisdom Spirit. | Water / Attack-based / Lasts 10 seconds / Deals 1 hits every 1 seconds / Total 8 hits max | 224% |
| Crit Rate Increase | All Allies / While Spirit of Wisdom is on the field | 10% |
| Charge Count | Resonance Skill / Maximum 2 Wisdom Spirits active simultaneously. | 2 times |
| Star Fusion Strike | Water / Magic / Based on Attack. | 56% |
[Resonance Skill] Summons 'Spirit of Wisdom', dealing maximum water attribute damage equal to 240% of Attack. 'Spirit of Wisdom' lasts for 10 seconds, attacking 1 times every 1 seconds, totaling 8 times. Can be summoned up to 5 times per 1 battles.
If evolved to Heavy Attack by holding the button within a certain time after use, charge speed increases, and at Stage 2, gains all effects and Seals of Stage 3. While 'Spirit of Wisdom' is present, Crit Rate of all allies increases by 10%. Star Skills can be charged for 2 uses, and up to 2 Spirits of Wisdom can exist simultaneously. Activation continues even when switching.
【Star Fusion Strike】60% Attack Water-elemental magical damage.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Attack of Wisdom Spirit. | Water / Attack-based / Lasts 10 seconds / Deals 1 hits every 1 seconds / Total 8 hits max | 240% |
| Crit Rate Increase | All Allies / While Spirit of Wisdom is on the field | 10% |
| Charge Count | Resonance Skill / Maximum 2 Wisdom Spirits active simultaneously. | 2 times |
| Star Fusion Strike | Water / Magic / Based on Attack. | 60% |
[Resonance Skill] Summons 'Spirit of Wisdom', dealing maximum water attribute damage equal to 256% of Attack. 'Spirit of Wisdom' lasts for 10 seconds, attacking 1 times every 1 seconds, totaling 8 times. Can be summoned up to 5 times per 1 battles.
If evolved to Heavy Attack by holding the button within a certain time after use, charge speed increases, and at Stage 2, gains all effects and Seals of Stage 3. While 'Spirit of Wisdom' is present, Crit Rate of all allies increases by 10%. Star Skills can be charged for 2 uses, and up to 2 Spirits of Wisdom can exist simultaneously. Activation continues even when switching.
【Star Fusion Strike】64% Attack Water-elemental magical damage.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Attack of Wisdom Spirit. | Water / Attack-based / Lasts 10 seconds / Deals 1 hits every 1 seconds / Total 8 hits max | 256% |
| Crit Rate Increase | All Allies / While Spirit of Wisdom is on the field | 10% |
| Charge Count | Resonance Skill / Maximum 2 Wisdom Spirits active simultaneously. | 2 times |
| Star Fusion Strike | Water / Magic / Based on Attack. | 64% |
[Resonance Skill] Summons 'Spirit of Wisdom', dealing maximum water attribute damage equal to 272% of Attack. 'Spirit of Wisdom' lasts for 10 seconds, attacking 1 times every 1 seconds, totaling 8 times. Can be summoned up to 5 times per 1 battles.
If evolved to Heavy Attack by holding the button within a certain time after use, charge speed increases, and at Stage 2, gains all effects and Seals of Stage 3. While 'Spirit of Wisdom' is present, Crit Rate of all allies increases by 10%. Star Skills can be charged for 2 uses, and up to 2 Spirits of Wisdom can exist simultaneously. Activation continues even when switching.
【Star Fusion Strike】68% Attack Water-elemental magical damage.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Attack of Wisdom Spirit. | Water / Attack-based / Lasts 10 seconds / Deals 1 hits every 1 seconds / Total 8 hits max | 272% |
| Crit Rate Increase | All Allies / While Spirit of Wisdom is on the field | 10% |
| Charge Count | Resonance Skill / Maximum 2 Wisdom Spirits active simultaneously. | 2 times |
| Star Fusion Strike | Water / Magic / Based on Attack. | 68% |
[Resonance Skill] Summons 'Spirit of Wisdom', dealing maximum water attribute damage equal to 288% of Attack. 'Spirit of Wisdom' lasts for 10 seconds, attacking 1 times every 1 seconds, totaling 8 times. Can be summoned up to 5 times per 1 battles.
If evolved to Heavy Attack by holding the button within a certain time after use, charge speed increases, and at Stage 2, gains all effects and Seals of Stage 3. While 'Spirit of Wisdom' is present, Crit Rate of all allies increases by 10%. Star Skills can be charged for 2 uses, and up to 2 Spirits of Wisdom can exist simultaneously. Activation continues even when switching.
【Star Fusion Strike】72% Attack Water-elemental magical damage.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Attack of Wisdom Spirit. | Water / Attack-based / Lasts 10 seconds / Deals 1 hits every 1 seconds / Total 8 hits max | 288% |
| Crit Rate Increase | All Allies / While Spirit of Wisdom is on the field | 10% |
| Charge Count | Resonance Skill / Maximum 2 Wisdom Spirits active simultaneously. | 2 times |
| Star Fusion Strike | Water / Magic / Based on Attack. | 72% |
[Resonance Skill] Summons 'Spirit of Wisdom', dealing maximum water attribute damage equal to 304% of Attack. 'Spirit of Wisdom' lasts for 10 seconds, attacking 1 times every 1 seconds, totaling 8 times. Can be summoned up to 5 times per 1 battles.
If evolved to Heavy Attack by holding the button within a certain time after use, charge speed increases, and at Stage 2, gains all effects and Seals of Stage 3. While 'Spirit of Wisdom' is present, Crit Rate of all allies increases by 10%. Star Skills can be charged for 2 uses, and up to 2 Spirits of Wisdom can exist simultaneously. Activation continues even when switching.
【Star Fusion Strike】76% Attack Water-elemental magical damage.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Attack of Wisdom Spirit. | Water / Attack-based / Lasts 10 seconds / Deals 1 hits every 1 seconds / Total 8 hits max | 304% |
| Crit Rate Increase | All Allies / While Spirit of Wisdom is on the field | 10% |
| Charge Count | Resonance Skill / Maximum 2 Wisdom Spirits active simultaneously. | 2 times |
| Star Fusion Strike | Water / Magic / Based on Attack. | 76% |
[Resonance Skill] Summons 'Spirit of Wisdom', dealing maximum water attribute damage equal to 320% of Attack. 'Spirit of Wisdom' lasts for 10 seconds, attacking 1 times every 1 seconds, totaling 8 times. Can be summoned up to 5 times per 1 battles.
If evolved to Heavy Attack by holding the button within a certain time after use, charge speed increases, and at Stage 2, gains all effects and Seals of Stage 3. While 'Spirit of Wisdom' is present, Crit Rate of all allies increases by 10%. Star Skills can be charged for 2 uses, and up to 2 Spirits of Wisdom can exist simultaneously. Activation continues even when switching.
【Star Fusion Strike】80% Attack Water-elemental magical damage.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Attack of Wisdom Spirit. | Water / Attack-based / Lasts 10 seconds / Deals 1 hits every 1 seconds / Total 8 hits max | 320% |
| Crit Rate Increase | All Allies / While Spirit of Wisdom is on the field | 10% |
| Charge Count | Resonance Skill / Maximum 2 Wisdom Spirits active simultaneously. | 2 times |
| Star Fusion Strike | Water / Magic / Based on Attack. | 80% |
[Resonance Skill] Summons 'Spirit of Wisdom', dealing maximum water attribute damage equal to 336% of Attack. 'Spirit of Wisdom' lasts for 10 seconds, attacking 1 times every 1 seconds, totaling 8 times. Can be summoned up to 5 times per 1 battles.
If evolved to Heavy Attack by holding the button within a certain time after use, charge speed increases, and at Stage 2, gains all effects and Seals of Stage 3. While 'Spirit of Wisdom' is present, Crit Rate of all allies increases by 10%. Star Skills can be charged for 2 uses, and up to 2 Spirits of Wisdom can exist simultaneously. Activation continues even when switching.
【Star Fusion Strike】84% Attack Water-elemental magical damage.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Attack of Wisdom Spirit. | Water / Attack-based / Lasts 10 seconds / Deals 1 hits every 1 seconds / Total 8 hits max | 336% |
| Crit Rate Increase | All Allies / While Spirit of Wisdom is on the field | 10% |
| Charge Count | Resonance Skill / Maximum 2 Wisdom Spirits active simultaneously. | 2 times |
| Star Fusion Strike | Water / Magic / Based on Attack. | 84% |
[Ultimate Skill] Deals 150% of Attack as Water-element damage. Consuming 1 Water or Ice seals deals corresponding Overlimit Damage up to 1 times and increases all allies' Crit Rate by 10% (15 seconds). Summons『Spirit of Courage』to attack with Ice-element for 20 seconds.
The HP of Spirit of Courage is 200% of your Max HP. Defense, Attack, Crit Rate, and Crit Damage are equal to your respective caps. While on the field, it taunts enemies.
Summoning 'Jiang Lin' deals Ice attribute damage equal to 170% of Attack to a wide forward area and gains 1 Ice seals. 'Chang Ti Ku' deals 7% at stage 4, 'Yi Li Ku' deals 35%, and 'Bing Zhui' deals 8% at stage 5 of Ice attribute damage.
Energy Cost: 100
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Ultimate Skill | Water / Attack-based / Water and Ice Seals 1 to exceed limit 1 times | 150% |
| Crit Rate Increase | Ally All / Consume Seals with Ultimate Skill / 15s | 10% |
| HP of Spirit of Courage | Based on own Max HP / Duration 20 seconds / Taunts enemies | 200% |
| Spirit of Courage: Descent | Ice / Attack-based / Summoning / Front-wide area. | 170% |
| Spirit of Courage - Bite | Ice / Attack Power Basis / Stage 4 | 7% |
| Spirit of Courage · Tear Apart | Ice / Attack-based | 35% |
| Spirit of Courage · Ice Cone | Ice / Attack Power Basis / Stage 5 | 8% |
[Ultimate Skill] Deals 165% of Attack as Water-element damage. Consuming 1 Water or Ice seals deals corresponding Overlimit Damage up to 1 times and increases all allies' Crit Rate by 11% (15 seconds). Summons『Spirit of Courage』to attack with Ice-element for 20 seconds.
The HP of Spirit of Courage is 200% of your Max HP. Defense, Attack, Crit Rate, and Crit Damage are equal to your respective caps. While on the field, it taunts enemies.
Summoning 'Jiang Lin' deals Ice attribute damage equal to 187% of Attack to a wide forward area and gains 1 Ice seals. 'Chang Ti Ku' deals 7.7% at stage 4, 'Yi Li Ku' deals 39%, and 'Bing Zhui' deals 8.8% at stage 5 of Ice attribute damage.
Energy Cost: 100
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Ultimate Skill | Water / Attack-based / Water and Ice Seals 1 to exceed limit 1 times | 165% |
| Crit Rate Increase | Ally All / Consume Seals with Ultimate Skill / 15s | 11% |
| HP of Spirit of Courage | Based on own Max HP / Duration 20 seconds / Taunts enemies | 200% |
| Spirit of Courage: Descent | Ice / Attack-based / Summoning / Front-wide area. | 187% |
| Spirit of Courage - Bite | Ice / Attack Power Basis / Stage 4 | 7.7% |
| Spirit of Courage · Tear Apart | Ice / Attack-based | 39% |
| Spirit of Courage · Ice Cone | Ice / Attack Power Basis / Stage 5 | 8.8% |
[Ultimate Skill] Deals 180% of Attack as Water-element damage. Consuming 1 Water or Ice seals deals corresponding Overlimit Damage up to 1 times and increases all allies' Crit Rate by 12% (15 seconds). Summons『Spirit of Courage』to attack with Ice-element for 20 seconds.
The HP of Spirit of Courage is 200% of your Max HP. Defense, Attack, Crit Rate, and Crit Damage are equal to your respective caps. While on the field, it taunts enemies.
Summoning 'Jiang Lin' deals Ice attribute damage equal to 204% of Attack to a wide forward area and gains 1 Ice seals. 'Chang Ti Ku' deals 8.4% at stage 4, 'Yi Li Ku' deals 42%, and 'Bing Zhui' deals 9.6% at stage 5 of Ice attribute damage.
Energy Cost: 100
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Ultimate Skill | Water / Attack-based / Water and Ice Seals 1 to exceed limit 1 times | 180% |
| Crit Rate Increase | Ally All / Consume Seals with Ultimate Skill / 15s | 12% |
| HP of Spirit of Courage | Based on own Max HP / Duration 20 seconds / Taunts enemies | 200% |
| Spirit of Courage: Descent | Ice / Attack-based / Summoning / Front-wide area. | 204% |
| Spirit of Courage - Bite | Ice / Attack Power Basis / Stage 4 | 8.4% |
| Spirit of Courage · Tear Apart | Ice / Attack-based | 42% |
| Spirit of Courage · Ice Cone | Ice / Attack Power Basis / Stage 5 | 9.6% |
[Ultimate Skill] Deals 195% of Attack as Water-element damage. Consuming 1 Water or Ice seals deals corresponding Overlimit Damage up to 1 times and increases all allies' Crit Rate by 13% (15 seconds). Summons『Spirit of Courage』to attack with Ice-element for 20 seconds.
The HP of Spirit of Courage is 200% of your Max HP. Defense, Attack, Crit Rate, and Crit Damage are equal to your respective caps. While on the field, it taunts enemies.
Summoning 'Jiang Lin' deals Ice attribute damage equal to 221% of Attack to a wide forward area and gains 1 Ice seals. 'Chang Ti Ku' deals 9.1% at stage 4, 'Yi Li Ku' deals 46%, and 'Bing Zhui' deals 10.4% at stage 5 of Ice attribute damage.
Energy Cost: 100
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Ultimate Skill | Water / Attack-based / Water and Ice Seals 1 to exceed limit 1 times | 195% |
| Crit Rate Increase | Ally All / Consume Seals with Ultimate Skill / 15s | 13% |
| HP of Spirit of Courage | Based on own Max HP / Duration 20 seconds / Taunts enemies | 200% |
| Spirit of Courage: Descent | Ice / Attack-based / Summoning / Front-wide area. | 221% |
| Spirit of Courage - Bite | Ice / Attack Power Basis / Stage 4 | 9.1% |
| Spirit of Courage · Tear Apart | Ice / Attack-based | 46% |
| Spirit of Courage · Ice Cone | Ice / Attack Power Basis / Stage 5 | 10.4% |
[Ultimate Skill] Deals 210% of Attack as Water-element damage. Consuming 1 Water or Ice seals deals corresponding Overlimit Damage up to 1 times and increases all allies' Crit Rate by 14% (15 seconds). Summons『Spirit of Courage』to attack with Ice-element for 20 seconds.
The HP of Spirit of Courage is 200% of your Max HP. Defense, Attack, Crit Rate, and Crit Damage are equal to your respective caps. While on the field, it taunts enemies.
Summoning 'Jiang Lin' deals Ice attribute damage equal to 238% of Attack to a wide forward area and gains 1 Ice seals. 'Chang Ti Ku' deals 9.8% at stage 4, 'Yi Li Ku' deals 49%, and 'Bing Zhui' deals 11.2% at stage 5 of Ice attribute damage.
Energy Cost: 100
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Ultimate Skill | Water / Attack-based / Water and Ice Seals 1 to exceed limit 1 times | 210% |
| Crit Rate Increase | Ally All / Consume Seals with Ultimate Skill / 15s | 14% |
| HP of Spirit of Courage | Based on own Max HP / Duration 20 seconds / Taunts enemies | 200% |
| Spirit of Courage: Descent | Ice / Attack-based / Summoning / Front-wide area. | 238% |
| Spirit of Courage - Bite | Ice / Attack Power Basis / Stage 4 | 9.8% |
| Spirit of Courage · Tear Apart | Ice / Attack-based | 49% |
| Spirit of Courage · Ice Cone | Ice / Attack Power Basis / Stage 5 | 11.2% |
[Ultimate Skill] Deals 225% of Attack as Water-element damage. Consuming 1 Water or Ice seals deals corresponding Overlimit Damage up to 1 times and increases all allies' Crit Rate by 15% (15 seconds). Summons『Spirit of Courage』to attack with Ice-element for 20 seconds.
The HP of Spirit of Courage is 200% of your Max HP. Defense, Attack, Crit Rate, and Crit Damage are equal to your respective caps. While on the field, it taunts enemies.
Summoning 'Jiang Lin' deals Ice attribute damage equal to 255% of Attack to a wide forward area and gains 1 Ice seals. 'Chang Ti Ku' deals 10.5% at stage 4, 'Yi Li Ku' deals 53%, and 'Bing Zhui' deals 12% at stage 5 of Ice attribute damage.
Energy Cost: 100
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Ultimate Skill | Water / Attack-based / Water and Ice Seals 1 to exceed limit 1 times | 225% |
| Crit Rate Increase | Ally All / Consume Seals with Ultimate Skill / 15s | 15% |
| HP of Spirit of Courage | Based on own Max HP / Duration 20 seconds / Taunts enemies | 200% |
| Spirit of Courage: Descent | Ice / Attack-based / Summoning / Front-wide area. | 255% |
| Spirit of Courage - Bite | Ice / Attack Power Basis / Stage 4 | 10.5% |
| Spirit of Courage · Tear Apart | Ice / Attack-based | 53% |
| Spirit of Courage · Ice Cone | Ice / Attack Power Basis / Stage 5 | 12% |
[Ultimate Skill] Deals 240% of Attack as Water-element damage. Consuming 1 Water or Ice seals deals corresponding Overlimit Damage up to 1 times and increases all allies' Crit Rate by 16% (15 seconds). Summons『Spirit of Courage』to attack with Ice-element for 20 seconds.
The HP of Spirit of Courage is 200% of your Max HP. Defense, Attack, Crit Rate, and Crit Damage are equal to your respective caps. While on the field, it taunts enemies.
Summoning 'Jiang Lin' deals Ice attribute damage equal to 272% of Attack to a wide forward area and gains 1 Ice seals. 'Chang Ti Ku' deals 11.2% at stage 4, 'Yi Li Ku' deals 56%, and 'Bing Zhui' deals 12.8% at stage 5 of Ice attribute damage.
Energy Cost: 100
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Ultimate Skill | Water / Attack-based / Water and Ice Seals 1 to exceed limit 1 times | 240% |
| Crit Rate Increase | Ally All / Consume Seals with Ultimate Skill / 15s | 16% |
| HP of Spirit of Courage | Based on own Max HP / Duration 20 seconds / Taunts enemies | 200% |
| Spirit of Courage: Descent | Ice / Attack-based / Summoning / Front-wide area. | 272% |
| Spirit of Courage - Bite | Ice / Attack Power Basis / Stage 4 | 11.2% |
| Spirit of Courage · Tear Apart | Ice / Attack-based | 56% |
| Spirit of Courage · Ice Cone | Ice / Attack Power Basis / Stage 5 | 12.8% |
[Ultimate Skill] Deals 255% of Attack as Water-element damage. Consuming 1 Water or Ice seals deals corresponding Overlimit Damage up to 1 times and increases all allies' Crit Rate by 17% (15 seconds). Summons『Spirit of Courage』to attack with Ice-element for 20 seconds.
The HP of Spirit of Courage is 200% of your Max HP. Defense, Attack, Crit Rate, and Crit Damage are equal to your respective caps. While on the field, it taunts enemies.
Summoning 'Jiang Lin' deals Ice attribute damage equal to 289% of Attack to a wide forward area and gains 1 Ice seals. 'Chang Ti Ku' deals 11.9% at stage 4, 'Yi Li Ku' deals 60%, and 'Bing Zhui' deals 13.6% at stage 5 of Ice attribute damage.
Energy Cost: 100
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Ultimate Skill | Water / Attack-based / Water and Ice Seals 1 to exceed limit 1 times | 255% |
| Crit Rate Increase | Ally All / Consume Seals with Ultimate Skill / 15s | 17% |
| HP of Spirit of Courage | Based on own Max HP / Duration 20 seconds / Taunts enemies | 200% |
| Spirit of Courage: Descent | Ice / Attack-based / Summoning / Front-wide area. | 289% |
| Spirit of Courage - Bite | Ice / Attack Power Basis / Stage 4 | 11.9% |
| Spirit of Courage · Tear Apart | Ice / Attack-based | 60% |
| Spirit of Courage · Ice Cone | Ice / Attack Power Basis / Stage 5 | 13.6% |
[Ultimate Skill] Deals 270% of Attack as Water-element damage. Consuming 1 Water or Ice seals deals corresponding Overlimit Damage up to 1 times and increases all allies' Crit Rate by 18% (15 seconds). Summons『Spirit of Courage』to attack with Ice-element for 20 seconds.
The HP of Spirit of Courage is 200% of your Max HP. Defense, Attack, Crit Rate, and Crit Damage are equal to your respective caps. While on the field, it taunts enemies.
Summoning 'Jiang Lin' deals Ice attribute damage equal to 306% of Attack to a wide forward area and gains 1 Ice seals. 'Chang Ti Ku' deals 12.6% at stage 4, 'Yi Li Ku' deals 63%, and 'Bing Zhui' deals 14.4% at stage 5 of Ice attribute damage.
Energy Cost: 100
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Ultimate Skill | Water / Attack-based / Water and Ice Seals 1 to exceed limit 1 times | 270% |
| Crit Rate Increase | Ally All / Consume Seals with Ultimate Skill / 15s | 18% |
| HP of Spirit of Courage | Based on own Max HP / Duration 20 seconds / Taunts enemies | 200% |
| Spirit of Courage: Descent | Ice / Attack-based / Summoning / Front-wide area. | 306% |
| Spirit of Courage - Bite | Ice / Attack Power Basis / Stage 4 | 12.6% |
| Spirit of Courage · Tear Apart | Ice / Attack-based | 63% |
| Spirit of Courage · Ice Cone | Ice / Attack Power Basis / Stage 5 | 14.4% |
[Ultimate Skill] Deals 285% of Attack as Water-element damage. Consuming 1 Water or Ice seals deals corresponding Overlimit Damage up to 1 times and increases all allies' Crit Rate by 19% (15 seconds). Summons『Spirit of Courage』to attack with Ice-element for 20 seconds.
The HP of Spirit of Courage is 200% of your Max HP. Defense, Attack, Crit Rate, and Crit Damage are equal to your respective caps. While on the field, it taunts enemies.
Summoning 'Jiang Lin' deals Ice attribute damage equal to 323% of Attack to a wide forward area and gains 1 Ice seals. 'Chang Ti Ku' deals 13.3% at stage 4, 'Yi Li Ku' deals 67%, and 'Bing Zhui' deals 15.2% at stage 5 of Ice attribute damage.
Energy Cost: 100
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Ultimate Skill | Water / Attack-based / Water and Ice Seals 1 to exceed limit 1 times | 285% |
| Crit Rate Increase | Ally All / Consume Seals with Ultimate Skill / 15s | 19% |
| HP of Spirit of Courage | Based on own Max HP / Duration 20 seconds / Taunts enemies | 200% |
| Spirit of Courage: Descent | Ice / Attack-based / Summoning / Front-wide area. | 323% |
| Spirit of Courage - Bite | Ice / Attack Power Basis / Stage 4 | 13.3% |
| Spirit of Courage · Tear Apart | Ice / Attack-based | 67% |
| Spirit of Courage · Ice Cone | Ice / Attack Power Basis / Stage 5 | 15.2% |
[Ultimate Skill] Deals 300% of Attack as Water-element damage. Consuming 1 Water or Ice seals deals corresponding Overlimit Damage up to 1 times and increases all allies' Crit Rate by 20% (15 seconds). Summons『Spirit of Courage』to attack with Ice-element for 20 seconds.
The HP of Spirit of Courage is 200% of your Max HP. Defense, Attack, Crit Rate, and Crit Damage are equal to your respective caps. While on the field, it taunts enemies.
Summoning 'Jiang Lin' deals Ice attribute damage equal to 340% of Attack to a wide forward area and gains 1 Ice seals. 'Chang Ti Ku' deals 14% at stage 4, 'Yi Li Ku' deals 70%, and 'Bing Zhui' deals 16% at stage 5 of Ice attribute damage.
Energy Cost: 100
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Ultimate Skill | Water / Attack-based / Water and Ice Seals 1 to exceed limit 1 times | 300% |
| Crit Rate Increase | Ally All / Consume Seals with Ultimate Skill / 15s | 20% |
| HP of Spirit of Courage | Based on own Max HP / Duration 20 seconds / Taunts enemies | 200% |
| Spirit of Courage: Descent | Ice / Attack-based / Summoning / Front-wide area. | 340% |
| Spirit of Courage - Bite | Ice / Attack Power Basis / Stage 4 | 14% |
| Spirit of Courage · Tear Apart | Ice / Attack-based | 70% |
| Spirit of Courage · Ice Cone | Ice / Attack Power Basis / Stage 5 | 16% |
[Ultimate Skill] Deals 315% of Attack as Water-element damage. Consuming 1 Water or Ice seals deals corresponding Overlimit Damage up to 1 times and increases all allies' Crit Rate by 21% (15 seconds). Summons『Spirit of Courage』to attack with Ice-element for 20 seconds.
The HP of Spirit of Courage is 200% of your Max HP. Defense, Attack, Crit Rate, and Crit Damage are equal to your respective caps. While on the field, it taunts enemies.
Summoning 'Jiang Lin' deals Ice attribute damage equal to 357% of Attack to a wide forward area and gains 1 Ice seals. 'Chang Ti Ku' deals 14.7% at stage 4, 'Yi Li Ku' deals 74%, and 'Bing Zhui' deals 16.8% at stage 5 of Ice attribute damage.
Energy Cost: 100
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Ultimate Skill | Water / Attack-based / Water and Ice Seals 1 to exceed limit 1 times | 315% |
| Crit Rate Increase | Ally All / Consume Seals with Ultimate Skill / 15s | 21% |
| HP of Spirit of Courage | Based on own Max HP / Duration 20 seconds / Taunts enemies | 200% |
| Spirit of Courage: Descent | Ice / Attack-based / Summoning / Front-wide area. | 357% |
| Spirit of Courage - Bite | Ice / Attack Power Basis / Stage 4 | 14.7% |
| Spirit of Courage · Tear Apart | Ice / Attack-based | 74% |
| Spirit of Courage · Ice Cone | Ice / Attack Power Basis / Stage 5 | 16.8% |
Star Companion Skill: Summons 'Spirit of Vitality' upon leaving the field (12 seconds). Every 2 seconds, heals all allies in range 1 times for 3% of their Max HP each.
[Ultimate Counterattack] Water-elemental damage equal to 55% of Attack.
【Precision Defense】Blocks damage from this enemy and counters with Water Damage equal to 70% of Attack.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| HP Recovery | Ally All in Range / Based on Max HP of Each Target / Every 2s, 1 times / Spirit Duration 12s | 3% |
| Ultimate Counterattack | Water / Based on Attack | 55% |
| Counterattack from Precision Defense | Water / Based on Attack | 70% |
Star Companion Skill: Summons 'Spirit of Vitality' upon leaving the field (12 seconds). Every 2 seconds, heals all allies in range 1 times for 3.3% of their Max HP each.
[Ultimate Counterattack] Water-elemental damage equal to 61% of Attack.
【Precision Defense】Blocks damage from this enemy and counters with Water Damage equal to 77% of Attack.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| HP Recovery | Ally All in Range / Based on Max HP of Each Target / Every 2s, 1 times / Spirit Duration 12s | 3.3% |
| Ultimate Counterattack | Water / Based on Attack | 61% |
| Counterattack from Precision Defense | Water / Based on Attack | 77% |
Star Companion Skill: Summons 'Spirit of Vitality' upon leaving the field (12 seconds). Every 2 seconds, heals all allies in range 1 times for 3.6% of their Max HP each.
[Ultimate Counterattack] Water-elemental damage equal to 66% of Attack.
【Precision Defense】Blocks damage from this enemy and counters with Water Damage equal to 84% of Attack.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| HP Recovery | Ally All in Range / Based on Max HP of Each Target / Every 2s, 1 times / Spirit Duration 12s | 3.6% |
| Ultimate Counterattack | Water / Based on Attack | 66% |
| Counterattack from Precision Defense | Water / Based on Attack | 84% |
Star Companion Skill: Summons 'Spirit of Vitality' upon leaving the field (12 seconds). Every 2 seconds, heals all allies in range 1 times for 3.9% of their Max HP each.
[Ultimate Counterattack] Water-elemental damage equal to 72% of Attack.
【Precision Defense】Blocks damage from this enemy and counters with Water Damage equal to 91% of Attack.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| HP Recovery | Ally All in Range / Based on Max HP of Each Target / Every 2s, 1 times / Spirit Duration 12s | 3.9% |
| Ultimate Counterattack | Water / Based on Attack | 72% |
| Counterattack from Precision Defense | Water / Based on Attack | 91% |
Star Companion Skill: Summons 'Spirit of Vitality' upon leaving the field (12 seconds). Every 2 seconds, heals all allies in range 1 times for 4.2% of their Max HP each.
[Ultimate Counterattack] Water-elemental damage equal to 77% of Attack.
【Precision Defense】Blocks damage from this enemy and counters with Water Damage equal to 98% of Attack.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| HP Recovery | Ally All in Range / Based on Max HP of Each Target / Every 2s, 1 times / Spirit Duration 12s | 4.2% |
| Ultimate Counterattack | Water / Based on Attack | 77% |
| Counterattack from Precision Defense | Water / Based on Attack | 98% |
Star Companion Skill: Summons 'Spirit of Vitality' upon leaving the field (12 seconds). Every 2 seconds, heals all allies in range 1 times for 4.5% of their Max HP each.
[Ultimate Counterattack] Water-elemental damage equal to 83% of Attack.
【Precision Defense】Blocks damage from this enemy and counters with Water Damage equal to 105% of Attack.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| HP Recovery | Ally All in Range / Based on Max HP of Each Target / Every 2s, 1 times / Spirit Duration 12s | 4.5% |
| Ultimate Counterattack | Water / Based on Attack | 83% |
| Counterattack from Precision Defense | Water / Based on Attack | 105% |
Star Companion Skill: Summons 'Spirit of Vitality' upon leaving the field (12 seconds). Every 2 seconds, heals all allies in range 1 times for 4.8% of their Max HP each.
[Ultimate Counterattack] Water-elemental damage equal to 88% of Attack.
【Precision Defense】Blocks damage from this enemy and counters with Water Damage equal to 112% of Attack.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| HP Recovery | Ally All in Range / Based on Max HP of Each Target / Every 2s, 1 times / Spirit Duration 12s | 4.8% |
| Ultimate Counterattack | Water / Based on Attack | 88% |
| Counterattack from Precision Defense | Water / Based on Attack | 112% |
Star Companion Skill: Summons 'Spirit of Vitality' upon leaving the field (12 seconds). Every 2 seconds, heals all allies in range 1 times for 5.1% of their Max HP each.
[Ultimate Counterattack] Water-elemental damage equal to 94% of Attack.
【Precision Defense】Blocks damage from this enemy and counters with Water Damage equal to 119% of Attack.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| HP Recovery | Ally All in Range / Based on Max HP of Each Target / Every 2s, 1 times / Spirit Duration 12s | 5.1% |
| Ultimate Counterattack | Water / Based on Attack | 94% |
| Counterattack from Precision Defense | Water / Based on Attack | 119% |
Star Companion Skill: Summons 'Spirit of Vitality' upon leaving the field (12 seconds). Every 2 seconds, heals all allies in range 1 times for 5.4% of their Max HP each.
[Ultimate Counterattack] Water-elemental damage equal to 99% of Attack.
【Precision Defense】Blocks damage from this enemy and counters with Water Damage equal to 126% of Attack.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| HP Recovery | Ally All in Range / Based on Max HP of Each Target / Every 2s, 1 times / Spirit Duration 12s | 5.4% |
| Ultimate Counterattack | Water / Based on Attack | 99% |
| Counterattack from Precision Defense | Water / Based on Attack | 126% |
Star Companion Skill: Summons 'Spirit of Vitality' upon leaving the field (12 seconds). Every 2 seconds, heals all allies in range 1 times for 5.7% of their Max HP each.
[Ultimate Counterattack] Water-elemental damage equal to 105% of Attack.
【Precision Defense】Blocks damage from this enemy and counters with Water Damage equal to 133% of Attack.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| HP Recovery | Ally All in Range / Based on Max HP of Each Target / Every 2s, 1 times / Spirit Duration 12s | 5.7% |
| Ultimate Counterattack | Water / Based on Attack | 105% |
| Counterattack from Precision Defense | Water / Based on Attack | 133% |
Star Companion Skill: Summons 'Spirit of Vitality' upon leaving the field (12 seconds). Every 2 seconds, heals all allies in range 1 times for 6% of their Max HP each.
[Ultimate Counterattack] Water-elemental damage equal to 110% of Attack.
【Precision Defense】Blocks damage from this enemy and counters with Water Damage equal to 140% of Attack.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| HP Recovery | Ally All in Range / Based on Max HP of Each Target / Every 2s, 1 times / Spirit Duration 12s | 6% |
| Ultimate Counterattack | Water / Based on Attack | 110% |
| Counterattack from Precision Defense | Water / Based on Attack | 140% |
Star Companion Skill: Summons 'Spirit of Vitality' upon leaving the field (12 seconds). Every 2 seconds, heals all allies in range 1 times for 6.3% of their Max HP each.
[Ultimate Counterattack] Water-elemental damage equal to 116% of Attack.
【Precision Defense】Blocks damage from this enemy and counters with Water Damage equal to 147% of Attack.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| HP Recovery | Ally All in Range / Based on Max HP of Each Target / Every 2s, 1 times / Spirit Duration 12s | 6.3% |
| Ultimate Counterattack | Water / Based on Attack | 116% |
| Counterattack from Precision Defense | Water / Based on Attack | 147% |
Every time you receive healing from your own Star Technique, Crit Damage for all allies increases by 20% (24 seconds).
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Crit damage increase | Heal all allies / Luluka's Assist Skill / 24 seconds | 20% |
The duration of 'Spirit of Wisdom' becomes 20 seconds. While 'Spirit of Wisdom' exists, all allies' Crit Damage increases by 20%.
When Heavy Strike is activated, your own damage taken decreases by 70%. Characters healed during Luluka's Assist Skill gain 5 Star Decree Accumulation.
After activating a Ultimate Skill, you can directly activate the Heavy Strike's 2 stage charge attack for a certain duration. Every time 'Spirit of Vitality' recovers, Luluka gains an additional 1 Star Decision Accumulation.
The maximum HP of 'Spirit of Courage' increases by 100%, and when that attack hits an enemy, it reduces their defense by 20% for 6 seconds. The crit damage amplification gained via the innate skill becomes 30%.
Display Value: Maximum Enhancement, Stage 5. Tuned equipment includes +10% Synergy.
| Body Part | Equipment | Primary element | Additional Effect |
|---|---|---|---|
| Weapon | ![]() Dagger of the Distinguished Vanguard★3 / Single Item | Attack +144 | Defense +40 |
| Topwear | ![]() Haori of the Distinguished Vanguard★3 / Single Item | HP +1,560 | HP+400 |
| Bottomwear | ![]() Lower Garment of the Distinguished Vanguard★3 / Single Item | Defense +74 | Star Decision Energy Recovery Speed +3% |
| Headpiece | ![]() Earrings of the Distinguished Vanguard★3 / Single Item | HP +1,560 | HP+400 |
| Hand Ornament | ![]() Ring of the Distinguished Vanguard★3 / Single Item | HP +1,560 | Attack +4.5% |
Display Value: Maximum Enhancement, Stage 5. Tuned equipment includes +10% Synergy.
| Body Part | Equipment | Primary element | Additional Effect |
|---|---|---|---|
| Weapon | ![]() Raging Torrent★4 / Single Item | Break Power +240Attack +192 | Hit Rate +2.5% |
| Topwear | ![]() Unfinished Journey★4 / Journey Refinement | HP +2,110 | Defense +40 |
| Bottomwear | ![]() Endless Rough Road★4 / Journey Refinement | Defense +100 | Defense Power +9% |
| Headpiece | ![]() Raging Current★4 / Journey Refinement | HP +23.4%HP +1,266 | Star Decision Energy Recovery Speed +3% |
| Hand Ornament | ![]() Rough Tide★4 / Journey Refinement | Energy Recovery Amount +20.1%HP +1,266 | Attack Power +50 |
Display Value: Maximum Enhancement, Stage 5. Tuned equipment includes +10% Synergy.
| Body Part | Equipment | Primary element | Additional Effect |
|---|---|---|---|
| Weapon | ![]() Tide of the Sacred Canon★5 / Single Item | Defense +44.4%Water Attribute Damage +36.0% | HP+4.5% |
| Topwear | ![]() Forest Shadow★5 / Healing Mercy | HP +3,150 | HP+550 |
| Bottomwear | ![]() Dew Play★5 / Healing Mercy | Defense +148 | Defense +40 |
| Headpiece | ![]() Spring Gift★5 / Healing Mercy / Attunement +10% | Healing Effect +44.0%Water Attribute Damage +39.6% | HP+12% |
| Hand Ornament | ![]() Endless Ripple★5 / Healing Mercy / Attunement +10% | Cooldown Reduction +11.0%Water Attribute Damage +39.6% | Attack Power +50 |

Applied / Max Level: Attack Power +30.0%
After activating the Star Skill: Star Technique, heals surrounding allies for 25.00% of their Max HP, increases Attack Power by 12.00%, lasts for 24 seconds, and does not stack.

Applied / Max Level: Healing effect +22.5%
When the Resonance Skill activates, all allies' crit damage increases by 29.00% and lasts for 15 seconds. Simultaneously, it restores HP equal to 8.00% of each character's maximum HP.





IceElement

WaterElement No.197

WaterElement No.127A

WaterElement No.138

WaterElement No.034
A Shaman who accepts the Guidance of Ancestors and the Wishes of Villagers. To protect their precious village, they grow while facing trials.
| Affection Level | Required Experience Value | Ability Addition | Reward |
|---|---|---|---|
| Lv.1 | 1,000 | Attack Power +6 | — |
| Lv.2 | 2,000 | — | Uni ×20,000 |
| Lv.3 | 3,000 | HP +55 | — |
| Lv.4 | 4,500 | — | Clear Star Vein Crystal ×5 |
| Lv.5 | 6,000 | Attack Power +6 | — |
| Lv.6 | 7,500 | — | Uni ×60,000 |
| Lv.7 | 9,000 | HP +55 | — |
| Lv.8 | 10,500 | — | Pure Star Vein Crystal ×5 |
| Lv.9 | 12,500 | Attack Power +6 | — |
| Lv.10 | 16,000 | — | Divine Drum ×1 |
Character Composition
This is a lineup candidate viewed from role compatibility, equipped with 3 units of Firepower, Tuning Supply, and Support.
Prepare in this order and connect to main force attacks.
Prepare Catal, Luluka, and Terrara in that order, then connect them to the main attack.
Roles and Reasons for Adoption
We operate with Luluka as the core of our formation.
Continuously attack to maintain the flow of Synchrony.
Accumulate Harmony to create a situation where damage dealers can move freely.
Candidates based on class and attribute combinations. We are currently verifying individual skill activation conditions and battle compatibility.
Under VerificationThis is a lineup candidate selected based on a role composition that creates attack opportunities, including the Formation Breaker.
Prepare in this order and connect to main force attacks.
Luluka → Abby → Sharl act in sequence, concentrating attacks during Structure Destruction.
Roles and Reasons for Adoption
We operate with Luluka as the core of our formation.
Chips away at enemy stance, creating time for the main force to attack.
Concentrates firepower after enhancement or during stance destruction.
Candidates based on class and attribute combinations. We are currently verifying individual skill activation conditions and battle compatibility.
Under Verification| Star Gifts | Enhancement | Required Materials |
|---|---|---|
| Starlight of the Beginning: Ying | HP +40 | Particle of the Earth Element ×12Uni ×1,000 |
| Boastful Victory · Firefly | Attack Power +8 | Particle of the Wood Element ×12Uni ×1,000 |
| Heavenly Light Crystal: Ying | Attack Power +4Normal Attack +1 | Particle of the Fire Element ×12Uni ×1,000 |
| Shadow of the Wolf God · Firefly | Defense ++1Assist Skill +1 | Particle of the Water Element ×12Uni ×1,000 |
| Fengyu and Arashi's Song: Shuo | Attack Power +8Defense ++1HP +20 | Particle of the Dark Element ×20Uni ×2,000 |
Character Lv.1 / World Difficulty 2
Uni ×4,000Added stats after ascension: Attack Power +8 / Defense +2 / HP +40
| Star Gifts | Enhancement | Required Materials |
|---|---|---|
| Wing that Clears the Sky · Shuo | Attack Power +8Defense ++1Normal Attack +1 | Ice Element Particle ×20Uni ×2,000 |
| Crystal of Heavenly Light · Shuo | Attack Power +8HP +20Resonance Skill +1 | Particle of the Fire Element ×20Uni ×2,000 |
| Golden Harvest: Shuo | Attack Power +8HP +20Defense ++1 | Particle of the Water Element ×20Uni ×2,000 |
| Fengyu and Arashi's Song: Shuo | Attack Power +8Defense ++1HP +20 | Particle of the Dark Element ×20Uni ×2,000 |
| Flower Crown: Shuo | HP +40Defense ++1Attack Power +4 | Particle of the Thunder Element ×20Uni ×2,000 |
Character Lv.1 / World Difficulty 2
Uni ×6,000Added stats after ascension: Attack Power +8 / Defense +2 / HP +40
| Star Gifts | Enhancement | Required Materials |
|---|---|---|
| Crystal of Heavenly Light · Shuo | Attack Power +8HP +20Resonance Skill +1 | Particle of the Fire Element ×20Uni ×2,000 |
| Echo of the Tide · Shuo | HP +40Attack Power +4Assist Skill +1 | Particle of the Thunder Element ×20Uni ×2,000 |
| Fengyu and Arashi's Song: Shuo | Attack Power +8Defense ++1HP +20 | Particle of the Dark Element ×20Uni ×2,000 |
| Flower Crown: Shuo | HP +40Defense ++1Attack Power +4 | Particle of the Thunder Element ×20Uni ×2,000 |
| Sky-Sundering Fierce Wings · Shuo | Attack Power +8Defense ++1Ultimate Skill +1 | Particle of the Thunder Element ×10Particle of the Earth Element ×10Uni ×2,000 |
Character Lv.1 / World Difficulty 2
Uni ×8,000Added stats after ascension: Attack Power +8 / Defense +2 / HP +40
| Star Gifts | Enhancement | Required Materials |
|---|---|---|
| Wing that Clears the Sky · Shuo | Attack Power +8Defense ++1Normal Attack +1 | Ice Element Particle ×20Uni ×2,000 |
| Echo of the Tide · Shuo | HP +40Attack Power +4Assist Skill +1 | Particle of the Thunder Element ×20Uni ×2,000 |
| Light to Calm Evil: Hui | HP +40Defense ++2Attack Power +4 | Particle of the Wood Element ×40Uni ×3,000 |
| Long River Spanning the Sky · Hui | Attack Power +8Defense ++2HP +20 | Particle of the Earth Element ×40Uni ×3,000 |
| Sharp Thorns of Horned Combat · Hui | Attack Power +8HP +40Ultimate Skill +1 | Particle of the Wind Element ×20Particle of the Light Element ×20Uni ×3,000 |
Character Lv.1 / World Difficulty 2
Uni ×10,000Added stats after ascension: Attack Power +8 / Defense +2 / HP +40
| Star Gifts | Enhancement | Required Materials |
|---|---|---|
| Wings That Cut the Sky · Hui | Attack Power +8Defense ++2Normal Attack +1 | Particle of the Wood Element ×40Uni ×3,000 |
| Crystal of Heavenly Light · Hui | Attack Power +8HP +40Resonance Skill +1 | Particle of the Fire Element ×40Uni ×3,000 |
| Wind Whispers and Storm Songs · Hui | Attack Power +8HP +40Defense ++1 | Particle of the Fire Element ×40Uni ×3,000 |
| Light to Calm Evil: Hui | HP +40Defense ++2Attack Power +4 | Particle of the Wood Element ×40Uni ×3,000 |
| Sky-Sundering Fierce Wings · Hui | Attack Power +8Defense ++2Ultimate Skill +1 | Particle of the Thunder Element ×20Particle of the Earth Element ×20Uni ×3,000 |
Character Lv.60 / World Difficulty 2
Uni ×15,000Added stats after ascension: Attack Power +8 / Defense +2 / HP +40
| Star Gifts | Enhancement | Required Materials |
|---|---|---|
| Echoes of the Tide · Hui | HP +40Attack Power +8Assist Skill +1 | Particle of the Earth Element ×40Uni ×3,000 |
| Crystal of Heavenly Light · Hui | Attack Power +8HP +40Resonance Skill +1 | Particle of the Fire Element ×40Uni ×3,000 |
| Long River Spanning the Sky · Hui | Attack Power +8Defense ++2HP +20 | Particle of the Earth Element ×40Uni ×3,000 |
| Momo no Yume: Yao | Attack Power +8HP +40Defense ++2 | Particle of the Thunder Element ×50Particle of the Earth Element ×50Uni ×5,000 |
| Horned Combat's Sharp Spine · Yao | Attack Power +12HP +40Ultimate Skill +1 | Particle of the Wind Element ×50Particle of the Light Element ×50Uni ×5,000 |
Character Lv.70 / World Difficulty 2
Uni ×20,000Remains of Paradox ×1Added stats after ascension: Attack Power +8 / Defense +2 / HP +40
| Star Gifts | Enhancement | Required Materials |
|---|---|---|
| Song of Wind Words and Storms · Yao | Attack Power +8Defense ++2Normal Attack +2 | Particle of the Dark Element ×100Uni ×5,000 |
| Momo no Yume: Yao | Attack Power +8HP +40Defense ++2 | Particle of the Thunder Element ×50Particle of the Earth Element ×50Uni ×5,000 |
| Masterpiece of Calligraphy · Yao | HP +40Attack Power +12Defense ++1 | Particle of the Wind Element ×50Particle of the Water Element ×50Uni ×5,000 |
| Roaring Thunder · Yao | Attack Power +12HP +20Defense ++1Ultimate Skill +1 | Particle of the Earth Element ×100Uni ×5,000 |
| Sky-Sundering Fierce Wings · Yao | Attack Power +12Defense ++2Ultimate Skill +1 | Particle of the Thunder Element ×50Particle of the Earth Element ×50Uni ×5,000 |
Character Lv.80 / World Difficulty 2
Uni ×30,000Forest Phantom ×1Added stats after ascension: Attack Power +8 / Defense +2 / HP +40
| Star Gifts | Enhancement | Required Materials |
|---|---|---|
| Heart of Mist Moon · Yao | HP +40Attack Power +8Assist Skill +2 | Particle of the Fire Element ×100Uni ×5,000 |
| Momo no Yume: Yao | Attack Power +8HP +40Defense ++2 | Particle of the Thunder Element ×50Particle of the Earth Element ×50Uni ×5,000 |
| Masterpiece of Calligraphy · Yao | HP +40Attack Power +12Defense ++1 | Particle of the Wind Element ×50Particle of the Water Element ×50Uni ×5,000 |
| Light that Calms Evil · Hwang | Attack Power +12Defense ++2HP +40 | Particle of the Water Element ×200Uni ×8,000 |
| Sharp Thorns of Horned Combat · Hwang | Attack Power +12HP +20Defense ++1Normal Attack +2 | Particle of the Wind Element ×200Uni ×8,000 |
Character Lv.90 / World Difficulty 2
Uni ×40,000Remains of Paradox ×2Added stats after ascension: Attack Power +16 / Defense +4 / HP +80
| Star Gifts | Enhancement | Required Materials |
|---|---|---|
| Song of Wind Words and Storm · Sparkle | Defense ++3Attack Power +8Resonance Skill +2 | Particle of the Dark Element ×200Uni ×8,000 |
| Light that Calms Evil · Hwang | Attack Power +12Defense ++2HP +40 | Particle of the Water Element ×200Uni ×8,000 |
| Mao Bi's Danqing: Huang | Defense ++4HP +60 | Particle of the Water Element ×200Uni ×8,000 |
| Dream of Peach Blossoms · Hwang | HP +60Attack Power +12Defense ++1 | Particle of the Fire Element ×200Uni ×8,000 |
| Fierce Wing that Cuts the Sky · Hwang | Attack Power +12Defense ++2Resonance Skill +2 | Particle of the Dark Element ×200Uni ×8,000 |
Character Lv.100 / World Difficulty 2
Uni ×50,000Forest Phantom ×2Added stats after ascension: Attack Power +16 / Defense +4 / HP +80
| Star Gifts | Enhancement | Required Materials |
|---|---|---|
| Sky River: Huang | HP +40Defense ++2Attack Power +4Assist Skill +2 | Ice Element Particle ×200Uni ×8,000 |
| Mao Bi's Danqing: Huang | Defense ++4HP +60 | Particle of the Water Element ×200Uni ×8,000 |
| Thunderous Lightning · Hwang | Attack Power +16Overlimit Strength +6Assist Skill +2 | Particle of the Dark Element ×100Particle of the Fire Element ×100Uni ×8,000 |
| Yan Lie's Burning Soul: Huang | HP +40Defense ++2Attack Power +4Ultimate Skill +2 | Particle of the Dark Element ×100Particle of the Thunder Element ×100Uni ×8,000 |
| Eternally Shining Star, Kōkō | Attack Power +12Defense ++3HP +60 | Particle of the Light Element ×100Particle of the Dark Element ×100Uni ×10,000 |
Character Lv.100 / World Difficulty 2
Uni ×50,000Claw of Paradox ×2Added stats after ascension: Attack Power +16 / Defense +4 / HP +80
| Star Gifts | Enhancement | Required Materials |
|---|---|---|
| Golden Harvest: Huang | HP +60Attack Power +8Normal Attack +2 | Particle of the Water Element ×200Uni ×8,000 |
| Light that Calms Evil · Hwang | Attack Power +12Defense ++2HP +40 | Particle of the Water Element ×200Uni ×8,000 |
| Fierce Wing that Cuts the Sky · Hwang | Attack Power +12Defense ++2Resonance Skill +2 | Particle of the Dark Element ×200Uni ×8,000 |
| Eternally Shining Star, Kōkō | Attack Power +12Defense ++3HP +60 | Particle of the Light Element ×100Particle of the Dark Element ×100Uni ×10,000 |
| Eternally Shining Star, Kōkō | Attack Power +12Defense ++3HP +60 | Particle of the Light Element ×100Particle of the Dark Element ×100Uni ×10,000 |
Character Lv.100 / World Difficulty 2
Uni ×50,000Dream of the Forest ×2Added stats after ascension: Attack Power +16 / Defense +4 / HP +80
| Star Gifts | Enhancement | Required Materials |
|---|---|---|
| Dream of Peach Blossoms · Hwang | HP +60Attack Power +12Defense ++1 | Particle of the Fire Element ×200Uni ×8,000 |
| Yan Lie's Burning Soul: Huang | HP +40Defense ++2Attack Power +4Ultimate Skill +2 | Particle of the Dark Element ×100Particle of the Thunder Element ×100Uni ×8,000 |
| Eternally Shining Star, Kōkō | Attack Power +12Defense ++3HP +60 | Particle of the Light Element ×100Particle of the Dark Element ×100Uni ×10,000 |
| Eternally Shining Star, Kōkō | Attack Power +12Defense ++3HP +60 | Particle of the Light Element ×100Particle of the Dark Element ×100Uni ×10,000 |
| Eternally Shining Star, Kōkō | Attack Power +12Defense ++3HP +60 | Particle of the Light Element ×100Particle of the Dark Element ×100Uni ×10,000 |
| Level | Required Experience Value | Total Experience Value |
|---|---|---|
| Lv.1 | 10 | 10 |
| Lv.2 | 15 | 25 |
| Lv.3 | 20 | 45 |
| Lv.4 | 25 | 70 |
| Lv.5 | 30 | 100 |
| Lv.6 | 35 | 135 |
| Lv.7 | 40 | 175 |
| Lv.8 | 45 | 220 |
| Lv.9 | 50 | 270 |
| Lv.10 | 135 | 405 |
| Lv.11 | 140 | 545 |
| Lv.12 | 145 | 690 |
| Lv.13 | 155 | 845 |
| Lv.14 | 160 | 1,005 |
| Lv.15 | 165 | 1,170 |
| Lv.16 | 175 | 1,345 |
| Lv.17 | 185 | 1,530 |
| Lv.18 | 200 | 1,730 |
| Lv.19 | 240 | 1,970 |
| Lv.20 | 650 | 2,620 |
| Lv.21 | 750 | 3,370 |
| Lv.22 | 850 | 4,220 |
| Lv.23 | 950 | 5,170 |
| Lv.24 | 1,050 | 6,220 |
| Lv.25 | 1,150 | 7,370 |
| Lv.26 | 1,250 | 8,620 |
| Lv.27 | 1,350 | 9,970 |
| Lv.28 | 1,600 | 11,570 |
| Lv.29 | 1,850 | 13,420 |
| Lv.30 | 2,100 | 15,520 |
| Lv.31 | 2,200 | 17,720 |
| Lv.32 | 2,300 | 20,020 |
| Lv.33 | 2,400 | 22,420 |
| Lv.34 | 2,500 | 24,920 |
| Lv.35 | 2,600 | 27,520 |
| Lv.36 | 2,700 | 30,220 |
| Lv.37 | 2,800 | 33,020 |
| Lv.38 | 2,900 | 35,920 |
| Lv.39 | 3,000 | 38,920 |
| Lv.40 | 3,100 | 42,020 |
| Lv.41 | 3,200 | 45,220 |
| Lv.42 | 3,300 | 48,520 |
| Lv.43 | 3,400 | 51,920 |
| Lv.44 | 3,500 | 55,420 |
| Lv.45 | 3,600 | 59,020 |
| Lv.46 | 3,700 | 62,720 |
| Lv.47 | 3,800 | 66,520 |
| Lv.48 | 3,900 | 70,420 |
| Lv.49 | 4,000 | 74,420 |
| Lv.50 | 5,000 | 79,420 |
| Lv.51 | 5,200 | 84,620 |
| Lv.52 | 5,500 | 90,120 |
| Lv.53 | 5,800 | 95,920 |
| Lv.54 | 6,100 | 102,020 |
| Lv.55 | 6,400 | 108,420 |
| Lv.56 | 6,700 | 115,120 |
| Lv.57 | 7,000 | 122,120 |
| Lv.58 | 7,300 | 129,420 |
| Lv.59 | 7,600 | 137,020 |
| Lv.60 | 7,800 | 144,820 |
| Lv.61 | 8,000 | 152,820 |
| Lv.62 | 8,200 | 161,020 |
| Lv.63 | 8,400 | 169,420 |
| Lv.64 | 8,600 | 178,020 |
| Lv.65 | 8,800 | 186,820 |
| Lv.66 | 9,000 | 195,820 |
| Lv.67 | 9,200 | 205,020 |
| Lv.68 | 9,400 | 214,420 |
| Lv.69 | 9,600 | 224,020 |
| Lv.70 | 10,000 | 234,020 |
| Lv.71 | 10,500 | 244,520 |
| Lv.72 | 11,000 | 255,520 |
| Lv.73 | 11,500 | 267,020 |
| Lv.74 | 12,000 | 279,020 |
| Lv.75 | 12,500 | 291,520 |
| Lv.76 | 13,000 | 304,520 |
| Lv.77 | 13,500 | 318,020 |
| Lv.78 | 14,000 | 332,020 |
| Lv.79 | 14,500 | 346,520 |
| Lv.80 | 16,000 | 362,520 |
| Lv.81 | 17,000 | 379,520 |
| Lv.82 | 18,000 | 397,520 |
| Lv.83 | 19,000 | 416,520 |
| Lv.84 | 20,000 | 436,520 |
| Lv.85 | 21,000 | 457,520 |
| Lv.86 | 22,000 | 479,520 |
| Lv.87 | 23,000 | 502,520 |
| Lv.88 | 24,000 | 526,520 |
| Lv.89 | 25,000 | 551,520 |
| Lv.90 | 25,500 | 577,020 |
| Lv.91 | 26,000 | 603,020 |
| Lv.92 | 26,500 | 629,520 |
| Lv.93 | 27,000 | 656,520 |
| Lv.94 | 27,500 | 684,020 |
| Lv.95 | 28,000 | 712,020 |
| Lv.96 | 28,500 | 740,520 |
| Lv.97 | 29,000 | 769,520 |
| Lv.98 | 29,500 | 799,020 |
| Lv.99 | 30,000 | 829,020 |
| Lv.100 | 30,500 | 859,520 |