Features
Rubyna deals fierce attacks with Fire and Thunder elements.
View Skill →
CHARACTER PROFILE
Lubinana in Azur Promilia. This page covers skill effects and multipliers, stats by level (Lv.1–100), duplicate upgrades 1–6, recommended equipment, recommended Anima, recommended KIBO, team compositions and combat tips, Star Gifts and growth materials, affinity rewards.
Rubyna deals fierce attacks with Fire and Thunder elements.
View Skill →A DPS role that continuously maintains attack uptime, performing Normal Attacks and Skills.
| Lv. | HP | Attack | Defense | Break Power | Crit Rate | Overlimit Strength |
|---|---|---|---|---|---|---|
| 1 | 255 | 56 | 2 | 560 | 5.0% | 13 |
| 2 | 275 | 61 | 3 | 560 | 5.0% | 15 |
| 3 | 296 | 65 | 4 | 560 | 5.0% | 17 |
| 4 | 315 | 70 | 5 | 560 | 5.0% | 19 |
| 5 | 336 | 74 | 6 | 560 | 5.0% | 22 |
| 6 | 356 | 79 | 7 | 560 | 5.0% | 24 |
| 7 | 377 | 83 | 8 | 560 | 5.0% | 26 |
| 8 | 397 | 88 | 9 | 560 | 5.0% | 28 |
| 9 | 418 | 92 | 10 | 560 | 5.0% | 31 |
| 10 | 438 | 97 | 11 | 560 | 5.0% | 33 |
| 11 | 459 | 101 | 12 | 560 | 5.0% | 35 |
| 12 | 479 | 106 | 13 | 560 | 5.0% | 37 |
| 13 | 500 | 110 | 14 | 560 | 5.0% | 39 |
| 14 | 519 | 115 | 15 | 560 | 5.0% | 42 |
| 15 | 540 | 119 | 16 | 560 | 5.0% | 44 |
| 16 | 561 | 124 | 17 | 560 | 5.0% | 46 |
| 17 | 582 | 128 | 18 | 560 | 5.0% | 48 |
| 18 | 603 | 133 | 19 | 560 | 5.0% | 51 |
| 19 | 624 | 137 | 20 | 560 | 5.0% | 53 |
| 20 | 645 | 142 | 21 | 560 | 5.0% | 55 |
| 21 | 671 | 148 | 22 | 560 | 5.0% | 57 |
| 22 | 696 | 153 | 23 | 560 | 5.0% | 59 |
| 23 | 722 | 159 | 24 | 560 | 5.0% | 62 |
| 24 | 749 | 165 | 25 | 560 | 5.0% | 64 |
| 25 | 775 | 170 | 26 | 560 | 5.0% | 66 |
| 26 | 801 | 176 | 27 | 560 | 5.0% | 68 |
| 27 | 827 | 181 | 28 | 560 | 5.0% | 71 |
| 28 | 853 | 187 | 29 | 560 | 5.0% | 73 |
| 29 | 879 | 193 | 30 | 560 | 5.0% | 75 |
| 30 | 905 | 198 | 31 | 560 | 5.0% | 77 |
| 31 | 932 | 204 | 32 | 560 | 5.0% | 79 |
| 32 | 958 | 210 | 33 | 560 | 5.0% | 82 |
| 33 | 984 | 215 | 34 | 560 | 5.0% | 84 |
| 34 | 1,010 | 221 | 35 | 560 | 5.0% | 86 |
| 35 | 1,036 | 227 | 36 | 560 | 5.0% | 88 |
| 36 | 1,062 | 232 | 37 | 560 | 5.0% | 93 |
| 37 | 1,088 | 238 | 38 | 560 | 5.0% | 97 |
| 38 | 1,115 | 244 | 39 | 560 | 5.0% | 102 |
| 39 | 1,141 | 249 | 40 | 560 | 5.0% | 106 |
| 40 | 1,167 | 255 | 41 | 560 | 5.0% | 111 |
| 41 | 1,208 | 264 | 43 | 560 | 5.0% | 115 |
| 42 | 1,250 | 273 | 44 | 560 | 5.0% | 119 |
| 43 | 1,290 | 282 | 46 | 560 | 5.0% | 124 |
| 44 | 1,332 | 291 | 47 | 560 | 5.0% | 128 |
| 45 | 1,373 | 300 | 49 | 560 | 5.0% | 133 |
| 46 | 1,415 | 309 | 51 | 560 | 5.0% | 137 |
| 47 | 1,456 | 318 | 53 | 560 | 5.0% | 142 |
| 48 | 1,498 | 327 | 55 | 560 | 5.0% | 146 |
| 49 | 1,538 | 336 | 57 | 560 | 5.0% | 151 |
| 50 | 1,580 | 345 | 59 | 560 | 5.0% | 155 |
| 51 | 1,621 | 354 | 61 | 560 | 5.0% | 159 |
| 52 | 1,663 | 363 | 63 | 560 | 5.0% | 164 |
| 53 | 1,704 | 372 | 65 | 560 | 5.0% | 168 |
| 54 | 1,745 | 382 | 67 | 560 | 5.0% | 173 |
| 55 | 1,786 | 391 | 69 | 560 | 5.0% | 177 |
| 56 | 1,828 | 400 | 71 | 560 | 5.0% | 182 |
| 57 | 1,869 | 409 | 73 | 560 | 5.0% | 186 |
| 58 | 1,911 | 418 | 75 | 560 | 5.0% | 191 |
| 59 | 1,952 | 427 | 77 | 560 | 5.0% | 195 |
| 60 | 1,993 | 436 | 79 | 560 | 5.0% | 199 |
| 61 | 2,034 | 445 | 81 | 560 | 5.0% | 204 |
| 62 | 2,076 | 454 | 83 | 560 | 5.0% | 208 |
| 63 | 2,117 | 463 | 85 | 560 | 5.0% | 213 |
| 64 | 2,159 | 472 | 87 | 560 | 5.0% | 217 |
| 65 | 2,200 | 481 | 89 | 560 | 5.0% | 222 |
| 66 | 2,242 | 490 | 91 | 560 | 5.0% | 226 |
| 67 | 2,284 | 499 | 93 | 560 | 5.0% | 231 |
| 68 | 2,326 | 508 | 95 | 560 | 5.0% | 235 |
| 69 | 2,368 | 517 | 97 | 560 | 5.0% | 239 |
| 70 | 2,410 | 526 | 99 | 560 | 5.0% | 244 |
| 71 | 2,457 | 536 | 101 | 560 | 5.0% | 251 |
| 72 | 2,503 | 547 | 103 | 560 | 5.0% | 257 |
| 73 | 2,550 | 557 | 105 | 560 | 5.0% | 264 |
| 74 | 2,596 | 567 | 107 | 560 | 5.0% | 271 |
| 75 | 2,643 | 577 | 109 | 560 | 5.0% | 277 |
| 76 | 2,689 | 587 | 111 | 560 | 5.0% | 284 |
| 77 | 2,736 | 597 | 113 | 560 | 5.0% | 291 |
| 78 | 2,782 | 608 | 115 | 560 | 5.0% | 297 |
| 79 | 2,829 | 618 | 117 | 560 | 5.0% | 304 |
| 80 | 2,876 | 628 | 119 | 560 | 5.0% | 311 |
| 81 | 2,923 | 638 | 120 | 560 | 5.0% | 317 |
| 82 | 2,970 | 648 | 122 | 560 | 5.0% | 324 |
| 83 | 3,017 | 658 | 124 | 560 | 5.0% | 331 |
| 84 | 3,065 | 669 | 126 | 560 | 5.0% | 337 |
| 85 | 3,112 | 679 | 128 | 560 | 5.0% | 344 |
| 86 | 3,159 | 689 | 130 | 560 | 5.0% | 351 |
| 87 | 3,206 | 699 | 132 | 560 | 5.0% | 357 |
| 88 | 3,253 | 709 | 134 | 560 | 5.0% | 364 |
| 89 | 3,300 | 720 | 136 | 560 | 5.0% | 371 |
| 90 | 3,347 | 730 | 138 | 560 | 5.0% | 377 |
| 91 | 3,389 | 739 | 140 | 560 | 5.0% | 384 |
| 92 | 3,431 | 748 | 142 | 560 | 5.0% | 391 |
| 93 | 3,473 | 757 | 144 | 560 | 5.0% | 397 |
| 94 | 3,514 | 766 | 146 | 560 | 5.0% | 404 |
| 95 | 3,556 | 775 | 148 | 560 | 5.0% | 411 |
| 96 | 3,598 | 784 | 150 | 560 | 5.0% | 417 |
| 97 | 3,640 | 793 | 152 | 560 | 5.0% | 424 |
| 98 | 3,682 | 802 | 154 | 560 | 5.0% | 431 |
| 99 | 3,724 | 811 | 156 | 560 | 5.0% | 437 |
| 100 | 3,765 | 820 | 158 | 560 | 5.0% | 444 |
| Item | Lv.1 | Lv.100 |
|---|---|---|
| HP | 255 | 6,225 |
| Attack | 56 | 1,432 |
| Defense | 2 | 272 |
| Crit Rate | 5.0% | 5.0% |
| Crit Damage | 150.0% | 150.0% |
| Overlimit Crit Rate | 0.0% | 0.0% |
| Overlimit Strength | 13 | 450 |
| Break Power | 560 | 560 |
| Energy Recovery Amount | 0.0% | 0.0% |
| Cooldown Reduction | 0.0% | 0.0% |
| Damage Amplification | 0.0% | 0.0% |
| Damage Reduction | 0.0% | 0.0% |
| Healing Effect | 0.0% | 0.0% |
| Healing Effect Received | 0.0% | 0.0% |
| Defense Penetration Rate | 0.0% | 0.0% |
| Stance-break Efficiency | 100.0% | 100.0% |
| Effect | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Normal attack | Fire / Attack-based / Total up to max 3 stages | 189% |
| Enhanced Normal Attack | Fire / Attack power basis / 1 ammo per 1 hit / Max 12 consecutive hits | 1743% |
| Ammo Resupply | Heavy attack used / Enhances normal attack within 4 seconds | 6 shots |
| Flash Strike | Fire / Attack-based | 82% |
| Jump Attack | Fire / Attack-based | 130% |
[Normal Attack] Max 3 stages, total max, 189% Fire attribute damage based on Attack. With ammo, upgrades to enhanced normal attack from stage 3. Consumes 1 ammo per 1 hit, max 1743% Fire attribute damage at max 12 consecutive hits. Gains 'Red Heat' layer 1 upon use.
Heavy Attack: Restores 6 ammunition. Normal attacks within 4 seconds after a Heavy Attack evolve into Enhanced Normal Attacks. Gain 1 Fire Seals after a Heavy Attack (Cooldown: 6 seconds).
[Flash Strike] Deals 82% Fire attribute damage based on Attack. If ammo is not 0 and during enhanced normal attack, flash strikes within a certain time do not interrupt consecutive hits of enhanced normal attack.
[Jumping Attack] Fire-element damage equal to 130% of Attack.
[Normal Attack] Max 3 stages, total max, 90% Fire attribute damage based on Attack. With ammo, upgrades to enhanced normal attack from stage 3. Consumes 1 ammo per 1 hit, max 830% Fire attribute damage at max 12 consecutive hits. Gains 'Red Heat' layer 1 upon use.
Heavy Attack: Restores 6 ammunition. Normal attacks within 4 seconds after a Heavy Attack evolve into Enhanced Normal Attacks. Gain 1 Fire Seals after a Heavy Attack (Cooldown: 6 seconds).
[Flash Strike] Deals 39% Fire attribute damage based on Attack. If ammo is not 0 and during enhanced normal attack, flash strikes within a certain time do not interrupt consecutive hits of enhanced normal attack.
[Jumping Attack] Fire-element damage equal to 62% of Attack.
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Normal attack | Fire / Attack-based / Total up to max 3 stages | 90% |
| Enhanced Normal Attack | Fire / Attack power basis / 1 ammo per 1 hit / Max 12 consecutive hits | 830% |
| Ammo Resupply | Heavy attack used / Enhances normal attack within 4 seconds | 6 shots |
| Flash Strike | Fire / Attack-based | 39% |
| Jump Attack | Fire / Attack-based | 62% |
[Normal Attack] Max 3 stages, total max, 99% Fire attribute damage based on Attack. With ammo, upgrades to enhanced normal attack from stage 3. Consumes 1 ammo per 1 hit, max 913% Fire attribute damage at max 12 consecutive hits. Gains 'Red Heat' layer 1 upon use.
Heavy Attack: Restores 6 ammunition. Normal attacks within 4 seconds after a Heavy Attack evolve into Enhanced Normal Attacks. Gain 1 Fire Seals after a Heavy Attack (Cooldown: 6 seconds).
[Flash Strike] Deals 43% Fire attribute damage based on Attack. If ammo is not 0 and during enhanced normal attack, flash strikes within a certain time do not interrupt consecutive hits of enhanced normal attack.
[Jumping Attack] Fire-element damage equal to 68% of Attack.
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Normal attack | Fire / Attack-based / Total up to max 3 stages | 99% |
| Enhanced Normal Attack | Fire / Attack power basis / 1 ammo per 1 hit / Max 12 consecutive hits | 913% |
| Ammo Resupply | Heavy attack used / Enhances normal attack within 4 seconds | 6 shots |
| Flash Strike | Fire / Attack-based | 43% |
| Jump Attack | Fire / Attack-based | 68% |
[Normal Attack] Max 3 stages, total max, 108% Fire attribute damage based on Attack. With ammo, upgrades to enhanced normal attack from stage 3. Consumes 1 ammo per 1 hit, max 996% Fire attribute damage at max 12 consecutive hits. Gains 'Red Heat' layer 1 upon use.
Heavy Attack: Restores 6 ammunition. Normal attacks within 4 seconds after a Heavy Attack evolve into Enhanced Normal Attacks. Gain 1 Fire Seals after a Heavy Attack (Cooldown: 6 seconds).
[Flash Strike] Deals 47% Fire attribute damage based on Attack. If ammo is not 0 and during enhanced normal attack, flash strikes within a certain time do not interrupt consecutive hits of enhanced normal attack.
[Jumping Attack] Fire-element damage equal to 74% of Attack.
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Normal attack | Fire / Attack-based / Total up to max 3 stages | 108% |
| Enhanced Normal Attack | Fire / Attack power basis / 1 ammo per 1 hit / Max 12 consecutive hits | 996% |
| Ammo Resupply | Heavy attack used / Enhances normal attack within 4 seconds | 6 shots |
| Flash Strike | Fire / Attack-based | 47% |
| Jump Attack | Fire / Attack-based | 74% |
[Normal Attack] Max 3 stages, total max, 117% Fire attribute damage based on Attack. With ammo, upgrades to enhanced normal attack from stage 3. Consumes 1 ammo per 1 hit, max 1079% Fire attribute damage at max 12 consecutive hits. Gains 'Red Heat' layer 1 upon use.
Heavy Attack: Restores 6 ammunition. Normal attacks within 4 seconds after a Heavy Attack evolve into Enhanced Normal Attacks. Gain 1 Fire Seals after a Heavy Attack (Cooldown: 6 seconds).
[Flash Strike] Deals 51% Fire attribute damage based on Attack. If ammo is not 0 and during enhanced normal attack, flash strikes within a certain time do not interrupt consecutive hits of enhanced normal attack.
[Jumping Attack] Fire-element damage equal to 81% of Attack.
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Normal attack | Fire / Attack-based / Total up to max 3 stages | 117% |
| Enhanced Normal Attack | Fire / Attack power basis / 1 ammo per 1 hit / Max 12 consecutive hits | 1079% |
| Ammo Resupply | Heavy attack used / Enhances normal attack within 4 seconds | 6 shots |
| Flash Strike | Fire / Attack-based | 51% |
| Jump Attack | Fire / Attack-based | 81% |
[Normal Attack] Max 3 stages, total max, 126% Fire attribute damage based on Attack. With ammo, upgrades to enhanced normal attack from stage 3. Consumes 1 ammo per 1 hit, max 1162% Fire attribute damage at max 12 consecutive hits. Gains 'Red Heat' layer 1 upon use.
Heavy Attack: Restores 6 ammunition. Normal attacks within 4 seconds after a Heavy Attack evolve into Enhanced Normal Attacks. Gain 1 Fire Seals after a Heavy Attack (Cooldown: 6 seconds).
[Flash Strike] Deals 55% Fire attribute damage based on Attack. If ammo is not 0 and during enhanced normal attack, flash strikes within a certain time do not interrupt consecutive hits of enhanced normal attack.
[Jumping Attack] Fire-element damage equal to 87% of Attack.
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Normal attack | Fire / Attack-based / Total up to max 3 stages | 126% |
| Enhanced Normal Attack | Fire / Attack power basis / 1 ammo per 1 hit / Max 12 consecutive hits | 1162% |
| Ammo Resupply | Heavy attack used / Enhances normal attack within 4 seconds | 6 shots |
| Flash Strike | Fire / Attack-based | 55% |
| Jump Attack | Fire / Attack-based | 87% |
[Normal Attack] Max 3 stages, total max, 135% Fire attribute damage based on Attack. With ammo, upgrades to enhanced normal attack from stage 3. Consumes 1 ammo per 1 hit, max 1245% Fire attribute damage at max 12 consecutive hits. Gains 'Red Heat' layer 1 upon use.
Heavy Attack: Restores 6 ammunition. Normal attacks within 4 seconds after a Heavy Attack evolve into Enhanced Normal Attacks. Gain 1 Fire Seals after a Heavy Attack (Cooldown: 6 seconds).
[Flash Strike] Deals 59% Fire attribute damage based on Attack. If ammo is not 0 and during enhanced normal attack, flash strikes within a certain time do not interrupt consecutive hits of enhanced normal attack.
[Jumping Attack] Fire-element damage equal to 93% of Attack.
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Normal attack | Fire / Attack-based / Total up to max 3 stages | 135% |
| Enhanced Normal Attack | Fire / Attack power basis / 1 ammo per 1 hit / Max 12 consecutive hits | 1245% |
| Ammo Resupply | Heavy attack used / Enhances normal attack within 4 seconds | 6 shots |
| Flash Strike | Fire / Attack-based | 59% |
| Jump Attack | Fire / Attack-based | 93% |
[Normal Attack] Max 3 stages, total max, 144% Fire attribute damage based on Attack. With ammo, upgrades to enhanced normal attack from stage 3. Consumes 1 ammo per 1 hit, max 1328% Fire attribute damage at max 12 consecutive hits. Gains 'Red Heat' layer 1 upon use.
Heavy Attack: Restores 6 ammunition. Normal attacks within 4 seconds after a Heavy Attack evolve into Enhanced Normal Attacks. Gain 1 Fire Seals after a Heavy Attack (Cooldown: 6 seconds).
[Flash Strike] Deals 62% Fire attribute damage based on Attack. If ammo is not 0 and during enhanced normal attack, flash strikes within a certain time do not interrupt consecutive hits of enhanced normal attack.
[Jumping Attack] Fire-element damage equal to 99% of Attack.
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Normal attack | Fire / Attack-based / Total up to max 3 stages | 144% |
| Enhanced Normal Attack | Fire / Attack power basis / 1 ammo per 1 hit / Max 12 consecutive hits | 1328% |
| Ammo Resupply | Heavy attack used / Enhances normal attack within 4 seconds | 6 shots |
| Flash Strike | Fire / Attack-based | 62% |
| Jump Attack | Fire / Attack-based | 99% |
[Normal Attack] Max 3 stages, total max, 153% Fire attribute damage based on Attack. With ammo, upgrades to enhanced normal attack from stage 3. Consumes 1 ammo per 1 hit, max 1411% Fire attribute damage at max 12 consecutive hits. Gains 'Red Heat' layer 1 upon use.
Heavy Attack: Restores 6 ammunition. Normal attacks within 4 seconds after a Heavy Attack evolve into Enhanced Normal Attacks. Gain 1 Fire Seals after a Heavy Attack (Cooldown: 6 seconds).
[Flash Strike] Deals 66% Fire attribute damage based on Attack. If ammo is not 0 and during enhanced normal attack, flash strikes within a certain time do not interrupt consecutive hits of enhanced normal attack.
[Jumping Attack] Fire-element damage equal to 105% of Attack.
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Normal attack | Fire / Attack-based / Total up to max 3 stages | 153% |
| Enhanced Normal Attack | Fire / Attack power basis / 1 ammo per 1 hit / Max 12 consecutive hits | 1411% |
| Ammo Resupply | Heavy attack used / Enhances normal attack within 4 seconds | 6 shots |
| Flash Strike | Fire / Attack-based | 66% |
| Jump Attack | Fire / Attack-based | 105% |
[Normal Attack] Max 3 stages, total max, 162% Fire attribute damage based on Attack. With ammo, upgrades to enhanced normal attack from stage 3. Consumes 1 ammo per 1 hit, max 1494% Fire attribute damage at max 12 consecutive hits. Gains 'Red Heat' layer 1 upon use.
Heavy Attack: Restores 6 ammunition. Normal attacks within 4 seconds after a Heavy Attack evolve into Enhanced Normal Attacks. Gain 1 Fire Seals after a Heavy Attack (Cooldown: 6 seconds).
[Flash Strike] Deals 70% Fire attribute damage based on Attack. If ammo is not 0 and during enhanced normal attack, flash strikes within a certain time do not interrupt consecutive hits of enhanced normal attack.
[Jumping Attack] Fire-element damage equal to 112% of Attack.
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Normal attack | Fire / Attack-based / Total up to max 3 stages | 162% |
| Enhanced Normal Attack | Fire / Attack power basis / 1 ammo per 1 hit / Max 12 consecutive hits | 1494% |
| Ammo Resupply | Heavy attack used / Enhances normal attack within 4 seconds | 6 shots |
| Flash Strike | Fire / Attack-based | 70% |
| Jump Attack | Fire / Attack-based | 112% |
[Normal Attack] Max 3 stages, total max, 171% Fire attribute damage based on Attack. With ammo, upgrades to enhanced normal attack from stage 3. Consumes 1 ammo per 1 hit, max 1577% Fire attribute damage at max 12 consecutive hits. Gains 'Red Heat' layer 1 upon use.
Heavy Attack: Restores 6 ammunition. Normal attacks within 4 seconds after a Heavy Attack evolve into Enhanced Normal Attacks. Gain 1 Fire Seals after a Heavy Attack (Cooldown: 6 seconds).
[Flash Strike] Deals 74% Fire attribute damage based on Attack. If ammo is not 0 and during enhanced normal attack, flash strikes within a certain time do not interrupt consecutive hits of enhanced normal attack.
[Jumping Attack] Fire-element damage equal to 118% of Attack.
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Normal attack | Fire / Attack-based / Total up to max 3 stages | 171% |
| Enhanced Normal Attack | Fire / Attack power basis / 1 ammo per 1 hit / Max 12 consecutive hits | 1577% |
| Ammo Resupply | Heavy attack used / Enhances normal attack within 4 seconds | 6 shots |
| Flash Strike | Fire / Attack-based | 74% |
| Jump Attack | Fire / Attack-based | 118% |
[Normal Attack] Max 3 stages, total max, 180% Fire attribute damage based on Attack. With ammo, upgrades to enhanced normal attack from stage 3. Consumes 1 ammo per 1 hit, max 1660% Fire attribute damage at max 12 consecutive hits. Gains 'Red Heat' layer 1 upon use.
Heavy Attack: Restores 6 ammunition. Normal attacks within 4 seconds after a Heavy Attack evolve into Enhanced Normal Attacks. Gain 1 Fire Seals after a Heavy Attack (Cooldown: 6 seconds).
[Flash Strike] Deals 78% Fire attribute damage based on Attack. If ammo is not 0 and during enhanced normal attack, flash strikes within a certain time do not interrupt consecutive hits of enhanced normal attack.
[Jumping Attack] Fire-element damage equal to 124% of Attack.
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Normal attack | Fire / Attack-based / Total up to max 3 stages | 180% |
| Enhanced Normal Attack | Fire / Attack power basis / 1 ammo per 1 hit / Max 12 consecutive hits | 1660% |
| Ammo Resupply | Heavy attack used / Enhances normal attack within 4 seconds | 6 shots |
| Flash Strike | Fire / Attack-based | 78% |
| Jump Attack | Fire / Attack-based | 124% |
[Normal Attack] Max 3 stages, total max, 189% Fire attribute damage based on Attack. With ammo, upgrades to enhanced normal attack from stage 3. Consumes 1 ammo per 1 hit, max 1743% Fire attribute damage at max 12 consecutive hits. Gains 'Red Heat' layer 1 upon use.
Heavy Attack: Restores 6 ammunition. Normal attacks within 4 seconds after a Heavy Attack evolve into Enhanced Normal Attacks. Gain 1 Fire Seals after a Heavy Attack (Cooldown: 6 seconds).
[Flash Strike] Deals 82% Fire attribute damage based on Attack. If ammo is not 0 and during enhanced normal attack, flash strikes within a certain time do not interrupt consecutive hits of enhanced normal attack.
[Jumping Attack] Fire-element damage equal to 130% of Attack.
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Normal attack | Fire / Attack-based / Total up to max 3 stages | 189% |
| Enhanced Normal Attack | Fire / Attack power basis / 1 ammo per 1 hit / Max 12 consecutive hits | 1743% |
| Ammo Resupply | Heavy attack used / Enhances normal attack within 4 seconds | 6 shots |
| Flash Strike | Fire / Attack-based | 82% |
| Jump Attack | Fire / Attack-based | 130% |
[Star Cry] Deals Fire-elemental damage equal to 143% of Attack. Consumes 1 Fire Seals to deal 1 instances of Overlimit Damage. Restores all ammunition and evolves into Enhanced Normal Attack. Activation persists even when switched out.
【Star Fusion Strike】Deals Fire Physical Damage equal to 40% of Attack.
Cooldown: 16 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Resonance Skill | Fire / Attack-based / Consumes 1 Fire Seals after use for Overlimit 1 times / Restores all ammunition | 143% |
| Star Fusion Strike | Fire/Physical / Attack-based | 40% |
[Star Cry] Deals Fire-elemental damage equal to 157% of Attack. Consumes 1 Fire Seals to deal 1 instances of Overlimit Damage. Restores all ammunition and evolves into Enhanced Normal Attack. Activation persists even when switched out.
【Star Fusion Strike】Deals Fire Physical Damage equal to 44% of Attack.
Cooldown: 16 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Resonance Skill | Fire / Attack-based / Consumes 1 Fire Seals after use for Overlimit 1 times / Restores all ammunition | 157% |
| Star Fusion Strike | Fire/Physical / Attack-based | 44% |
[Star Cry] Deals Fire-elemental damage equal to 172% of Attack. Consumes 1 Fire Seals to deal 1 instances of Overlimit Damage. Restores all ammunition and evolves into Enhanced Normal Attack. Activation persists even when switched out.
【Star Fusion Strike】Deals Fire Physical Damage equal to 48% of Attack.
Cooldown: 16 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Resonance Skill | Fire / Attack-based / Consumes 1 Fire Seals after use for Overlimit 1 times / Restores all ammunition | 172% |
| Star Fusion Strike | Fire/Physical / Attack-based | 48% |
[Star Cry] Deals Fire-elemental damage equal to 186% of Attack. Consumes 1 Fire Seals to deal 1 instances of Overlimit Damage. Restores all ammunition and evolves into Enhanced Normal Attack. Activation persists even when switched out.
【Star Fusion Strike】Deals Fire Physical Damage equal to 52% of Attack.
Cooldown: 16 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Resonance Skill | Fire / Attack-based / Consumes 1 Fire Seals after use for Overlimit 1 times / Restores all ammunition | 186% |
| Star Fusion Strike | Fire/Physical / Attack-based | 52% |
[Star Cry] Deals Fire-elemental damage equal to 200% of Attack. Consumes 1 Fire Seals to deal 1 instances of Overlimit Damage. Restores all ammunition and evolves into Enhanced Normal Attack. Activation persists even when switched out.
【Star Fusion Strike】Deals Fire Physical Damage equal to 56% of Attack.
Cooldown: 16 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Resonance Skill | Fire / Attack-based / Consumes 1 Fire Seals after use for Overlimit 1 times / Restores all ammunition | 200% |
| Star Fusion Strike | Fire/Physical / Attack-based | 56% |
[Star Cry] Deals Fire-elemental damage equal to 215% of Attack. Consumes 1 Fire Seals to deal 1 instances of Overlimit Damage. Restores all ammunition and evolves into Enhanced Normal Attack. Activation persists even when switched out.
【Star Fusion Strike】Deals Fire Physical Damage equal to 60% of Attack.
Cooldown: 16 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Resonance Skill | Fire / Attack-based / Consumes 1 Fire Seals after use for Overlimit 1 times / Restores all ammunition | 215% |
| Star Fusion Strike | Fire/Physical / Attack-based | 60% |
[Star Cry] Deals Fire-elemental damage equal to 229% of Attack. Consumes 1 Fire Seals to deal 1 instances of Overlimit Damage. Restores all ammunition and evolves into Enhanced Normal Attack. Activation persists even when switched out.
【Star Fusion Strike】Deals Fire Physical Damage equal to 64% of Attack.
Cooldown: 16 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Resonance Skill | Fire / Attack-based / Consumes 1 Fire Seals after use for Overlimit 1 times / Restores all ammunition | 229% |
| Star Fusion Strike | Fire/Physical / Attack-based | 64% |
[Star Cry] Deals Fire-elemental damage equal to 243% of Attack. Consumes 1 Fire Seals to deal 1 instances of Overlimit Damage. Restores all ammunition and evolves into Enhanced Normal Attack. Activation persists even when switched out.
【Star Fusion Strike】Deals Fire Physical Damage equal to 68% of Attack.
Cooldown: 16 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Resonance Skill | Fire / Attack-based / Consumes 1 Fire Seals after use for Overlimit 1 times / Restores all ammunition | 243% |
| Star Fusion Strike | Fire/Physical / Attack-based | 68% |
[Star Cry] Deals Fire-elemental damage equal to 257% of Attack. Consumes 1 Fire Seals to deal 1 instances of Overlimit Damage. Restores all ammunition and evolves into Enhanced Normal Attack. Activation persists even when switched out.
【Star Fusion Strike】Deals Fire Physical Damage equal to 72% of Attack.
Cooldown: 16 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Resonance Skill | Fire / Attack-based / Consumes 1 Fire Seals after use for Overlimit 1 times / Restores all ammunition | 257% |
| Star Fusion Strike | Fire/Physical / Attack-based | 72% |
[Star Cry] Deals Fire-elemental damage equal to 272% of Attack. Consumes 1 Fire Seals to deal 1 instances of Overlimit Damage. Restores all ammunition and evolves into Enhanced Normal Attack. Activation persists even when switched out.
【Star Fusion Strike】Deals Fire Physical Damage equal to 76% of Attack.
Cooldown: 16 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Resonance Skill | Fire / Attack-based / Consumes 1 Fire Seals after use for Overlimit 1 times / Restores all ammunition | 272% |
| Star Fusion Strike | Fire/Physical / Attack-based | 76% |
[Star Cry] Deals Fire-elemental damage equal to 286% of Attack. Consumes 1 Fire Seals to deal 1 instances of Overlimit Damage. Restores all ammunition and evolves into Enhanced Normal Attack. Activation persists even when switched out.
【Star Fusion Strike】Deals Fire Physical Damage equal to 80% of Attack.
Cooldown: 16 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Resonance Skill | Fire / Attack-based / Consumes 1 Fire Seals after use for Overlimit 1 times / Restores all ammunition | 286% |
| Star Fusion Strike | Fire/Physical / Attack-based | 80% |
[Star Cry] Deals Fire-elemental damage equal to 300% of Attack. Consumes 1 Fire Seals to deal 1 instances of Overlimit Damage. Restores all ammunition and evolves into Enhanced Normal Attack. Activation persists even when switched out.
【Star Fusion Strike】Deals Fire Physical Damage equal to 84% of Attack.
Cooldown: 16 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Resonance Skill | Fire / Attack-based / Consumes 1 Fire Seals after use for Overlimit 1 times / Restores all ammunition | 300% |
| Star Fusion Strike | Fire/Physical / Attack-based | 84% |
[Ultimate Skill] A directional-controlled shot dealing a total of 1212% of Attack as Thunder and Fire-element damage. Consuming 2 Thunder and Fire seals respectively allows up to 2 Overlimit Damage instances per element. Upon use, fully replenishes all ammunition and grants『Red Heat』at 6 layers. After completion, can evolve into Enhanced Normal Attack.
Energy Cost: 100
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Ultimate Skill | Thunder/Fire / Attack-based / Total / Each seal 2 for max 2 Overlimit hits each | 1212% |
| Gains Red Temperature | Ultimate Skill used / All ammunition restored | 6 Layers |
[Ultimate Skill] A directional-controlled shot dealing a total of 1333% of Attack as Thunder and Fire-element damage. Consuming 2 Thunder and Fire seals respectively allows up to 2 Overlimit Damage instances per element. Upon use, fully replenishes all ammunition and grants『Red Heat』at 6 layers. After completion, can evolve into Enhanced Normal Attack.
Energy Cost: 100
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Ultimate Skill | Thunder/Fire / Attack-based / Total / Each seal 2 for max 2 Overlimit hits each | 1333% |
| Gains Red Temperature | Ultimate Skill used / All ammunition restored | 6 Layers |
[Ultimate Skill] A directional-controlled shot dealing a total of 1454% of Attack as Thunder and Fire-element damage. Consuming 2 Thunder and Fire seals respectively allows up to 2 Overlimit Damage instances per element. Upon use, fully replenishes all ammunition and grants『Red Heat』at 6 layers. After completion, can evolve into Enhanced Normal Attack.
Energy Cost: 100
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Ultimate Skill | Thunder/Fire / Attack-based / Total / Each seal 2 for max 2 Overlimit hits each | 1454% |
| Gains Red Temperature | Ultimate Skill used / All ammunition restored | 6 Layers |
[Ultimate Skill] A directional-controlled shot dealing a total of 1576% of Attack as Thunder and Fire-element damage. Consuming 2 Thunder and Fire seals respectively allows up to 2 Overlimit Damage instances per element. Upon use, fully replenishes all ammunition and grants『Red Heat』at 6 layers. After completion, can evolve into Enhanced Normal Attack.
Energy Cost: 100
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Ultimate Skill | Thunder/Fire / Attack-based / Total / Each seal 2 for max 2 Overlimit hits each | 1576% |
| Gains Red Temperature | Ultimate Skill used / All ammunition restored | 6 Layers |
[Ultimate Skill] A directional-controlled shot dealing a total of 1697% of Attack as Thunder and Fire-element damage. Consuming 2 Thunder and Fire seals respectively allows up to 2 Overlimit Damage instances per element. Upon use, fully replenishes all ammunition and grants『Red Heat』at 6 layers. After completion, can evolve into Enhanced Normal Attack.
Energy Cost: 100
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Ultimate Skill | Thunder/Fire / Attack-based / Total / Each seal 2 for max 2 Overlimit hits each | 1697% |
| Gains Red Temperature | Ultimate Skill used / All ammunition restored | 6 Layers |
[Ultimate Skill] A directional-controlled shot dealing a total of 1818% of Attack as Thunder and Fire-element damage. Consuming 2 Thunder and Fire seals respectively allows up to 2 Overlimit Damage instances per element. Upon use, fully replenishes all ammunition and grants『Red Heat』at 6 layers. After completion, can evolve into Enhanced Normal Attack.
Energy Cost: 100
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Ultimate Skill | Thunder/Fire / Attack-based / Total / Each seal 2 for max 2 Overlimit hits each | 1818% |
| Gains Red Temperature | Ultimate Skill used / All ammunition restored | 6 Layers |
[Ultimate Skill] A directional-controlled shot dealing a total of 1939% of Attack as Thunder and Fire-element damage. Consuming 2 Thunder and Fire seals respectively allows up to 2 Overlimit Damage instances per element. Upon use, fully replenishes all ammunition and grants『Red Heat』at 6 layers. After completion, can evolve into Enhanced Normal Attack.
Energy Cost: 100
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Ultimate Skill | Thunder/Fire / Attack-based / Total / Each seal 2 for max 2 Overlimit hits each | 1939% |
| Gains Red Temperature | Ultimate Skill used / All ammunition restored | 6 Layers |
[Ultimate Skill] A directional-controlled shot dealing a total of 2060% of Attack as Thunder and Fire-element damage. Consuming 2 Thunder and Fire seals respectively allows up to 2 Overlimit Damage instances per element. Upon use, fully replenishes all ammunition and grants『Red Heat』at 6 layers. After completion, can evolve into Enhanced Normal Attack.
Energy Cost: 100
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Ultimate Skill | Thunder/Fire / Attack-based / Total / Each seal 2 for max 2 Overlimit hits each | 2060% |
| Gains Red Temperature | Ultimate Skill used / All ammunition restored | 6 Layers |
[Ultimate Skill] A directional-controlled shot dealing a total of 2182% of Attack as Thunder and Fire-element damage. Consuming 2 Thunder and Fire seals respectively allows up to 2 Overlimit Damage instances per element. Upon use, fully replenishes all ammunition and grants『Red Heat』at 6 layers. After completion, can evolve into Enhanced Normal Attack.
Energy Cost: 100
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Ultimate Skill | Thunder/Fire / Attack-based / Total / Each seal 2 for max 2 Overlimit hits each | 2182% |
| Gains Red Temperature | Ultimate Skill used / All ammunition restored | 6 Layers |
[Ultimate Skill] A directional-controlled shot dealing a total of 2303% of Attack as Thunder and Fire-element damage. Consuming 2 Thunder and Fire seals respectively allows up to 2 Overlimit Damage instances per element. Upon use, fully replenishes all ammunition and grants『Red Heat』at 6 layers. After completion, can evolve into Enhanced Normal Attack.
Energy Cost: 100
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Ultimate Skill | Thunder/Fire / Attack-based / Total / Each seal 2 for max 2 Overlimit hits each | 2303% |
| Gains Red Temperature | Ultimate Skill used / All ammunition restored | 6 Layers |
[Ultimate Skill] A directional-controlled shot dealing a total of 2424% of Attack as Thunder and Fire-element damage. Consuming 2 Thunder and Fire seals respectively allows up to 2 Overlimit Damage instances per element. Upon use, fully replenishes all ammunition and grants『Red Heat』at 6 layers. After completion, can evolve into Enhanced Normal Attack.
Energy Cost: 100
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Ultimate Skill | Thunder/Fire / Attack-based / Total / Each seal 2 for max 2 Overlimit hits each | 2424% |
| Gains Red Temperature | Ultimate Skill used / All ammunition restored | 6 Layers |
[Ultimate Skill] A directional-controlled shot dealing a total of 2545% of Attack as Thunder and Fire-element damage. Consuming 2 Thunder and Fire seals respectively allows up to 2 Overlimit Damage instances per element. Upon use, fully replenishes all ammunition and grants『Red Heat』at 6 layers. After completion, can evolve into Enhanced Normal Attack.
Energy Cost: 100
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Ultimate Skill | Thunder/Fire / Attack-based / Total / Each seal 2 for max 2 Overlimit hits each | 2545% |
| Gains Red Temperature | Ultimate Skill used / All ammunition restored | 6 Layers |
[Assist Skill] Activates on entry. Fire attribute damage equal to 240% of Attack. Consumes 1 Fire seals to deal 1 hits of Overlimit Damage and evolves into Enhanced Normal Attack.
Ultimate Counterattack: Deals 105% Fire damage based on Attack. On hit, reloads 1 rounds of ammunition.
Precision Defense: Blocks the enemy's damage this turn and counterattacks with 105% Fire damage based on Attack. On hit, reloads 1 rounds of ammunition.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Assist Skill | Fire / Based on Attack / On entry / Consumes 1 Fire Seals to trigger Overlimit 1 times. | 240% |
| Ultimate Counterattack | Fire / Attack Power Basis / Reload 1 rounds on hit | 105% |
| Counterattack from Precision Defense | Fire / Attack Power Basis / Reload 1 rounds on hit | 105% |
[Assist Skill] Activates on entry. Fire attribute damage equal to 264% of Attack. Consumes 1 Fire seals to deal 1 hits of Overlimit Damage and evolves into Enhanced Normal Attack.
Ultimate Counterattack: Deals 116% Fire damage based on Attack. On hit, reloads 1 rounds of ammunition.
Precision Defense: Blocks the enemy's damage this turn and counterattacks with 116% Fire damage based on Attack. On hit, reloads 1 rounds of ammunition.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Assist Skill | Fire / Based on Attack / On entry / Consumes 1 Fire Seals to trigger Overlimit 1 times. | 264% |
| Ultimate Counterattack | Fire / Attack Power Basis / Reload 1 rounds on hit | 116% |
| Counterattack from Precision Defense | Fire / Attack Power Basis / Reload 1 rounds on hit | 116% |
[Assist Skill] Activates on entry. Fire attribute damage equal to 288% of Attack. Consumes 1 Fire seals to deal 1 hits of Overlimit Damage and evolves into Enhanced Normal Attack.
Ultimate Counterattack: Deals 126% Fire damage based on Attack. On hit, reloads 1 rounds of ammunition.
Precision Defense: Blocks the enemy's damage this turn and counterattacks with 126% Fire damage based on Attack. On hit, reloads 1 rounds of ammunition.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Assist Skill | Fire / Based on Attack / On entry / Consumes 1 Fire Seals to trigger Overlimit 1 times. | 288% |
| Ultimate Counterattack | Fire / Attack Power Basis / Reload 1 rounds on hit | 126% |
| Counterattack from Precision Defense | Fire / Attack Power Basis / Reload 1 rounds on hit | 126% |
[Assist Skill] Activates on entry. Fire attribute damage equal to 312% of Attack. Consumes 1 Fire seals to deal 1 hits of Overlimit Damage and evolves into Enhanced Normal Attack.
Ultimate Counterattack: Deals 137% Fire damage based on Attack. On hit, reloads 1 rounds of ammunition.
Precision Defense: Blocks the enemy's damage this turn and counterattacks with 137% Fire damage based on Attack. On hit, reloads 1 rounds of ammunition.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Assist Skill | Fire / Based on Attack / On entry / Consumes 1 Fire Seals to trigger Overlimit 1 times. | 312% |
| Ultimate Counterattack | Fire / Attack Power Basis / Reload 1 rounds on hit | 137% |
| Counterattack from Precision Defense | Fire / Attack Power Basis / Reload 1 rounds on hit | 137% |
[Assist Skill] Activates on entry. Fire attribute damage equal to 336% of Attack. Consumes 1 Fire seals to deal 1 hits of Overlimit Damage and evolves into Enhanced Normal Attack.
Ultimate Counterattack: Deals 147% Fire damage based on Attack. On hit, reloads 1 rounds of ammunition.
Precision Defense: Blocks the enemy's damage this turn and counterattacks with 147% Fire damage based on Attack. On hit, reloads 1 rounds of ammunition.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Assist Skill | Fire / Based on Attack / On entry / Consumes 1 Fire Seals to trigger Overlimit 1 times. | 336% |
| Ultimate Counterattack | Fire / Attack Power Basis / Reload 1 rounds on hit | 147% |
| Counterattack from Precision Defense | Fire / Attack Power Basis / Reload 1 rounds on hit | 147% |
[Assist Skill] Activates on entry. Fire attribute damage equal to 360% of Attack. Consumes 1 Fire seals to deal 1 hits of Overlimit Damage and evolves into Enhanced Normal Attack.
Ultimate Counterattack: Deals 158% Fire damage based on Attack. On hit, reloads 1 rounds of ammunition.
Precision Defense: Blocks the enemy's damage this turn and counterattacks with 158% Fire damage based on Attack. On hit, reloads 1 rounds of ammunition.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Assist Skill | Fire / Based on Attack / On entry / Consumes 1 Fire Seals to trigger Overlimit 1 times. | 360% |
| Ultimate Counterattack | Fire / Attack Power Basis / Reload 1 rounds on hit | 158% |
| Counterattack from Precision Defense | Fire / Attack Power Basis / Reload 1 rounds on hit | 158% |
[Assist Skill] Activates on entry. Fire attribute damage equal to 384% of Attack. Consumes 1 Fire seals to deal 1 hits of Overlimit Damage and evolves into Enhanced Normal Attack.
Ultimate Counterattack: Deals 168% Fire damage based on Attack. On hit, reloads 1 rounds of ammunition.
Precision Defense: Blocks the enemy's damage this turn and counterattacks with 168% Fire damage based on Attack. On hit, reloads 1 rounds of ammunition.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Assist Skill | Fire / Based on Attack / On entry / Consumes 1 Fire Seals to trigger Overlimit 1 times. | 384% |
| Ultimate Counterattack | Fire / Attack Power Basis / Reload 1 rounds on hit | 168% |
| Counterattack from Precision Defense | Fire / Attack Power Basis / Reload 1 rounds on hit | 168% |
[Assist Skill] Activates on entry. Fire attribute damage equal to 408% of Attack. Consumes 1 Fire seals to deal 1 hits of Overlimit Damage and evolves into Enhanced Normal Attack.
Ultimate Counterattack: Deals 179% Fire damage based on Attack. On hit, reloads 1 rounds of ammunition.
Precision Defense: Blocks the enemy's damage this turn and counterattacks with 179% Fire damage based on Attack. On hit, reloads 1 rounds of ammunition.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Assist Skill | Fire / Based on Attack / On entry / Consumes 1 Fire Seals to trigger Overlimit 1 times. | 408% |
| Ultimate Counterattack | Fire / Attack Power Basis / Reload 1 rounds on hit | 179% |
| Counterattack from Precision Defense | Fire / Attack Power Basis / Reload 1 rounds on hit | 179% |
[Assist Skill] Activates on entry. Fire attribute damage equal to 432% of Attack. Consumes 1 Fire seals to deal 1 hits of Overlimit Damage and evolves into Enhanced Normal Attack.
Ultimate Counterattack: Deals 189% Fire damage based on Attack. On hit, reloads 1 rounds of ammunition.
Precision Defense: Blocks the enemy's damage this turn and counterattacks with 189% Fire damage based on Attack. On hit, reloads 1 rounds of ammunition.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Assist Skill | Fire / Based on Attack / On entry / Consumes 1 Fire Seals to trigger Overlimit 1 times. | 432% |
| Ultimate Counterattack | Fire / Attack Power Basis / Reload 1 rounds on hit | 189% |
| Counterattack from Precision Defense | Fire / Attack Power Basis / Reload 1 rounds on hit | 189% |
[Assist Skill] Activates on entry. Fire attribute damage equal to 456% of Attack. Consumes 1 Fire seals to deal 1 hits of Overlimit Damage and evolves into Enhanced Normal Attack.
Ultimate Counterattack: Deals 200% Fire damage based on Attack. On hit, reloads 1 rounds of ammunition.
Precision Defense: Blocks the enemy's damage this turn and counterattacks with 200% Fire damage based on Attack. On hit, reloads 1 rounds of ammunition.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Assist Skill | Fire / Based on Attack / On entry / Consumes 1 Fire Seals to trigger Overlimit 1 times. | 456% |
| Ultimate Counterattack | Fire / Attack Power Basis / Reload 1 rounds on hit | 200% |
| Counterattack from Precision Defense | Fire / Attack Power Basis / Reload 1 rounds on hit | 200% |
[Assist Skill] Activates on entry. Fire attribute damage equal to 480% of Attack. Consumes 1 Fire seals to deal 1 hits of Overlimit Damage and evolves into Enhanced Normal Attack.
Ultimate Counterattack: Deals 210% Fire damage based on Attack. On hit, reloads 1 rounds of ammunition.
Precision Defense: Blocks the enemy's damage this turn and counterattacks with 210% Fire damage based on Attack. On hit, reloads 1 rounds of ammunition.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Assist Skill | Fire / Based on Attack / On entry / Consumes 1 Fire Seals to trigger Overlimit 1 times. | 480% |
| Ultimate Counterattack | Fire / Attack Power Basis / Reload 1 rounds on hit | 210% |
| Counterattack from Precision Defense | Fire / Attack Power Basis / Reload 1 rounds on hit | 210% |
[Assist Skill] Activates on entry. Fire attribute damage equal to 504% of Attack. Consumes 1 Fire seals to deal 1 hits of Overlimit Damage and evolves into Enhanced Normal Attack.
Ultimate Counterattack: Deals 221% Fire damage based on Attack. On hit, reloads 1 rounds of ammunition.
Precision Defense: Blocks the enemy's damage this turn and counterattacks with 221% Fire damage based on Attack. On hit, reloads 1 rounds of ammunition.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Assist Skill | Fire / Based on Attack / On entry / Consumes 1 Fire Seals to trigger Overlimit 1 times. | 504% |
| Ultimate Counterattack | Fire / Attack Power Basis / Reload 1 rounds on hit | 221% |
| Counterattack from Precision Defense | Fire / Attack Power Basis / Reload 1 rounds on hit | 221% |
Gain『Red Warmth』in 1 layers for each enhanced Normal Attack, increasing your own Crit Rate by 8% (for 22 seconds, max 6 layers). Consuming seals increases your own Normal Attack Damage by 10% (for 22 seconds, max 3 layers).
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Crit Rate Increase | Red Heat 1 layers / 22 seconds / Maximum 6 layers per self/Enhanced Normal Attack | 8% |
| Normal Attack Damage Increase | Self / Consume / 22 seconds / Max 3 layers | 10% |
After activating a Ultimate Skill or Resonance Skill, enhanced normal attacks start from stage 7 for a certain duration. Own crit damage increases by 20% (5 seconds).
Ammo limit increased by 6 shots; reloading with Heavy Strike adds 9 shots. After activating Heavy Strike, gain 2 Wood Element Harmony Marks (cooldown 8 seconds).
Allows charging Starlight Skills for 2 turns. The upper limit of 'Red Temperature' becomes 9 layers, increasing your own Damage Dealt by an additional 2% for every 1 layers. ⌄
When the final attack of Star Decree hits, your Attack increases by 25% for 30 seconds. Consuming a Tuning Seal increases your Crit Damage by 30% for 12 seconds.
Display Value: Maximum Enhancement, Stage 5. Tuned equipment includes +10% Synergy.
| Body Part | Equipment | Primary element | Additional Effect |
|---|---|---|---|
| Weapon | ![]() Sword of the Veteran Warrior★3 / Single Item | Attack +144 | Defense +40 |
| Topwear | ![]() Armor of the Veteran Warrior★3 / Single Item | HP +1,560 | HP+400 |
| Bottomwear | ![]() Lower Garment of the Battle-Tested Warrior★3 / Single Item | Defense +74 | Attack +4.5% |
| Headpiece | ![]() Earrings of the Veteran Warrior★3 / Single Item | Attack +144 | HP+400 |
| Hand Ornament | ![]() Ring of the Veteran Warrior★3 / Single Item | Attack +144 | Attack +4.5% |
Display Value: Maximum Enhancement, Stage 5. Tuned equipment includes +10% Synergy.
| Body Part | Equipment | Primary element | Additional Effect |
|---|---|---|---|
| Weapon | ![]() Iron-Hearted Resonance★4 / Single Item | Crit Damage +19.4%Attack +192 | Hit Rate +2.5% |
| Topwear | ![]() Determination of the Departed★4 / Elevation Pilgrimage | HP +2,110 | Defense Power +9% |
| Bottomwear | ![]() Song of the Departed★4 / Elevation Pilgrimage | Defense +100 | HP+4.5% |
| Headpiece | ![]() Cleave Mountain Power★4 / Elevation Pilgrimage | Attack +20.1%Attack +160 | HP+4.5% |
| Hand Ornament | ![]() Cleave River Vigor★4 / Elevation Pilgrimage | Energy Recovery Amount +20.1%Attack +160 | Defense Power +9% |
Display Value: Maximum Enhancement, Stage 5. Tuned equipment includes +10% Synergy.
| Body Part | Equipment | Primary element | Additional Effect |
|---|---|---|---|
| Weapon | ![]() Wasteland Scorching Sun★5 / Single Item | Attack +36.0%Fire Attribute Damage +36.0% | Attack +8% |
| Topwear | ![]() Hero's Diligent Effort★5 / Hidden Blade Break | HP +3,150 | Defense Power +9% |
| Bottomwear | ![]() Hero's Chapter★5 / Hidden Blade Break | Defense +148 | HP+4.5% |
| Headpiece | ![]() Shining Sun's Journey★5 / Hidden Blade's Shattered Stance / Attunement +10% | Attack +400Fire Attribute Damage +36.0% | Defense Power +9% |
| Hand Ornament | ![]() Scorching Long Road★5 / Hidden Blade's Shattered Stance / Attunement +10% | Crit Rate +16.0%Fire Attribute Damage +36.0% | HP+4.5% |

Fierce Attack / Max Level: Crit Damage +40.0%
Consuming Fire Seal increases Normal Attack Crit Rate by 8% for 15 seconds. Normal Attack Crit Damage is increased by 17%, lasting 5 seconds with a maximum of 5 layers.

Fierce Attack / Max Level: Crit Damage +26.0%
Hitting with Normal Attacks increases your own Fire-element damage by 7%. Duration: 5 seconds, max 5 layers.











DarkElement No.116A

FireElement No.195

FireElement No.006

FireElement No.150

FireElement No.087
A weapon artist who handles unique weapons at their own shop. Their works are imbued not only with powerful firepower but also with distinctive naming and activation mechanisms.
| Affection Level | Required Experience Value | Ability Addition | Reward |
|---|---|---|---|
| Lv.1 | 1,000 | Attack Power +6 | — |
| Lv.2 | 2,000 | — | Uni ×20,000 |
| Lv.3 | 3,000 | HP +55 | — |
| Lv.4 | 4,500 | — | Clear Star Vein Crystal ×5 |
| Lv.5 | 6,000 | Attack Power +6 | — |
| Lv.6 | 7,500 | — | Uni ×60,000 |
| Lv.7 | 9,000 | HP +55 | — |
| Lv.8 | 10,500 | — | Pure Star Vein Crystal ×5 |
| Lv.9 | 12,500 | Attack Power +6 | — |
| Lv.10 | 16,000 | — | "Rising Star of Rosya" ×1 |
Character Composition
This is a lineup candidate viewed from role compatibility, equipped with 3 units of Firepower, Tuning Supply, and Support.
Prepare in this order and connect to main force attacks.
Prepare in the order of Catar → Anis → Rubina and connect to the main attack.
Roles and Reasons for Adoption
We operate with Rubyna as the core of our formation.
Accumulate Harmony to create a situation where damage dealers can move freely.
Supports the entire team with enhancement, healing, and buffs.
Candidates based on class and attribute combinations. We are currently verifying individual skill activation conditions and battle compatibility.
Under VerificationThis is a lineup candidate selected based on a role composition that creates attack opportunities, including the Formation Breaker.
Prepare in this order and connect to main force attacks.
Mity moves first, then Casbell, then Rubina, and they concentrate their attacks while Structure Destruction is active.
Roles and Reasons for Adoption
We operate with Rubyna as the core of our formation.
Chips away at enemy stance, creating time for the main force to attack.
Accumulate Harmony to create a situation where damage dealers can move freely.
Candidates based on class and attribute combinations. We are currently verifying individual skill activation conditions and battle compatibility.
Under Verification| Star Gifts | Enhancement | Required Materials |
|---|---|---|
| Starlight of the Beginning: Ying | HP +40 | Particle of the Earth Element ×12Uni ×1,000 |
| Boastful Victory · Firefly | Attack Power +8 | Particle of the Wood Element ×12Uni ×1,000 |
| Heavenly Light Crystal: Ying | Attack Power +4Normal Attack +1 | Particle of the Fire Element ×12Uni ×1,000 |
| Shadow of the Wolf God · Firefly | Defense ++1Assist Skill +1 | Particle of the Water Element ×12Uni ×1,000 |
| Fengyu and Arashi's Song: Shuo | Attack Power +8Defense ++1HP +20 | Particle of the Dark Element ×20Uni ×2,000 |
Character Lv.1 / World Difficulty 2
Uni ×4,000Added stats after ascension: Attack Power +8 / Defense +2 / HP +40
| Star Gifts | Enhancement | Required Materials |
|---|---|---|
| Wing that Clears the Sky · Shuo | Attack Power +8Defense ++1Normal Attack +1 | Ice Element Particle ×20Uni ×2,000 |
| Crystal of Heavenly Light · Shuo | Attack Power +8HP +20Resonance Skill +1 | Particle of the Fire Element ×20Uni ×2,000 |
| Golden Harvest: Shuo | Attack Power +8HP +20Defense ++1 | Particle of the Water Element ×20Uni ×2,000 |
| Fengyu and Arashi's Song: Shuo | Attack Power +8Defense ++1HP +20 | Particle of the Dark Element ×20Uni ×2,000 |
| Flower Crown: Shuo | HP +40Defense ++1Attack Power +4 | Particle of the Thunder Element ×20Uni ×2,000 |
Character Lv.1 / World Difficulty 2
Uni ×6,000Added stats after ascension: Attack Power +8 / Defense +2 / HP +40
| Star Gifts | Enhancement | Required Materials |
|---|---|---|
| Crystal of Heavenly Light · Shuo | Attack Power +8HP +20Resonance Skill +1 | Particle of the Fire Element ×20Uni ×2,000 |
| Echo of the Tide · Shuo | HP +40Attack Power +4Assist Skill +1 | Particle of the Thunder Element ×20Uni ×2,000 |
| Fengyu and Arashi's Song: Shuo | Attack Power +8Defense ++1HP +20 | Particle of the Dark Element ×20Uni ×2,000 |
| Flower Crown: Shuo | HP +40Defense ++1Attack Power +4 | Particle of the Thunder Element ×20Uni ×2,000 |
| Sky-Sundering Fierce Wings · Shuo | Attack Power +8Defense ++1Ultimate Skill +1 | Particle of the Thunder Element ×10Particle of the Earth Element ×10Uni ×2,000 |
Character Lv.1 / World Difficulty 2
Uni ×8,000Added stats after ascension: Attack Power +8 / Defense +2 / HP +40
| Star Gifts | Enhancement | Required Materials |
|---|---|---|
| Wing that Clears the Sky · Shuo | Attack Power +8Defense ++1Normal Attack +1 | Ice Element Particle ×20Uni ×2,000 |
| Echo of the Tide · Shuo | HP +40Attack Power +4Assist Skill +1 | Particle of the Thunder Element ×20Uni ×2,000 |
| Light to Calm Evil: Hui | HP +40Defense ++2Attack Power +4 | Particle of the Wood Element ×40Uni ×3,000 |
| Long River Spanning the Sky · Hui | Attack Power +8Defense ++2HP +20 | Particle of the Earth Element ×40Uni ×3,000 |
| Sharp Thorns of Horned Combat · Hui | Attack Power +8HP +40Ultimate Skill +1 | Particle of the Wind Element ×20Particle of the Light Element ×20Uni ×3,000 |
Character Lv.1 / World Difficulty 2
Uni ×10,000Added stats after ascension: Attack Power +8 / Defense +2 / HP +40
| Star Gifts | Enhancement | Required Materials |
|---|---|---|
| Wings That Cut the Sky · Hui | Attack Power +8Defense ++2Normal Attack +1 | Particle of the Wood Element ×40Uni ×3,000 |
| Crystal of Heavenly Light · Hui | Attack Power +8HP +40Resonance Skill +1 | Particle of the Fire Element ×40Uni ×3,000 |
| Wind Whispers and Storm Songs · Hui | Attack Power +8HP +40Defense ++1 | Particle of the Fire Element ×40Uni ×3,000 |
| Light to Calm Evil: Hui | HP +40Defense ++2Attack Power +4 | Particle of the Wood Element ×40Uni ×3,000 |
| Sky-Sundering Fierce Wings · Hui | Attack Power +8Defense ++2Ultimate Skill +1 | Particle of the Thunder Element ×20Particle of the Earth Element ×20Uni ×3,000 |
Character Lv.60 / World Difficulty 2
Uni ×15,000Added stats after ascension: Attack Power +8 / Defense +2 / HP +40
| Star Gifts | Enhancement | Required Materials |
|---|---|---|
| Echoes of the Tide · Hui | HP +40Attack Power +8Assist Skill +1 | Particle of the Earth Element ×40Uni ×3,000 |
| Crystal of Heavenly Light · Hui | Attack Power +8HP +40Resonance Skill +1 | Particle of the Fire Element ×40Uni ×3,000 |
| Long River Spanning the Sky · Hui | Attack Power +8Defense ++2HP +20 | Particle of the Earth Element ×40Uni ×3,000 |
| Momo no Yume: Yao | Attack Power +8HP +40Defense ++2 | Particle of the Thunder Element ×50Particle of the Earth Element ×50Uni ×5,000 |
| Horned Combat's Sharp Spine · Yao | Attack Power +12HP +40Ultimate Skill +1 | Particle of the Wind Element ×50Particle of the Light Element ×50Uni ×5,000 |
Character Lv.70 / World Difficulty 2
Uni ×20,000Remains of Paradox ×1Added stats after ascension: Attack Power +8 / Defense +2 / HP +40
| Star Gifts | Enhancement | Required Materials |
|---|---|---|
| Song of Wind Words and Storms · Yao | Attack Power +8Defense ++2Normal Attack +2 | Particle of the Dark Element ×100Uni ×5,000 |
| Momo no Yume: Yao | Attack Power +8HP +40Defense ++2 | Particle of the Thunder Element ×50Particle of the Earth Element ×50Uni ×5,000 |
| Masterpiece of Calligraphy · Yao | HP +40Attack Power +12Defense ++1 | Particle of the Wind Element ×50Particle of the Water Element ×50Uni ×5,000 |
| Roaring Thunder · Yao | Attack Power +12HP +20Defense ++1Ultimate Skill +1 | Particle of the Earth Element ×100Uni ×5,000 |
| Sky-Sundering Fierce Wings · Yao | Attack Power +12Defense ++2Ultimate Skill +1 | Particle of the Thunder Element ×50Particle of the Earth Element ×50Uni ×5,000 |
Character Lv.80 / World Difficulty 2
Uni ×30,000Forest Phantom ×1Added stats after ascension: Attack Power +8 / Defense +2 / HP +40
| Star Gifts | Enhancement | Required Materials |
|---|---|---|
| Heart of Mist Moon · Yao | HP +40Attack Power +8Assist Skill +2 | Particle of the Fire Element ×100Uni ×5,000 |
| Momo no Yume: Yao | Attack Power +8HP +40Defense ++2 | Particle of the Thunder Element ×50Particle of the Earth Element ×50Uni ×5,000 |
| Masterpiece of Calligraphy · Yao | HP +40Attack Power +12Defense ++1 | Particle of the Wind Element ×50Particle of the Water Element ×50Uni ×5,000 |
| Light that Calms Evil · Hwang | Attack Power +12Defense ++2HP +40 | Particle of the Water Element ×200Uni ×8,000 |
| Sharp Thorns of Horned Combat · Hwang | Attack Power +12HP +20Defense ++1Normal Attack +2 | Particle of the Wind Element ×200Uni ×8,000 |
Character Lv.90 / World Difficulty 2
Uni ×40,000Remains of Paradox ×2Added stats after ascension: Attack Power +16 / Defense +4 / HP +80
| Star Gifts | Enhancement | Required Materials |
|---|---|---|
| Song of Wind Words and Storm · Sparkle | Defense ++3Attack Power +8Resonance Skill +2 | Particle of the Dark Element ×200Uni ×8,000 |
| Light that Calms Evil · Hwang | Attack Power +12Defense ++2HP +40 | Particle of the Water Element ×200Uni ×8,000 |
| Mao Bi's Danqing: Huang | Defense ++4HP +60 | Particle of the Water Element ×200Uni ×8,000 |
| Dream of Peach Blossoms · Hwang | HP +60Attack Power +12Defense ++1 | Particle of the Fire Element ×200Uni ×8,000 |
| Fierce Wing that Cuts the Sky · Hwang | Attack Power +12Defense ++2Resonance Skill +2 | Particle of the Dark Element ×200Uni ×8,000 |
Character Lv.100 / World Difficulty 2
Uni ×50,000Forest Phantom ×2Added stats after ascension: Attack Power +16 / Defense +4 / HP +80
| Star Gifts | Enhancement | Required Materials |
|---|---|---|
| Sky River: Huang | HP +40Defense ++2Attack Power +4Assist Skill +2 | Ice Element Particle ×200Uni ×8,000 |
| Mao Bi's Danqing: Huang | Defense ++4HP +60 | Particle of the Water Element ×200Uni ×8,000 |
| Thunderous Lightning · Hwang | Attack Power +16Overlimit Strength +6Assist Skill +2 | Particle of the Dark Element ×100Particle of the Fire Element ×100Uni ×8,000 |
| Yan Lie's Burning Soul: Huang | HP +40Defense ++2Attack Power +4Ultimate Skill +2 | Particle of the Dark Element ×100Particle of the Thunder Element ×100Uni ×8,000 |
| Eternally Shining Star, Kōkō | Attack Power +12Defense ++3HP +60 | Particle of the Light Element ×100Particle of the Dark Element ×100Uni ×10,000 |
Character Lv.100 / World Difficulty 2
Uni ×50,000Claw of Paradox ×2Added stats after ascension: Attack Power +16 / Defense +4 / HP +80
| Star Gifts | Enhancement | Required Materials |
|---|---|---|
| Golden Harvest: Huang | HP +60Attack Power +8Normal Attack +2 | Particle of the Water Element ×200Uni ×8,000 |
| Light that Calms Evil · Hwang | Attack Power +12Defense ++2HP +40 | Particle of the Water Element ×200Uni ×8,000 |
| Fierce Wing that Cuts the Sky · Hwang | Attack Power +12Defense ++2Resonance Skill +2 | Particle of the Dark Element ×200Uni ×8,000 |
| Eternally Shining Star, Kōkō | Attack Power +12Defense ++3HP +60 | Particle of the Light Element ×100Particle of the Dark Element ×100Uni ×10,000 |
| Eternally Shining Star, Kōkō | Attack Power +12Defense ++3HP +60 | Particle of the Light Element ×100Particle of the Dark Element ×100Uni ×10,000 |
Character Lv.100 / World Difficulty 2
Uni ×50,000Dream of the Forest ×2Added stats after ascension: Attack Power +16 / Defense +4 / HP +80
| Star Gifts | Enhancement | Required Materials |
|---|---|---|
| Dream of Peach Blossoms · Hwang | HP +60Attack Power +12Defense ++1 | Particle of the Fire Element ×200Uni ×8,000 |
| Yan Lie's Burning Soul: Huang | HP +40Defense ++2Attack Power +4Ultimate Skill +2 | Particle of the Dark Element ×100Particle of the Thunder Element ×100Uni ×8,000 |
| Eternally Shining Star, Kōkō | Attack Power +12Defense ++3HP +60 | Particle of the Light Element ×100Particle of the Dark Element ×100Uni ×10,000 |
| Eternally Shining Star, Kōkō | Attack Power +12Defense ++3HP +60 | Particle of the Light Element ×100Particle of the Dark Element ×100Uni ×10,000 |
| Eternally Shining Star, Kōkō | Attack Power +12Defense ++3HP +60 | Particle of the Light Element ×100Particle of the Dark Element ×100Uni ×10,000 |
| Level | Required Experience Value | Total Experience Value |
|---|---|---|
| Lv.1 | 10 | 10 |
| Lv.2 | 15 | 25 |
| Lv.3 | 20 | 45 |
| Lv.4 | 25 | 70 |
| Lv.5 | 30 | 100 |
| Lv.6 | 35 | 135 |
| Lv.7 | 40 | 175 |
| Lv.8 | 45 | 220 |
| Lv.9 | 50 | 270 |
| Lv.10 | 135 | 405 |
| Lv.11 | 140 | 545 |
| Lv.12 | 145 | 690 |
| Lv.13 | 155 | 845 |
| Lv.14 | 160 | 1,005 |
| Lv.15 | 165 | 1,170 |
| Lv.16 | 175 | 1,345 |
| Lv.17 | 185 | 1,530 |
| Lv.18 | 200 | 1,730 |
| Lv.19 | 240 | 1,970 |
| Lv.20 | 650 | 2,620 |
| Lv.21 | 750 | 3,370 |
| Lv.22 | 850 | 4,220 |
| Lv.23 | 950 | 5,170 |
| Lv.24 | 1,050 | 6,220 |
| Lv.25 | 1,150 | 7,370 |
| Lv.26 | 1,250 | 8,620 |
| Lv.27 | 1,350 | 9,970 |
| Lv.28 | 1,600 | 11,570 |
| Lv.29 | 1,850 | 13,420 |
| Lv.30 | 2,100 | 15,520 |
| Lv.31 | 2,200 | 17,720 |
| Lv.32 | 2,300 | 20,020 |
| Lv.33 | 2,400 | 22,420 |
| Lv.34 | 2,500 | 24,920 |
| Lv.35 | 2,600 | 27,520 |
| Lv.36 | 2,700 | 30,220 |
| Lv.37 | 2,800 | 33,020 |
| Lv.38 | 2,900 | 35,920 |
| Lv.39 | 3,000 | 38,920 |
| Lv.40 | 3,100 | 42,020 |
| Lv.41 | 3,200 | 45,220 |
| Lv.42 | 3,300 | 48,520 |
| Lv.43 | 3,400 | 51,920 |
| Lv.44 | 3,500 | 55,420 |
| Lv.45 | 3,600 | 59,020 |
| Lv.46 | 3,700 | 62,720 |
| Lv.47 | 3,800 | 66,520 |
| Lv.48 | 3,900 | 70,420 |
| Lv.49 | 4,000 | 74,420 |
| Lv.50 | 5,000 | 79,420 |
| Lv.51 | 5,200 | 84,620 |
| Lv.52 | 5,500 | 90,120 |
| Lv.53 | 5,800 | 95,920 |
| Lv.54 | 6,100 | 102,020 |
| Lv.55 | 6,400 | 108,420 |
| Lv.56 | 6,700 | 115,120 |
| Lv.57 | 7,000 | 122,120 |
| Lv.58 | 7,300 | 129,420 |
| Lv.59 | 7,600 | 137,020 |
| Lv.60 | 7,800 | 144,820 |
| Lv.61 | 8,000 | 152,820 |
| Lv.62 | 8,200 | 161,020 |
| Lv.63 | 8,400 | 169,420 |
| Lv.64 | 8,600 | 178,020 |
| Lv.65 | 8,800 | 186,820 |
| Lv.66 | 9,000 | 195,820 |
| Lv.67 | 9,200 | 205,020 |
| Lv.68 | 9,400 | 214,420 |
| Lv.69 | 9,600 | 224,020 |
| Lv.70 | 10,000 | 234,020 |
| Lv.71 | 10,500 | 244,520 |
| Lv.72 | 11,000 | 255,520 |
| Lv.73 | 11,500 | 267,020 |
| Lv.74 | 12,000 | 279,020 |
| Lv.75 | 12,500 | 291,520 |
| Lv.76 | 13,000 | 304,520 |
| Lv.77 | 13,500 | 318,020 |
| Lv.78 | 14,000 | 332,020 |
| Lv.79 | 14,500 | 346,520 |
| Lv.80 | 16,000 | 362,520 |
| Lv.81 | 17,000 | 379,520 |
| Lv.82 | 18,000 | 397,520 |
| Lv.83 | 19,000 | 416,520 |
| Lv.84 | 20,000 | 436,520 |
| Lv.85 | 21,000 | 457,520 |
| Lv.86 | 22,000 | 479,520 |
| Lv.87 | 23,000 | 502,520 |
| Lv.88 | 24,000 | 526,520 |
| Lv.89 | 25,000 | 551,520 |
| Lv.90 | 25,500 | 577,020 |
| Lv.91 | 26,000 | 603,020 |
| Lv.92 | 26,500 | 629,520 |
| Lv.93 | 27,000 | 656,520 |
| Lv.94 | 27,500 | 684,020 |
| Lv.95 | 28,000 | 712,020 |
| Lv.96 | 28,500 | 740,520 |
| Lv.97 | 29,000 | 769,520 |
| Lv.98 | 29,500 | 799,020 |
| Lv.99 | 30,000 | 829,020 |
| Lv.100 | 30,500 | 859,520 |