Abi's character image

CHARACTER PROFILE

Abby

Abby in Azur Promilia. This page covers skill effects and multipliers, stats by level (Lv.1–100), duplicate upgrades 1–6, recommended equipment, recommended Anima, recommended KIBO, team compositions and combat tips, Star Gifts and growth materials, affinity rewards.

Element: Water / WoodClass: BreakDamage: Magic
Resonance Skill
Abi Assault
Ultimate Skill
Starving Dragon's Breath

Class role

Stance Breaker: Erodes enemy stance and creates attack opportunities for the entire team.

Data overview

Skill data
Chinese CBT
Last updated
2026-09-27

Stats by level

Lv.1
HP
257
Attack
54
Defense
3
Break Power
940
Crit Rate
5.0%
Overlimit Strength
5
View all data for Lv.1 to 100
Lv.HPAttackDefenseBreak PowerCrit RateOverlimit Strength
12575439405.0%5
22775849405.0%6
32986259405.0%7
43186769405.0%8
53397179405.0%9
63597589405.0%10
73808099405.0%11
840084109405.0%12
942188119405.0%13
1044193129405.0%14
1146297139405.0%15
12482101149405.0%16
13503106159405.0%17
14523110169405.0%18
15544114179405.0%19
16565119189405.0%19
17587123199405.0%20
18608127219405.0%21
19629132229405.0%22
20650136239405.0%23
21676141249405.0%24
22701147259405.0%25
23728152269405.0%26
24754158279405.0%27
25780163289405.0%28
26807169299405.0%29
27833174309405.0%30
28859179319405.0%31
29886185329405.0%32
30912190339405.0%33
31939196349405.0%34
32965201359405.0%35
33991207369405.0%36
341,018212379405.0%37
351,044217389405.0%38
361,070223399405.0%39
371,097228409405.0%41
381,123234429405.0%43
391,149239439405.0%45
401,176244449405.0%47
411,217253469405.0%49
421,259262479405.0%51
431,300270499405.0%53
441,342279509405.0%55
451,383288529405.0%57
461,425296549405.0%58
471,467305569405.0%60
481,509314589405.0%62
491,550322609405.0%64
501,592331639405.0%66
511,633340659405.0%68
521,675348679405.0%70
531,716357699405.0%72
541,758366719405.0%74
551,800374739405.0%76
561,842383759405.0%77
571,883392779405.0%79
581,925401799405.0%81
591,966409819405.0%83
602,008418849405.0%85
612,049427869405.0%87
622,091435889405.0%89
632,133444909405.0%91
642,175453929405.0%93
652,217461949405.0%95
662,259470969405.0%96
672,301479989405.0%98
682,3434871009405.0%100
692,3864961029405.0%102
702,4285051059405.0%104
712,4755141079405.0%107
722,5215241099405.0%110
732,5695341119405.0%113
742,6155441139405.0%115
752,6635531159405.0%118
762,7095631179405.0%121
772,7575731199405.0%124
782,8035831219405.0%127
792,8505921239405.0%130
802,8986021269405.0%133
812,9456121289405.0%135
822,9936221309405.0%138
833,0406311329405.0%141
843,0876411349405.0%144
853,1356511369405.0%147
863,1826611389405.0%150
873,2306701409405.0%152
883,2776801429405.0%155
893,3256901449405.0%158
903,3727001479405.0%161
913,4147081499405.0%164
923,4567171519405.0%167
933,4987261539405.0%170
943,5417341559405.0%172
953,5837431579405.0%175
963,6257521599405.0%178
973,6677601619405.0%181
983,7097691639405.0%184
993,7517781659405.0%187
1003,7947861689405.0%190
Detailed base stats Critical, healing and elemental damage
ItemLv.1Lv.100
HP2576,254
Attack541,398
Defense3282
Crit Rate5.0%5.0%
Crit Damage150.0%150.0%
Overlimit Crit Rate0.0%0.0%
Overlimit Strength5196
Break Power940940
Energy Recovery Amount0.0%0.0%
Cooldown Reduction0.0%0.0%
Damage Amplification0.0%0.0%
Damage Reduction0.0%0.0%
Healing Effect0.0%0.0%
Healing Effect Received0.0%0.0%
Defense Penetration Rate0.0%0.0%
Stance-break Efficiency100.0%100.0%
Non-Attribute Damage
0.0%
Fire Attribute Damage
0.0%
Wind Attribute Damage
0.0%
Earth Attribute Damage
0.0%
Wood Attribute Damage
0.0%
Ice Attribute Damage
0.0%
Water Attribute Damage
0.0%
Lightning Attribute Damage
0.0%
Light Attribute Damage
0.0%
Dark Attribute Damage
0.0%

Skills

Ability Quick Strike

Normal attackWater

Multiplier / Category

Lv.12
EffectConditions & TargetsMultipliers & Values
Normal attackWater / Based on Attack / Up to a total of 4 levels565%
Heavy StrikeWater / Based on Attack168%
Heavy Strike - Form 2Water / Hold after Normal Attack level 2 / Gather enemies252%
Star Decision Energy AcquisitionYourself / Enhanced Heavy Attack Form 23
Toughness IncreaseSelf / During charge of Heavy Attack Form 31 Stage
Heavy Strike form 3, stage 1Water / Hold after Normal Attack levels 3 and 4 / Maximum168%
Heavy Strike form 3, stage 2Water / Attack-based / Maximum252%
Heavy Strike form 3, stage 3Water / Max / Water and Wood seals 2 to Overlimit 1 times, significantly reducing Stance420%
Flash StrikeWater / Based on Attack53%
Jump AttackWater / Based on Attack126%
Read Skill Description

Normal attack deals up to 4 hits, with a total of up to 565% Water damage based on Attack. Holding the button after the 2-th hit evolves into Heavy Attack Form 2. Holding the button after the 3-th and 4-th hits evolves into Form 3.

[Heavy Strike] Deals 168% Water damage based on Attack. In the 2 form, gathers enemies to deal 252% Water damage and gain 3 Star Decision Energy. In the 3 form, the Toughness effect during charge increases by 1 stages; at each of the 3 charge levels, deals up to 168% / 252% / 420% Water damage respectively. The final stage consumes 2 Water or Wood seals to deal 1 instances of Overlimit Damage to the corresponding element, significantly reducing the enemy's Posture Gauge. Activation continues even after switching characters.

[Flash Strike] Water-elemental damage equal to 53% of Attack.

【Jump Attack】Deals 126% of Attack as Water damage.

Display Values for All Levels

Normal attack

Lv.1
269%
Lv.2
296%
Lv.3
323%
Lv.4
350%
Lv.5
377%
Lv.6
404%
Lv.7
430%
Lv.8
457%
Lv.9
484%
Lv.10
511%
Lv.11
538%
Lv.12
565%

Heavy Strike

Lv.1
80%
Lv.2
88%
Lv.3
96%
Lv.4
104%
Lv.5
112%
Lv.6
120%
Lv.7
128%
Lv.8
136%
Lv.9
144%
Lv.10
152%
Lv.11
160%
Lv.12
168%

Heavy Strike - Form 2

Lv.1
120%
Lv.2
132%
Lv.3
144%
Lv.4
156%
Lv.5
168%
Lv.6
180%
Lv.7
192%
Lv.8
204%
Lv.9
216%
Lv.10
228%
Lv.11
240%
Lv.12
252%

Star Decision Energy Acquisition

Lv.1
3
Lv.2
3
Lv.3
3
Lv.4
3
Lv.5
3
Lv.6
3
Lv.7
3
Lv.8
3
Lv.9
3
Lv.10
3
Lv.11
3
Lv.12
3

Toughness Increase

Lv.1
1 Stage
Lv.2
1 Stage
Lv.3
1 Stage
Lv.4
1 Stage
Lv.5
1 Stage
Lv.6
1 Stage
Lv.7
1 Stage
Lv.8
1 Stage
Lv.9
1 Stage
Lv.10
1 Stage
Lv.11
1 Stage
Lv.12
1 Stage

Heavy Strike form 3, stage 1

Lv.1
80%
Lv.2
88%
Lv.3
96%
Lv.4
104%
Lv.5
112%
Lv.6
120%
Lv.7
128%
Lv.8
136%
Lv.9
144%
Lv.10
152%
Lv.11
160%
Lv.12
168%

Heavy Strike form 3, stage 2

Lv.1
120%
Lv.2
132%
Lv.3
144%
Lv.4
156%
Lv.5
168%
Lv.6
180%
Lv.7
192%
Lv.8
204%
Lv.9
216%
Lv.10
228%
Lv.11
240%
Lv.12
252%

Heavy Strike form 3, stage 3

Lv.1
200%
Lv.2
220%
Lv.3
240%
Lv.4
260%
Lv.5
280%
Lv.6
300%
Lv.7
320%
Lv.8
340%
Lv.9
360%
Lv.10
380%
Lv.11
400%
Lv.12
420%

Flash Strike

Lv.1
25%
Lv.2
28%
Lv.3
30%
Lv.4
33%
Lv.5
35%
Lv.6
38%
Lv.7
40%
Lv.8
43%
Lv.9
45%
Lv.10
48%
Lv.11
50%
Lv.12
53%

Jump Attack

Lv.1
60%
Lv.2
66%
Lv.3
72%
Lv.4
78%
Lv.5
84%
Lv.6
90%
Lv.7
96%
Lv.8
102%
Lv.9
108%
Lv.10
114%
Lv.11
120%
Lv.12
126%
View effects and multipliers for all skills
Normal Attack: Abi Fast Strike
Lv.1

Normal attack deals up to 4 hits, with a total of up to 269% Water damage based on Attack. Holding the button after the 2-th hit evolves into Heavy Attack Form 2. Holding the button after the 3-th and 4-th hits evolves into Form 3.

[Heavy Strike] Deals 80% Water damage based on Attack. In the 2 form, gathers enemies to deal 120% Water damage and gain 3 Star Decision Energy. In the 3 form, the Toughness effect during charge increases by 1 stages; at each of the 3 charge levels, deals up to 80% / 120% / 200% Water damage respectively. The final stage consumes 2 Water or Wood seals to deal 1 instances of Overlimit Damage to the corresponding element, significantly reducing the enemy's Posture Gauge. Activation continues even after switching characters.

[Flash Strike] Water-elemental damage equal to 25% of Attack.

【Jump Attack】Deals 60% of Attack as Water damage.

Effects & CategoriesConditions & TargetsMultipliers & Values
Normal attackWater / Based on Attack / Up to a total of 4 levels269%
Heavy StrikeWater / Based on Attack80%
Heavy Strike - Form 2Water / Hold after Normal Attack level 2 / Gather enemies120%
Star Decision Energy AcquisitionYourself / Enhanced Heavy Attack Form 23
Toughness IncreaseSelf / During charge of Heavy Attack Form 31 Stage
Heavy Strike form 3, stage 1Water / Hold after Normal Attack levels 3 and 4 / Maximum80%
Heavy Strike form 3, stage 2Water / Attack-based / Maximum120%
Heavy Strike form 3, stage 3Water / Max / Water and Wood seals 2 to Overlimit 1 times, significantly reducing Stance200%
Flash StrikeWater / Based on Attack25%
Jump AttackWater / Based on Attack60%
Lv.2

Normal attack deals up to 4 hits, with a total of up to 296% Water damage based on Attack. Holding the button after the 2-th hit evolves into Heavy Attack Form 2. Holding the button after the 3-th and 4-th hits evolves into Form 3.

[Heavy Strike] Deals 88% Water damage based on Attack. In the 2 form, gathers enemies to deal 132% Water damage and gain 3 Star Decision Energy. In the 3 form, the Toughness effect during charge increases by 1 stages; at each of the 3 charge levels, deals up to 88% / 132% / 220% Water damage respectively. The final stage consumes 2 Water or Wood seals to deal 1 instances of Overlimit Damage to the corresponding element, significantly reducing the enemy's Posture Gauge. Activation continues even after switching characters.

[Flash Strike] Water-elemental damage equal to 28% of Attack.

【Jump Attack】Deals 66% of Attack as Water damage.

Effects & CategoriesConditions & TargetsMultipliers & Values
Normal attackWater / Based on Attack / Up to a total of 4 levels296%
Heavy StrikeWater / Based on Attack88%
Heavy Strike - Form 2Water / Hold after Normal Attack level 2 / Gather enemies132%
Star Decision Energy AcquisitionYourself / Enhanced Heavy Attack Form 23
Toughness IncreaseSelf / During charge of Heavy Attack Form 31 Stage
Heavy Strike form 3, stage 1Water / Hold after Normal Attack levels 3 and 4 / Maximum88%
Heavy Strike form 3, stage 2Water / Attack-based / Maximum132%
Heavy Strike form 3, stage 3Water / Max / Water and Wood seals 2 to Overlimit 1 times, significantly reducing Stance220%
Flash StrikeWater / Based on Attack28%
Jump AttackWater / Based on Attack66%
Lv.3

Normal attack deals up to 4 hits, with a total of up to 323% Water damage based on Attack. Holding the button after the 2-th hit evolves into Heavy Attack Form 2. Holding the button after the 3-th and 4-th hits evolves into Form 3.

[Heavy Strike] Deals 96% Water damage based on Attack. In the 2 form, gathers enemies to deal 144% Water damage and gain 3 Star Decision Energy. In the 3 form, the Toughness effect during charge increases by 1 stages; at each of the 3 charge levels, deals up to 96% / 144% / 240% Water damage respectively. The final stage consumes 2 Water or Wood seals to deal 1 instances of Overlimit Damage to the corresponding element, significantly reducing the enemy's Posture Gauge. Activation continues even after switching characters.

[Flash Strike] Water-elemental damage equal to 30% of Attack.

【Jump Attack】Deals 72% of Attack as Water damage.

Effects & CategoriesConditions & TargetsMultipliers & Values
Normal attackWater / Based on Attack / Up to a total of 4 levels323%
Heavy StrikeWater / Based on Attack96%
Heavy Strike - Form 2Water / Hold after Normal Attack level 2 / Gather enemies144%
Star Decision Energy AcquisitionYourself / Enhanced Heavy Attack Form 23
Toughness IncreaseSelf / During charge of Heavy Attack Form 31 Stage
Heavy Strike form 3, stage 1Water / Hold after Normal Attack levels 3 and 4 / Maximum96%
Heavy Strike form 3, stage 2Water / Attack-based / Maximum144%
Heavy Strike form 3, stage 3Water / Max / Water and Wood seals 2 to Overlimit 1 times, significantly reducing Stance240%
Flash StrikeWater / Based on Attack30%
Jump AttackWater / Based on Attack72%
Lv.4

Normal attack deals up to 4 hits, with a total of up to 350% Water damage based on Attack. Holding the button after the 2-th hit evolves into Heavy Attack Form 2. Holding the button after the 3-th and 4-th hits evolves into Form 3.

[Heavy Strike] Deals 104% Water damage based on Attack. In the 2 form, gathers enemies to deal 156% Water damage and gain 3 Star Decision Energy. In the 3 form, the Toughness effect during charge increases by 1 stages; at each of the 3 charge levels, deals up to 104% / 156% / 260% Water damage respectively. The final stage consumes 2 Water or Wood seals to deal 1 instances of Overlimit Damage to the corresponding element, significantly reducing the enemy's Posture Gauge. Activation continues even after switching characters.

[Flash Strike] Water-elemental damage equal to 33% of Attack.

【Jump Attack】Deals 78% of Attack as Water damage.

Effects & CategoriesConditions & TargetsMultipliers & Values
Normal attackWater / Based on Attack / Up to a total of 4 levels350%
Heavy StrikeWater / Based on Attack104%
Heavy Strike - Form 2Water / Hold after Normal Attack level 2 / Gather enemies156%
Star Decision Energy AcquisitionYourself / Enhanced Heavy Attack Form 23
Toughness IncreaseSelf / During charge of Heavy Attack Form 31 Stage
Heavy Strike form 3, stage 1Water / Hold after Normal Attack levels 3 and 4 / Maximum104%
Heavy Strike form 3, stage 2Water / Attack-based / Maximum156%
Heavy Strike form 3, stage 3Water / Max / Water and Wood seals 2 to Overlimit 1 times, significantly reducing Stance260%
Flash StrikeWater / Based on Attack33%
Jump AttackWater / Based on Attack78%
Lv.5

Normal attack deals up to 4 hits, with a total of up to 377% Water damage based on Attack. Holding the button after the 2-th hit evolves into Heavy Attack Form 2. Holding the button after the 3-th and 4-th hits evolves into Form 3.

[Heavy Strike] Deals 112% Water damage based on Attack. In the 2 form, gathers enemies to deal 168% Water damage and gain 3 Star Decision Energy. In the 3 form, the Toughness effect during charge increases by 1 stages; at each of the 3 charge levels, deals up to 112% / 168% / 280% Water damage respectively. The final stage consumes 2 Water or Wood seals to deal 1 instances of Overlimit Damage to the corresponding element, significantly reducing the enemy's Posture Gauge. Activation continues even after switching characters.

[Flash Strike] Water-elemental damage equal to 35% of Attack.

【Jump Attack】Deals 84% of Attack as Water damage.

Effects & CategoriesConditions & TargetsMultipliers & Values
Normal attackWater / Based on Attack / Up to a total of 4 levels377%
Heavy StrikeWater / Based on Attack112%
Heavy Strike - Form 2Water / Hold after Normal Attack level 2 / Gather enemies168%
Star Decision Energy AcquisitionYourself / Enhanced Heavy Attack Form 23
Toughness IncreaseSelf / During charge of Heavy Attack Form 31 Stage
Heavy Strike form 3, stage 1Water / Hold after Normal Attack levels 3 and 4 / Maximum112%
Heavy Strike form 3, stage 2Water / Attack-based / Maximum168%
Heavy Strike form 3, stage 3Water / Max / Water and Wood seals 2 to Overlimit 1 times, significantly reducing Stance280%
Flash StrikeWater / Based on Attack35%
Jump AttackWater / Based on Attack84%
Lv.6

Normal attack deals up to 4 hits, with a total of up to 404% Water damage based on Attack. Holding the button after the 2-th hit evolves into Heavy Attack Form 2. Holding the button after the 3-th and 4-th hits evolves into Form 3.

[Heavy Strike] Deals 120% Water damage based on Attack. In the 2 form, gathers enemies to deal 180% Water damage and gain 3 Star Decision Energy. In the 3 form, the Toughness effect during charge increases by 1 stages; at each of the 3 charge levels, deals up to 120% / 180% / 300% Water damage respectively. The final stage consumes 2 Water or Wood seals to deal 1 instances of Overlimit Damage to the corresponding element, significantly reducing the enemy's Posture Gauge. Activation continues even after switching characters.

[Flash Strike] Water-elemental damage equal to 38% of Attack.

【Jump Attack】Deals 90% of Attack as Water damage.

Effects & CategoriesConditions & TargetsMultipliers & Values
Normal attackWater / Based on Attack / Up to a total of 4 levels404%
Heavy StrikeWater / Based on Attack120%
Heavy Strike - Form 2Water / Hold after Normal Attack level 2 / Gather enemies180%
Star Decision Energy AcquisitionYourself / Enhanced Heavy Attack Form 23
Toughness IncreaseSelf / During charge of Heavy Attack Form 31 Stage
Heavy Strike form 3, stage 1Water / Hold after Normal Attack levels 3 and 4 / Maximum120%
Heavy Strike form 3, stage 2Water / Attack-based / Maximum180%
Heavy Strike form 3, stage 3Water / Max / Water and Wood seals 2 to Overlimit 1 times, significantly reducing Stance300%
Flash StrikeWater / Based on Attack38%
Jump AttackWater / Based on Attack90%
Lv.7

Normal attack deals up to 4 hits, with a total of up to 430% Water damage based on Attack. Holding the button after the 2-th hit evolves into Heavy Attack Form 2. Holding the button after the 3-th and 4-th hits evolves into Form 3.

[Heavy Strike] Deals 128% Water damage based on Attack. In the 2 form, gathers enemies to deal 192% Water damage and gain 3 Star Decision Energy. In the 3 form, the Toughness effect during charge increases by 1 stages; at each of the 3 charge levels, deals up to 128% / 192% / 320% Water damage respectively. The final stage consumes 2 Water or Wood seals to deal 1 instances of Overlimit Damage to the corresponding element, significantly reducing the enemy's Posture Gauge. Activation continues even after switching characters.

[Flash Strike] Water-elemental damage equal to 40% of Attack.

【Jump Attack】Deals 96% of Attack as Water damage.

Effects & CategoriesConditions & TargetsMultipliers & Values
Normal attackWater / Based on Attack / Up to a total of 4 levels430%
Heavy StrikeWater / Based on Attack128%
Heavy Strike - Form 2Water / Hold after Normal Attack level 2 / Gather enemies192%
Star Decision Energy AcquisitionYourself / Enhanced Heavy Attack Form 23
Toughness IncreaseSelf / During charge of Heavy Attack Form 31 Stage
Heavy Strike form 3, stage 1Water / Hold after Normal Attack levels 3 and 4 / Maximum128%
Heavy Strike form 3, stage 2Water / Attack-based / Maximum192%
Heavy Strike form 3, stage 3Water / Max / Water and Wood seals 2 to Overlimit 1 times, significantly reducing Stance320%
Flash StrikeWater / Based on Attack40%
Jump AttackWater / Based on Attack96%
Lv.8

Normal attack deals up to 4 hits, with a total of up to 457% Water damage based on Attack. Holding the button after the 2-th hit evolves into Heavy Attack Form 2. Holding the button after the 3-th and 4-th hits evolves into Form 3.

[Heavy Strike] Deals 136% Water damage based on Attack. In the 2 form, gathers enemies to deal 204% Water damage and gain 3 Star Decision Energy. In the 3 form, the Toughness effect during charge increases by 1 stages; at each of the 3 charge levels, deals up to 136% / 204% / 340% Water damage respectively. The final stage consumes 2 Water or Wood seals to deal 1 instances of Overlimit Damage to the corresponding element, significantly reducing the enemy's Posture Gauge. Activation continues even after switching characters.

[Flash Strike] Water-elemental damage equal to 43% of Attack.

【Jump Attack】Deals 102% of Attack as Water damage.

Effects & CategoriesConditions & TargetsMultipliers & Values
Normal attackWater / Based on Attack / Up to a total of 4 levels457%
Heavy StrikeWater / Based on Attack136%
Heavy Strike - Form 2Water / Hold after Normal Attack level 2 / Gather enemies204%
Star Decision Energy AcquisitionYourself / Enhanced Heavy Attack Form 23
Toughness IncreaseSelf / During charge of Heavy Attack Form 31 Stage
Heavy Strike form 3, stage 1Water / Hold after Normal Attack levels 3 and 4 / Maximum136%
Heavy Strike form 3, stage 2Water / Attack-based / Maximum204%
Heavy Strike form 3, stage 3Water / Max / Water and Wood seals 2 to Overlimit 1 times, significantly reducing Stance340%
Flash StrikeWater / Based on Attack43%
Jump AttackWater / Based on Attack102%
Lv.9

Normal attack deals up to 4 hits, with a total of up to 484% Water damage based on Attack. Holding the button after the 2-th hit evolves into Heavy Attack Form 2. Holding the button after the 3-th and 4-th hits evolves into Form 3.

[Heavy Strike] Deals 144% Water damage based on Attack. In the 2 form, gathers enemies to deal 216% Water damage and gain 3 Star Decision Energy. In the 3 form, the Toughness effect during charge increases by 1 stages; at each of the 3 charge levels, deals up to 144% / 216% / 360% Water damage respectively. The final stage consumes 2 Water or Wood seals to deal 1 instances of Overlimit Damage to the corresponding element, significantly reducing the enemy's Posture Gauge. Activation continues even after switching characters.

[Flash Strike] Water-elemental damage equal to 45% of Attack.

【Jump Attack】Deals 108% of Attack as Water damage.

Effects & CategoriesConditions & TargetsMultipliers & Values
Normal attackWater / Based on Attack / Up to a total of 4 levels484%
Heavy StrikeWater / Based on Attack144%
Heavy Strike - Form 2Water / Hold after Normal Attack level 2 / Gather enemies216%
Star Decision Energy AcquisitionYourself / Enhanced Heavy Attack Form 23
Toughness IncreaseSelf / During charge of Heavy Attack Form 31 Stage
Heavy Strike form 3, stage 1Water / Hold after Normal Attack levels 3 and 4 / Maximum144%
Heavy Strike form 3, stage 2Water / Attack-based / Maximum216%
Heavy Strike form 3, stage 3Water / Max / Water and Wood seals 2 to Overlimit 1 times, significantly reducing Stance360%
Flash StrikeWater / Based on Attack45%
Jump AttackWater / Based on Attack108%
Lv.10

Normal attack deals up to 4 hits, with a total of up to 511% Water damage based on Attack. Holding the button after the 2-th hit evolves into Heavy Attack Form 2. Holding the button after the 3-th and 4-th hits evolves into Form 3.

[Heavy Strike] Deals 152% Water damage based on Attack. In the 2 form, gathers enemies to deal 228% Water damage and gain 3 Star Decision Energy. In the 3 form, the Toughness effect during charge increases by 1 stages; at each of the 3 charge levels, deals up to 152% / 228% / 380% Water damage respectively. The final stage consumes 2 Water or Wood seals to deal 1 instances of Overlimit Damage to the corresponding element, significantly reducing the enemy's Posture Gauge. Activation continues even after switching characters.

[Flash Strike] Water-elemental damage equal to 48% of Attack.

【Jump Attack】Deals 114% of Attack as Water damage.

Effects & CategoriesConditions & TargetsMultipliers & Values
Normal attackWater / Based on Attack / Up to a total of 4 levels511%
Heavy StrikeWater / Based on Attack152%
Heavy Strike - Form 2Water / Hold after Normal Attack level 2 / Gather enemies228%
Star Decision Energy AcquisitionYourself / Enhanced Heavy Attack Form 23
Toughness IncreaseSelf / During charge of Heavy Attack Form 31 Stage
Heavy Strike form 3, stage 1Water / Hold after Normal Attack levels 3 and 4 / Maximum152%
Heavy Strike form 3, stage 2Water / Attack-based / Maximum228%
Heavy Strike form 3, stage 3Water / Max / Water and Wood seals 2 to Overlimit 1 times, significantly reducing Stance380%
Flash StrikeWater / Based on Attack48%
Jump AttackWater / Based on Attack114%
Lv.11

Normal attack deals up to 4 hits, with a total of up to 538% Water damage based on Attack. Holding the button after the 2-th hit evolves into Heavy Attack Form 2. Holding the button after the 3-th and 4-th hits evolves into Form 3.

[Heavy Strike] Deals 160% Water damage based on Attack. In the 2 form, gathers enemies to deal 240% Water damage and gain 3 Star Decision Energy. In the 3 form, the Toughness effect during charge increases by 1 stages; at each of the 3 charge levels, deals up to 160% / 240% / 400% Water damage respectively. The final stage consumes 2 Water or Wood seals to deal 1 instances of Overlimit Damage to the corresponding element, significantly reducing the enemy's Posture Gauge. Activation continues even after switching characters.

[Flash Strike] Water-elemental damage equal to 50% of Attack.

【Jump Attack】Deals 120% of Attack as Water damage.

Effects & CategoriesConditions & TargetsMultipliers & Values
Normal attackWater / Based on Attack / Up to a total of 4 levels538%
Heavy StrikeWater / Based on Attack160%
Heavy Strike - Form 2Water / Hold after Normal Attack level 2 / Gather enemies240%
Star Decision Energy AcquisitionYourself / Enhanced Heavy Attack Form 23
Toughness IncreaseSelf / During charge of Heavy Attack Form 31 Stage
Heavy Strike form 3, stage 1Water / Hold after Normal Attack levels 3 and 4 / Maximum160%
Heavy Strike form 3, stage 2Water / Attack-based / Maximum240%
Heavy Strike form 3, stage 3Water / Max / Water and Wood seals 2 to Overlimit 1 times, significantly reducing Stance400%
Flash StrikeWater / Based on Attack50%
Jump AttackWater / Based on Attack120%
Lv.12

Normal attack deals up to 4 hits, with a total of up to 565% Water damage based on Attack. Holding the button after the 2-th hit evolves into Heavy Attack Form 2. Holding the button after the 3-th and 4-th hits evolves into Form 3.

[Heavy Strike] Deals 168% Water damage based on Attack. In the 2 form, gathers enemies to deal 252% Water damage and gain 3 Star Decision Energy. In the 3 form, the Toughness effect during charge increases by 1 stages; at each of the 3 charge levels, deals up to 168% / 252% / 420% Water damage respectively. The final stage consumes 2 Water or Wood seals to deal 1 instances of Overlimit Damage to the corresponding element, significantly reducing the enemy's Posture Gauge. Activation continues even after switching characters.

[Flash Strike] Water-elemental damage equal to 53% of Attack.

【Jump Attack】Deals 126% of Attack as Water damage.

Effects & CategoriesConditions & TargetsMultipliers & Values
Normal attackWater / Based on Attack / Up to a total of 4 levels565%
Heavy StrikeWater / Based on Attack168%
Heavy Strike - Form 2Water / Hold after Normal Attack level 2 / Gather enemies252%
Star Decision Energy AcquisitionYourself / Enhanced Heavy Attack Form 23
Toughness IncreaseSelf / During charge of Heavy Attack Form 31 Stage
Heavy Strike form 3, stage 1Water / Hold after Normal Attack levels 3 and 4 / Maximum168%
Heavy Strike form 3, stage 2Water / Attack-based / Maximum252%
Heavy Strike form 3, stage 3Water / Max / Water and Wood seals 2 to Overlimit 1 times, significantly reducing Stance420%
Flash StrikeWater / Based on Attack53%
Jump AttackWater / Based on Attack126%
Resonance Skill: Abi Rush
Lv.1

【Resonance Skill】Deals 180% Attack Water damage and gains 2 Water Seals. Gains 5 Star Decision Energy when all attacks land. Using a Heavy Attack within a certain time after use evolves into Form 2. Activation continues even if switched out.

[Star Fusion Shot] Deals Water-elemental damage equal to 20% of Attack.

Cooldown: 24 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Resonance SkillWater / Attack-based / Can derive to Heavy Attack Form 2 after use180%
Star Decision Energy AcquisitionSelf / All attacks of Star Call hit5
Star Fusion StrikeWater / Based on Attack20%
Lv.2

【Resonance Skill】Deals 198% Attack Water damage and gains 2 Water Seals. Gains 5 Star Decision Energy when all attacks land. Using a Heavy Attack within a certain time after use evolves into Form 2. Activation continues even if switched out.

[Star Fusion Shot] Deals Water-elemental damage equal to 22% of Attack.

Cooldown: 24 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Resonance SkillWater / Attack-based / Can derive to Heavy Attack Form 2 after use198%
Star Decision Energy AcquisitionSelf / All attacks of Star Call hit5
Star Fusion StrikeWater / Based on Attack22%
Lv.3

【Resonance Skill】Deals 216% Attack Water damage and gains 2 Water Seals. Gains 5 Star Decision Energy when all attacks land. Using a Heavy Attack within a certain time after use evolves into Form 2. Activation continues even if switched out.

[Star Fusion Shot] Deals Water-elemental damage equal to 24% of Attack.

Cooldown: 24 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Resonance SkillWater / Attack-based / Can derive to Heavy Attack Form 2 after use216%
Star Decision Energy AcquisitionSelf / All attacks of Star Call hit5
Star Fusion StrikeWater / Based on Attack24%
Lv.4

【Resonance Skill】Deals 234% Attack Water damage and gains 2 Water Seals. Gains 5 Star Decision Energy when all attacks land. Using a Heavy Attack within a certain time after use evolves into Form 2. Activation continues even if switched out.

[Star Fusion Shot] Deals Water-elemental damage equal to 26% of Attack.

Cooldown: 24 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Resonance SkillWater / Attack-based / Can derive to Heavy Attack Form 2 after use234%
Star Decision Energy AcquisitionSelf / All attacks of Star Call hit5
Star Fusion StrikeWater / Based on Attack26%
Lv.5

【Resonance Skill】Deals 252% Attack Water damage and gains 2 Water Seals. Gains 5 Star Decision Energy when all attacks land. Using a Heavy Attack within a certain time after use evolves into Form 2. Activation continues even if switched out.

[Star Fusion Shot] Deals Water-elemental damage equal to 28% of Attack.

Cooldown: 24 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Resonance SkillWater / Attack-based / Can derive to Heavy Attack Form 2 after use252%
Star Decision Energy AcquisitionSelf / All attacks of Star Call hit5
Star Fusion StrikeWater / Based on Attack28%
Lv.6

【Resonance Skill】Deals 270% Attack Water damage and gains 2 Water Seals. Gains 5 Star Decision Energy when all attacks land. Using a Heavy Attack within a certain time after use evolves into Form 2. Activation continues even if switched out.

[Star Fusion Shot] Deals Water-elemental damage equal to 30% of Attack.

Cooldown: 24 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Resonance SkillWater / Attack-based / Can derive to Heavy Attack Form 2 after use270%
Star Decision Energy AcquisitionSelf / All attacks of Star Call hit5
Star Fusion StrikeWater / Based on Attack30%
Lv.7

【Resonance Skill】Deals 288% Attack Water damage and gains 2 Water Seals. Gains 5 Star Decision Energy when all attacks land. Using a Heavy Attack within a certain time after use evolves into Form 2. Activation continues even if switched out.

[Star Fusion Shot] Deals Water-elemental damage equal to 32% of Attack.

Cooldown: 24 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Resonance SkillWater / Attack-based / Can derive to Heavy Attack Form 2 after use288%
Star Decision Energy AcquisitionSelf / All attacks of Star Call hit5
Star Fusion StrikeWater / Based on Attack32%
Lv.8

【Resonance Skill】Deals 306% Attack Water damage and gains 2 Water Seals. Gains 5 Star Decision Energy when all attacks land. Using a Heavy Attack within a certain time after use evolves into Form 2. Activation continues even if switched out.

[Star Fusion Shot] Deals Water-elemental damage equal to 34% of Attack.

Cooldown: 24 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Resonance SkillWater / Attack-based / Can derive to Heavy Attack Form 2 after use306%
Star Decision Energy AcquisitionSelf / All attacks of Star Call hit5
Star Fusion StrikeWater / Based on Attack34%
Lv.9

【Resonance Skill】Deals 324% Attack Water damage and gains 2 Water Seals. Gains 5 Star Decision Energy when all attacks land. Using a Heavy Attack within a certain time after use evolves into Form 2. Activation continues even if switched out.

[Star Fusion Shot] Deals Water-elemental damage equal to 36% of Attack.

Cooldown: 24 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Resonance SkillWater / Attack-based / Can derive to Heavy Attack Form 2 after use324%
Star Decision Energy AcquisitionSelf / All attacks of Star Call hit5
Star Fusion StrikeWater / Based on Attack36%
Lv.10

【Resonance Skill】Deals 342% Attack Water damage and gains 2 Water Seals. Gains 5 Star Decision Energy when all attacks land. Using a Heavy Attack within a certain time after use evolves into Form 2. Activation continues even if switched out.

[Star Fusion Shot] Deals Water-elemental damage equal to 38% of Attack.

Cooldown: 24 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Resonance SkillWater / Attack-based / Can derive to Heavy Attack Form 2 after use342%
Star Decision Energy AcquisitionSelf / All attacks of Star Call hit5
Star Fusion StrikeWater / Based on Attack38%
Lv.11

【Resonance Skill】Deals 360% Attack Water damage and gains 2 Water Seals. Gains 5 Star Decision Energy when all attacks land. Using a Heavy Attack within a certain time after use evolves into Form 2. Activation continues even if switched out.

[Star Fusion Shot] Deals Water-elemental damage equal to 40% of Attack.

Cooldown: 24 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Resonance SkillWater / Attack-based / Can derive to Heavy Attack Form 2 after use360%
Star Decision Energy AcquisitionSelf / All attacks of Star Call hit5
Star Fusion StrikeWater / Based on Attack40%
Lv.12

【Resonance Skill】Deals 378% Attack Water damage and gains 2 Water Seals. Gains 5 Star Decision Energy when all attacks land. Using a Heavy Attack within a certain time after use evolves into Form 2. Activation continues even if switched out.

[Star Fusion Shot] Deals Water-elemental damage equal to 42% of Attack.

Cooldown: 24 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Resonance SkillWater / Attack-based / Can derive to Heavy Attack Form 2 after use378%
Star Decision Energy AcquisitionSelf / All attacks of Star Call hit5
Star Fusion StrikeWater / Based on Attack42%
Resonance Skill: Dragon's Breath
Lv.1

[Star Decisive Shot] Deals Water-elemental damage equal to 900% of Attack. Consumes up to 2 Water or Wood Seals to deal 1 instances of Overlimit Damage against the corresponding element, significantly reducing enemy stance gauge. Upon hit, reduces enemy Defense by 10% for 20 seconds. Can move in a small area while active.

Energy Cost: 100

Effects & CategoriesConditions & TargetsMultipliers & Values
Ultimate SkillWater / Attack-based / Consumes max 2 Seals for Overlimit 1 times, greatly reducing stance900%
Defense reductionEnemy / Upon Ultimate Skill Hit / 20 seconds10%
Lv.2

[Star Decisive Shot] Deals Water-elemental damage equal to 990% of Attack. Consumes up to 2 Water or Wood Seals to deal 1 instances of Overlimit Damage against the corresponding element, significantly reducing enemy stance gauge. Upon hit, reduces enemy Defense by 11% for 20 seconds. Can move in a small area while active.

Energy Cost: 100

Effects & CategoriesConditions & TargetsMultipliers & Values
Ultimate SkillWater / Attack-based / Consumes max 2 Seals for Overlimit 1 times, greatly reducing stance990%
Defense reductionEnemy / Upon Ultimate Skill Hit / 20 seconds11%
Lv.3

[Star Decisive Shot] Deals Water-elemental damage equal to 1080% of Attack. Consumes up to 2 Water or Wood Seals to deal 1 instances of Overlimit Damage against the corresponding element, significantly reducing enemy stance gauge. Upon hit, reduces enemy Defense by 12% for 20 seconds. Can move in a small area while active.

Energy Cost: 100

Effects & CategoriesConditions & TargetsMultipliers & Values
Ultimate SkillWater / Attack-based / Consumes max 2 Seals for Overlimit 1 times, greatly reducing stance1080%
Defense reductionEnemy / Upon Ultimate Skill Hit / 20 seconds12%
Lv.4

[Star Decisive Shot] Deals Water-elemental damage equal to 1170% of Attack. Consumes up to 2 Water or Wood Seals to deal 1 instances of Overlimit Damage against the corresponding element, significantly reducing enemy stance gauge. Upon hit, reduces enemy Defense by 13% for 20 seconds. Can move in a small area while active.

Energy Cost: 100

Effects & CategoriesConditions & TargetsMultipliers & Values
Ultimate SkillWater / Attack-based / Consumes max 2 Seals for Overlimit 1 times, greatly reducing stance1170%
Defense reductionEnemy / Upon Ultimate Skill Hit / 20 seconds13%
Lv.5

[Star Decisive Shot] Deals Water-elemental damage equal to 1260% of Attack. Consumes up to 2 Water or Wood Seals to deal 1 instances of Overlimit Damage against the corresponding element, significantly reducing enemy stance gauge. Upon hit, reduces enemy Defense by 14% for 20 seconds. Can move in a small area while active.

Energy Cost: 100

Effects & CategoriesConditions & TargetsMultipliers & Values
Ultimate SkillWater / Attack-based / Consumes max 2 Seals for Overlimit 1 times, greatly reducing stance1260%
Defense reductionEnemy / Upon Ultimate Skill Hit / 20 seconds14%
Lv.6

[Star Decisive Shot] Deals Water-elemental damage equal to 1350% of Attack. Consumes up to 2 Water or Wood Seals to deal 1 instances of Overlimit Damage against the corresponding element, significantly reducing enemy stance gauge. Upon hit, reduces enemy Defense by 15% for 20 seconds. Can move in a small area while active.

Energy Cost: 100

Effects & CategoriesConditions & TargetsMultipliers & Values
Ultimate SkillWater / Attack-based / Consumes max 2 Seals for Overlimit 1 times, greatly reducing stance1350%
Defense reductionEnemy / Upon Ultimate Skill Hit / 20 seconds15%
Lv.7

[Star Decisive Shot] Deals Water-elemental damage equal to 1440% of Attack. Consumes up to 2 Water or Wood Seals to deal 1 instances of Overlimit Damage against the corresponding element, significantly reducing enemy stance gauge. Upon hit, reduces enemy Defense by 16% for 20 seconds. Can move in a small area while active.

Energy Cost: 100

Effects & CategoriesConditions & TargetsMultipliers & Values
Ultimate SkillWater / Attack-based / Consumes max 2 Seals for Overlimit 1 times, greatly reducing stance1440%
Defense reductionEnemy / Upon Ultimate Skill Hit / 20 seconds16%
Lv.8

[Star Decisive Shot] Deals Water-elemental damage equal to 1530% of Attack. Consumes up to 2 Water or Wood Seals to deal 1 instances of Overlimit Damage against the corresponding element, significantly reducing enemy stance gauge. Upon hit, reduces enemy Defense by 17% for 20 seconds. Can move in a small area while active.

Energy Cost: 100

Effects & CategoriesConditions & TargetsMultipliers & Values
Ultimate SkillWater / Attack-based / Consumes max 2 Seals for Overlimit 1 times, greatly reducing stance1530%
Defense reductionEnemy / Upon Ultimate Skill Hit / 20 seconds17%
Lv.9

[Star Decisive Shot] Deals Water-elemental damage equal to 1620% of Attack. Consumes up to 2 Water or Wood Seals to deal 1 instances of Overlimit Damage against the corresponding element, significantly reducing enemy stance gauge. Upon hit, reduces enemy Defense by 18% for 20 seconds. Can move in a small area while active.

Energy Cost: 100

Effects & CategoriesConditions & TargetsMultipliers & Values
Ultimate SkillWater / Attack-based / Consumes max 2 Seals for Overlimit 1 times, greatly reducing stance1620%
Defense reductionEnemy / Upon Ultimate Skill Hit / 20 seconds18%
Lv.10

[Star Decisive Shot] Deals Water-elemental damage equal to 1710% of Attack. Consumes up to 2 Water or Wood Seals to deal 1 instances of Overlimit Damage against the corresponding element, significantly reducing enemy stance gauge. Upon hit, reduces enemy Defense by 19% for 20 seconds. Can move in a small area while active.

Energy Cost: 100

Effects & CategoriesConditions & TargetsMultipliers & Values
Ultimate SkillWater / Attack-based / Consumes max 2 Seals for Overlimit 1 times, greatly reducing stance1710%
Defense reductionEnemy / Upon Ultimate Skill Hit / 20 seconds19%
Lv.11

[Star Decisive Shot] Deals Water-elemental damage equal to 1800% of Attack. Consumes up to 2 Water or Wood Seals to deal 1 instances of Overlimit Damage against the corresponding element, significantly reducing enemy stance gauge. Upon hit, reduces enemy Defense by 20% for 20 seconds. Can move in a small area while active.

Energy Cost: 100

Effects & CategoriesConditions & TargetsMultipliers & Values
Ultimate SkillWater / Attack-based / Consumes max 2 Seals for Overlimit 1 times, greatly reducing stance1800%
Defense reductionEnemy / Upon Ultimate Skill Hit / 20 seconds20%
Lv.12

[Star Decisive Shot] Deals Water-elemental damage equal to 1890% of Attack. Consumes up to 2 Water or Wood Seals to deal 1 instances of Overlimit Damage against the corresponding element, significantly reducing enemy stance gauge. Upon hit, reduces enemy Defense by 21% for 20 seconds. Can move in a small area while active.

Energy Cost: 100

Effects & CategoriesConditions & TargetsMultipliers & Values
Ultimate SkillWater / Attack-based / Consumes max 2 Seals for Overlimit 1 times, greatly reducing stance1890%
Defense reductionEnemy / Upon Ultimate Skill Hit / 20 seconds21%
Star Skill: Abi Roar
Lv.1

【Star Companion Skill】Activates upon entering the field. Deals 125% Attack Water damage. Holding down after use evolves into a special Heavy Attack.

[Ultimate Counterattack] Water-elemental damage equal to 55% of Attack.

[Perfect Guard] Blocks current enemy attack, counterattacks with Water attribute damage equal to 120% of Attack. Long press after this evolves into Special Heavy Strike.

Cooldown: 24 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Assist SkillWater / Attack Power Basis / On Entry / Hold for Special Heavy Strike125%
Ultimate CounterattackWater / Based on Attack55%
Counterattack from Perfect GuardWater / Attack-based / Hold for special Heavy Attack120%
Lv.2

【Star Companion Skill】Activates upon entering the field. Deals 138% Attack Water damage. Holding down after use evolves into a special Heavy Attack.

[Ultimate Counterattack] Water-elemental damage equal to 61% of Attack.

[Perfect Guard] Blocks current enemy attack, counterattacks with Water attribute damage equal to 132% of Attack. Long press after this evolves into Special Heavy Strike.

Cooldown: 24 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Assist SkillWater / Attack Power Basis / On Entry / Hold for Special Heavy Strike138%
Ultimate CounterattackWater / Based on Attack61%
Counterattack from Perfect GuardWater / Attack-based / Hold for special Heavy Attack132%
Lv.3

【Star Companion Skill】Activates upon entering the field. Deals 150% Attack Water damage. Holding down after use evolves into a special Heavy Attack.

[Ultimate Counterattack] Water-elemental damage equal to 66% of Attack.

[Perfect Guard] Blocks current enemy attack, counterattacks with Water attribute damage equal to 144% of Attack. Long press after this evolves into Special Heavy Strike.

Cooldown: 24 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Assist SkillWater / Attack Power Basis / On Entry / Hold for Special Heavy Strike150%
Ultimate CounterattackWater / Based on Attack66%
Counterattack from Perfect GuardWater / Attack-based / Hold for special Heavy Attack144%
Lv.4

【Star Companion Skill】Activates upon entering the field. Deals 163% Attack Water damage. Holding down after use evolves into a special Heavy Attack.

[Ultimate Counterattack] Water-elemental damage equal to 72% of Attack.

[Perfect Guard] Blocks current enemy attack, counterattacks with Water attribute damage equal to 156% of Attack. Long press after this evolves into Special Heavy Strike.

Cooldown: 24 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Assist SkillWater / Attack Power Basis / On Entry / Hold for Special Heavy Strike163%
Ultimate CounterattackWater / Based on Attack72%
Counterattack from Perfect GuardWater / Attack-based / Hold for special Heavy Attack156%
Lv.5

【Star Companion Skill】Activates upon entering the field. Deals 175% Attack Water damage. Holding down after use evolves into a special Heavy Attack.

[Ultimate Counterattack] Water-elemental damage equal to 77% of Attack.

[Perfect Guard] Blocks current enemy attack, counterattacks with Water attribute damage equal to 168% of Attack. Long press after this evolves into Special Heavy Strike.

Cooldown: 24 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Assist SkillWater / Attack Power Basis / On Entry / Hold for Special Heavy Strike175%
Ultimate CounterattackWater / Based on Attack77%
Counterattack from Perfect GuardWater / Attack-based / Hold for special Heavy Attack168%
Lv.6

【Star Companion Skill】Activates upon entering the field. Deals 188% Attack Water damage. Holding down after use evolves into a special Heavy Attack.

[Ultimate Counterattack] Water-elemental damage equal to 83% of Attack.

[Perfect Guard] Blocks current enemy attack, counterattacks with Water attribute damage equal to 180% of Attack. Long press after this evolves into Special Heavy Strike.

Cooldown: 24 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Assist SkillWater / Attack Power Basis / On Entry / Hold for Special Heavy Strike188%
Ultimate CounterattackWater / Based on Attack83%
Counterattack from Perfect GuardWater / Attack-based / Hold for special Heavy Attack180%
Lv.7

【Star Companion Skill】Activates upon entering the field. Deals 200% Attack Water damage. Holding down after use evolves into a special Heavy Attack.

[Ultimate Counterattack] Water-elemental damage equal to 88% of Attack.

[Perfect Guard] Blocks current enemy attack, counterattacks with Water attribute damage equal to 192% of Attack. Long press after this evolves into Special Heavy Strike.

Cooldown: 24 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Assist SkillWater / Attack Power Basis / On Entry / Hold for Special Heavy Strike200%
Ultimate CounterattackWater / Based on Attack88%
Counterattack from Perfect GuardWater / Attack-based / Hold for special Heavy Attack192%
Lv.8

【Star Companion Skill】Activates upon entering the field. Deals 213% Attack Water damage. Holding down after use evolves into a special Heavy Attack.

[Ultimate Counterattack] Water-elemental damage equal to 94% of Attack.

[Perfect Guard] Blocks current enemy attack, counterattacks with Water attribute damage equal to 204% of Attack. Long press after this evolves into Special Heavy Strike.

Cooldown: 24 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Assist SkillWater / Attack Power Basis / On Entry / Hold for Special Heavy Strike213%
Ultimate CounterattackWater / Based on Attack94%
Counterattack from Perfect GuardWater / Attack-based / Hold for special Heavy Attack204%
Lv.9

【Star Companion Skill】Activates upon entering the field. Deals 225% Attack Water damage. Holding down after use evolves into a special Heavy Attack.

[Ultimate Counterattack] Water-elemental damage equal to 99% of Attack.

[Perfect Guard] Blocks current enemy attack, counterattacks with Water attribute damage equal to 216% of Attack. Long press after this evolves into Special Heavy Strike.

Cooldown: 24 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Assist SkillWater / Attack Power Basis / On Entry / Hold for Special Heavy Strike225%
Ultimate CounterattackWater / Based on Attack99%
Counterattack from Perfect GuardWater / Attack-based / Hold for special Heavy Attack216%
Lv.10

【Star Companion Skill】Activates upon entering the field. Deals 238% Attack Water damage. Holding down after use evolves into a special Heavy Attack.

[Ultimate Counterattack] Water-elemental damage equal to 105% of Attack.

[Perfect Guard] Blocks current enemy attack, counterattacks with Water attribute damage equal to 228% of Attack. Long press after this evolves into Special Heavy Strike.

Cooldown: 24 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Assist SkillWater / Attack Power Basis / On Entry / Hold for Special Heavy Strike238%
Ultimate CounterattackWater / Based on Attack105%
Counterattack from Perfect GuardWater / Attack-based / Hold for special Heavy Attack228%
Lv.11

【Star Companion Skill】Activates upon entering the field. Deals 250% Attack Water damage. Holding down after use evolves into a special Heavy Attack.

[Ultimate Counterattack] Water-elemental damage equal to 110% of Attack.

[Perfect Guard] Blocks current enemy attack, counterattacks with Water attribute damage equal to 240% of Attack. Long press after this evolves into Special Heavy Strike.

Cooldown: 24 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Assist SkillWater / Attack Power Basis / On Entry / Hold for Special Heavy Strike250%
Ultimate CounterattackWater / Based on Attack110%
Counterattack from Perfect GuardWater / Attack-based / Hold for special Heavy Attack240%
Lv.12

【Star Companion Skill】Activates upon entering the field. Deals 263% Attack Water damage. Holding down after use evolves into a special Heavy Attack.

[Ultimate Counterattack] Water-elemental damage equal to 116% of Attack.

[Perfect Guard] Blocks current enemy attack, counterattacks with Water attribute damage equal to 252% of Attack. Long press after this evolves into Special Heavy Strike.

Cooldown: 24 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Assist SkillWater / Attack Power Basis / On Entry / Hold for Special Heavy Strike263%
Ultimate CounterattackWater / Based on Attack116%
Counterattack from Perfect GuardWater / Attack-based / Hold for special Heavy Attack252%
Innate Effect: Spirit Dragon's Breath
Max

When Heavy Strike hits, efficiency in breaking enemy stance increases by 30% for 24 seconds.

Effects & CategoriesConditions & TargetsMultipliers & Values
Increased stance destruction efficiencyEnemy hit by Heavy Strike / 24 seconds30%

Duplicate upgrades

1 Duplicate UpgradeAfter activating Star Skill, your own Toughness effect increases by 1 stage, reducing damage taken by 80% for 8 seconds. Your own stance break efficiency increases by 20%.

After activating Star Skill, your own Toughness effect increases by 1 stage, reducing damage taken by 80% for 8 seconds. Your own stance break efficiency increases by 20%.

2 Duplicate UpgradeDealing Overlimit Damage shortens the Cooldown of Resonance Skill by 3 seconds and increases your own Damage Dealt by 12% (for 10 seconds). Activates up to 1 times every 15 seconds.

Dealing Overlimit Damage shortens the Cooldown of Resonance Skill by 3 seconds and increases your own Damage Dealt by 12% (for 10 seconds). Activates up to 1 times every 15 seconds.

3 Duplicate UpgradeAttack Power +50 / Break Power +60 / Stance-break Efficiency +8.0%
Attack
+50
Break Power
+60
Stance-break Efficiency
+8.0%
4 Duplicate UpgradeWhen attacks hit, you gain 15 Star Resonance Energy (up to 1 times per 20 seconds). The damage multiplier of Heavy Attacks increases by 10%.

When attacks hit, you gain 15 Star Resonance Energy (up to 1 times per 20 seconds). The damage multiplier of Heavy Attacks increases by 10%.

5 Duplicate UpgradeAttack Power +50 / Break Power +60 / Water Elemental Damage Amplification +8.0%
Attack
+50
Break Power
+60
Water Attribute Damage Amplification
+8.0%
6 Duplicate UpgradeActivating Heavy Strike or Ultimate Skill increases Heavy Strike damage for all allies by 18% (24 seconds).

Activating Heavy Strike or Ultimate Skill increases Heavy Strike damage for all allies by 18% (24 seconds).

Profile

Lost Lance

A young girl with a strong interest in food. Contrary to her youthful appearance, she hides power that overwhelms surrounding animals.

Affinity upgrades and rewards Lv.1〜10
Affection LevelRequired Experience ValueAbility AdditionReward
Lv.11,000Attack Power +6—
Lv.22,000—Uni ×20,000
Lv.33,000HP +55—
Lv.44,500—Clear Star Vein Crystal ×5
Lv.56,000Attack Power +6—
Lv.67,500—Uni ×60,000
Lv.79,000HP +55—
Lv.810,500—Pure Star Vein Crystal ×5
Lv.912,500Attack Power +6—
Lv.1016,000—Blue Ribbon ×1

Character Composition

Composition examples and positioning

Key Points of Operation

Prepare in this order and connect to main force attacks.

  1. AbbyReduce enemy stance
  2. ShallConcentrate Firepower

Prepare in order: Abi → Charla, then connect to main attack.

Key Points of Formation

Roles and Reasons for Adoption

  1. Stance Destruction

    Operate with Abii as the core of your team.

  2. Instant Burst Damage

    Concentrates firepower after enhancement or during stance destruction.

  3. Enhancement / Support

    Supports the entire team with enhancement, healing, and buffs.

Confirmation Scope

Candidates based on class and attribute combinations. We are currently verifying individual skill activation conditions and battle compatibility.

Under Verification

Key Points of Operation

Prepare in this order and connect to main force attacks.

  1. LilyAccumulate Harmony
  2. AbbyReduce enemy stance
  3. SymphoriaConcentrate Firepower

Move in the order of Lily → Abi → Synforia, concentrating attacks while breaking stance.

Key Points of Formation

Roles and Reasons for Adoption

  1. Stance Destruction

    Operate with Abii as the core of your team.

  2. Instant Burst Damage

    Concentrates firepower after enhancement or during stance destruction.

  3. Harmonization Supply

    Accumulate Harmony to create a situation where damage dealers can move freely.

Confirmation Scope

Candidates based on class and attribute combinations. We are currently verifying individual skill activation conditions and battle compatibility.

Under Verification

Star Bestowal · Threshold · Raising Material

Ascension Level 1Star Gifts 5 items
Star GiftsEnhancementRequired Materials
Starlight of the Beginning: YingHP +40Particle of the Earth Element ×12Uni ×1,000
Boastful Victory · FireflyAttack Power +8Particle of the Wood Element ×12Uni ×1,000
Heavenly Light Crystal: YingAttack Power +4Normal Attack +1Particle of the Fire Element ×12Uni ×1,000
Shadow of the Wolf God · FireflyDefense ++1Assist Skill +1Particle of the Water Element ×12Uni ×1,000
Fengyu and Arashi's Song: ShuoAttack Power +8Defense ++1HP +20Particle of the Dark Element ×20Uni ×2,000

Promotion to next stage

Character Lv.1 / World Difficulty 2

Uni ×4,000

Added stats after ascension: Attack Power +8 / Defense +2 / HP +40

Ascension Level 2Star Gifts 5 items
Star GiftsEnhancementRequired Materials
Wing that Clears the Sky · ShuoAttack Power +8Defense ++1Normal Attack +1Ice Element Particle ×20Uni ×2,000
Crystal of Heavenly Light · ShuoAttack Power +8HP +20Resonance Skill +1Particle of the Fire Element ×20Uni ×2,000
Golden Harvest: ShuoAttack Power +8HP +20Defense ++1Particle of the Water Element ×20Uni ×2,000
Fengyu and Arashi's Song: ShuoAttack Power +8Defense ++1HP +20Particle of the Dark Element ×20Uni ×2,000
Flower Crown: ShuoHP +40Defense ++1Attack Power +4Particle of the Thunder Element ×20Uni ×2,000

Promotion to next stage

Character Lv.1 / World Difficulty 2

Uni ×6,000

Added stats after ascension: Attack Power +8 / Defense +2 / HP +40

Ascension Level 3Star Gifts 5 items
Star GiftsEnhancementRequired Materials
Crystal of Heavenly Light · ShuoAttack Power +8HP +20Resonance Skill +1Particle of the Fire Element ×20Uni ×2,000
Echo of the Tide · ShuoHP +40Attack Power +4Assist Skill +1Particle of the Thunder Element ×20Uni ×2,000
Fengyu and Arashi's Song: ShuoAttack Power +8Defense ++1HP +20Particle of the Dark Element ×20Uni ×2,000
Flower Crown: ShuoHP +40Defense ++1Attack Power +4Particle of the Thunder Element ×20Uni ×2,000
Sky-Sundering Fierce Wings · ShuoAttack Power +8Defense ++1Ultimate Skill +1Particle of the Thunder Element ×10Particle of the Earth Element ×10Uni ×2,000

Promotion to next stage

Character Lv.1 / World Difficulty 2

Uni ×8,000

Added stats after ascension: Attack Power +8 / Defense +2 / HP +40

Ascension Level 4Star Gifts 5 items
Star GiftsEnhancementRequired Materials
Wing that Clears the Sky · ShuoAttack Power +8Defense ++1Normal Attack +1Ice Element Particle ×20Uni ×2,000
Echo of the Tide · ShuoHP +40Attack Power +4Assist Skill +1Particle of the Thunder Element ×20Uni ×2,000
Light to Calm Evil: HuiHP +40Defense ++2Attack Power +4Particle of the Wood Element ×40Uni ×3,000
Long River Spanning the Sky · HuiAttack Power +8Defense ++2HP +20Particle of the Earth Element ×40Uni ×3,000
Sharp Thorns of Horned Combat · HuiAttack Power +8HP +40Ultimate Skill +1Particle of the Wind Element ×20Particle of the Light Element ×20Uni ×3,000

Promotion to next stage

Character Lv.1 / World Difficulty 2

Uni ×10,000

Added stats after ascension: Attack Power +8 / Defense +2 / HP +40

Ascension Level 5Star Gifts 5 items
Star GiftsEnhancementRequired Materials
Wings That Cut the Sky · HuiAttack Power +8Defense ++2Normal Attack +1Particle of the Wood Element ×40Uni ×3,000
Crystal of Heavenly Light · HuiAttack Power +8HP +40Resonance Skill +1Particle of the Fire Element ×40Uni ×3,000
Wind Whispers and Storm Songs · HuiAttack Power +8HP +40Defense ++1Particle of the Fire Element ×40Uni ×3,000
Light to Calm Evil: HuiHP +40Defense ++2Attack Power +4Particle of the Wood Element ×40Uni ×3,000
Sky-Sundering Fierce Wings · HuiAttack Power +8Defense ++2Ultimate Skill +1Particle of the Thunder Element ×20Particle of the Earth Element ×20Uni ×3,000

Promotion to next stage

Character Lv.60 / World Difficulty 2

Uni ×15,000

Added stats after ascension: Attack Power +8 / Defense +2 / HP +40

Ascension Level 6Star Gifts 5 items
Star GiftsEnhancementRequired Materials
Echoes of the Tide · HuiHP +40Attack Power +8Assist Skill +1Particle of the Earth Element ×40Uni ×3,000
Crystal of Heavenly Light · HuiAttack Power +8HP +40Resonance Skill +1Particle of the Fire Element ×40Uni ×3,000
Long River Spanning the Sky · HuiAttack Power +8Defense ++2HP +20Particle of the Earth Element ×40Uni ×3,000
Momo no Yume: YaoAttack Power +8HP +40Defense ++2Particle of the Thunder Element ×50Particle of the Earth Element ×50Uni ×5,000
Horned Combat's Sharp Spine · YaoAttack Power +12HP +40Ultimate Skill +1Particle of the Wind Element ×50Particle of the Light Element ×50Uni ×5,000

Promotion to next stage

Character Lv.70 / World Difficulty 2

Uni ×20,000Remains of Paradox ×1

Added stats after ascension: Attack Power +8 / Defense +2 / HP +40

Ascension Level 7Star Gifts 5 items
Star GiftsEnhancementRequired Materials
Song of Wind Words and Storms · YaoAttack Power +8Defense ++2Normal Attack +2Particle of the Dark Element ×100Uni ×5,000
Momo no Yume: YaoAttack Power +8HP +40Defense ++2Particle of the Thunder Element ×50Particle of the Earth Element ×50Uni ×5,000
Masterpiece of Calligraphy · YaoHP +40Attack Power +12Defense ++1Particle of the Wind Element ×50Particle of the Water Element ×50Uni ×5,000
Roaring Thunder · YaoAttack Power +12HP +20Defense ++1Ultimate Skill +1Particle of the Earth Element ×100Uni ×5,000
Sky-Sundering Fierce Wings · YaoAttack Power +12Defense ++2Ultimate Skill +1Particle of the Thunder Element ×50Particle of the Earth Element ×50Uni ×5,000

Promotion to next stage

Character Lv.80 / World Difficulty 2

Uni ×30,000Forest Phantom ×1

Added stats after ascension: Attack Power +8 / Defense +2 / HP +40

Ascension Level 8Star Gifts 5 items
Star GiftsEnhancementRequired Materials
Heart of Mist Moon · YaoHP +40Attack Power +8Assist Skill +2Particle of the Fire Element ×100Uni ×5,000
Momo no Yume: YaoAttack Power +8HP +40Defense ++2Particle of the Thunder Element ×50Particle of the Earth Element ×50Uni ×5,000
Masterpiece of Calligraphy · YaoHP +40Attack Power +12Defense ++1Particle of the Wind Element ×50Particle of the Water Element ×50Uni ×5,000
Light that Calms Evil · HwangAttack Power +12Defense ++2HP +40Particle of the Water Element ×200Uni ×8,000
Sharp Thorns of Horned Combat · HwangAttack Power +12HP +20Defense ++1Normal Attack +2Particle of the Wind Element ×200Uni ×8,000

Promotion to next stage

Character Lv.90 / World Difficulty 2

Uni ×40,000Remains of Paradox ×2

Added stats after ascension: Attack Power +16 / Defense +4 / HP +80

Ascension Level 9Star Gifts 5 items
Star GiftsEnhancementRequired Materials
Song of Wind Words and Storm · SparkleDefense ++3Attack Power +8Resonance Skill +2Particle of the Dark Element ×200Uni ×8,000
Light that Calms Evil · HwangAttack Power +12Defense ++2HP +40Particle of the Water Element ×200Uni ×8,000
Mao Bi's Danqing: HuangDefense ++4HP +60Particle of the Water Element ×200Uni ×8,000
Dream of Peach Blossoms · HwangHP +60Attack Power +12Defense ++1Particle of the Fire Element ×200Uni ×8,000
Fierce Wing that Cuts the Sky · HwangAttack Power +12Defense ++2Resonance Skill +2Particle of the Dark Element ×200Uni ×8,000

Promotion to next stage

Character Lv.100 / World Difficulty 2

Uni ×50,000Forest Phantom ×2

Added stats after ascension: Attack Power +16 / Defense +4 / HP +80

Ascension Level 10Star Gifts 5 items
Star GiftsEnhancementRequired Materials
Sky River: HuangHP +40Defense ++2Attack Power +4Assist Skill +2Ice Element Particle ×200Uni ×8,000
Mao Bi's Danqing: HuangDefense ++4HP +60Particle of the Water Element ×200Uni ×8,000
Thunderous Lightning · HwangAttack Power +16Overlimit Strength +6Assist Skill +2Particle of the Dark Element ×100Particle of the Fire Element ×100Uni ×8,000
Yan Lie's Burning Soul: HuangHP +40Defense ++2Attack Power +4Ultimate Skill +2Particle of the Dark Element ×100Particle of the Thunder Element ×100Uni ×8,000
Eternally Shining Star, KōkōAttack Power +12Defense ++3HP +60Particle of the Light Element ×100Particle of the Dark Element ×100Uni ×10,000

Promotion to next stage

Character Lv.100 / World Difficulty 2

Uni ×50,000Claw of Paradox ×2

Added stats after ascension: Attack Power +16 / Defense +4 / HP +80

Ascension Level 11Star Gifts 5 items
Star GiftsEnhancementRequired Materials
Golden Harvest: HuangHP +60Attack Power +8Normal Attack +2Particle of the Water Element ×200Uni ×8,000
Light that Calms Evil · HwangAttack Power +12Defense ++2HP +40Particle of the Water Element ×200Uni ×8,000
Fierce Wing that Cuts the Sky · HwangAttack Power +12Defense ++2Resonance Skill +2Particle of the Dark Element ×200Uni ×8,000
Eternally Shining Star, KōkōAttack Power +12Defense ++3HP +60Particle of the Light Element ×100Particle of the Dark Element ×100Uni ×10,000
Eternally Shining Star, KōkōAttack Power +12Defense ++3HP +60Particle of the Light Element ×100Particle of the Dark Element ×100Uni ×10,000

Promotion to next stage

Character Lv.100 / World Difficulty 2

Uni ×50,000Dream of the Forest ×2

Added stats after ascension: Attack Power +16 / Defense +4 / HP +80

Ascension Level 12Star Gifts 5 items
Star GiftsEnhancementRequired Materials
Dream of Peach Blossoms · HwangHP +60Attack Power +12Defense ++1Particle of the Fire Element ×200Uni ×8,000
Yan Lie's Burning Soul: HuangHP +40Defense ++2Attack Power +4Ultimate Skill +2Particle of the Dark Element ×100Particle of the Thunder Element ×100Uni ×8,000
Eternally Shining Star, KōkōAttack Power +12Defense ++3HP +60Particle of the Light Element ×100Particle of the Dark Element ×100Uni ×10,000
Eternally Shining Star, KōkōAttack Power +12Defense ++3HP +60Particle of the Light Element ×100Particle of the Dark Element ×100Uni ×10,000
Eternally Shining Star, KōkōAttack Power +12Defense ++3HP +60Particle of the Light Element ×100Particle of the Dark Element ×100Uni ×10,000
Experience required by level Lv.1〜100
LevelRequired Experience ValueTotal Experience Value
Lv.11010
Lv.21525
Lv.32045
Lv.42570
Lv.530100
Lv.635135
Lv.740175
Lv.845220
Lv.950270
Lv.10135405
Lv.11140545
Lv.12145690
Lv.13155845
Lv.141601,005
Lv.151651,170
Lv.161751,345
Lv.171851,530
Lv.182001,730
Lv.192401,970
Lv.206502,620
Lv.217503,370
Lv.228504,220
Lv.239505,170
Lv.241,0506,220
Lv.251,1507,370
Lv.261,2508,620
Lv.271,3509,970
Lv.281,60011,570
Lv.291,85013,420
Lv.302,10015,520
Lv.312,20017,720
Lv.322,30020,020
Lv.332,40022,420
Lv.342,50024,920
Lv.352,60027,520
Lv.362,70030,220
Lv.372,80033,020
Lv.382,90035,920
Lv.393,00038,920
Lv.403,10042,020
Lv.413,20045,220
Lv.423,30048,520
Lv.433,40051,920
Lv.443,50055,420
Lv.453,60059,020
Lv.463,70062,720
Lv.473,80066,520
Lv.483,90070,420
Lv.494,00074,420
Lv.505,00079,420
Lv.515,20084,620
Lv.525,50090,120
Lv.535,80095,920
Lv.546,100102,020
Lv.556,400108,420
Lv.566,700115,120
Lv.577,000122,120
Lv.587,300129,420
Lv.597,600137,020
Lv.607,800144,820
Lv.618,000152,820
Lv.628,200161,020
Lv.638,400169,420
Lv.648,600178,020
Lv.658,800186,820
Lv.669,000195,820
Lv.679,200205,020
Lv.689,400214,420
Lv.699,600224,020
Lv.7010,000234,020
Lv.7110,500244,520
Lv.7211,000255,520
Lv.7311,500267,020
Lv.7412,000279,020
Lv.7512,500291,520
Lv.7613,000304,520
Lv.7713,500318,020
Lv.7814,000332,020
Lv.7914,500346,520
Lv.8016,000362,520
Lv.8117,000379,520
Lv.8218,000397,520
Lv.8319,000416,520
Lv.8420,000436,520
Lv.8521,000457,520
Lv.8622,000479,520
Lv.8723,000502,520
Lv.8824,000526,520
Lv.8925,000551,520
Lv.9025,500577,020
Lv.9126,000603,020
Lv.9226,500629,520
Lv.9327,000656,520
Lv.9427,500684,020
Lv.9528,000712,020
Lv.9628,500740,520
Lv.9729,000769,520
Lv.9829,500799,020
Lv.9930,000829,020
Lv.10030,500859,520