Features
Abby is Water and Wood element destruction.
View Skill →
CHARACTER PROFILE
Abby in Azur Promilia. This page covers skill effects and multipliers, stats by level (Lv.1–100), duplicate upgrades 1–6, recommended equipment, recommended Anima, recommended KIBO, team compositions and combat tips, Star Gifts and growth materials, affinity rewards.
Abby is Water and Wood element destruction.
View Skill →Stance Breaker: Erodes enemy stance and creates attack opportunities for the entire team.
| Lv. | HP | Attack | Defense | Break Power | Crit Rate | Overlimit Strength |
|---|---|---|---|---|---|---|
| 1 | 257 | 54 | 3 | 940 | 5.0% | 5 |
| 2 | 277 | 58 | 4 | 940 | 5.0% | 6 |
| 3 | 298 | 62 | 5 | 940 | 5.0% | 7 |
| 4 | 318 | 67 | 6 | 940 | 5.0% | 8 |
| 5 | 339 | 71 | 7 | 940 | 5.0% | 9 |
| 6 | 359 | 75 | 8 | 940 | 5.0% | 10 |
| 7 | 380 | 80 | 9 | 940 | 5.0% | 11 |
| 8 | 400 | 84 | 10 | 940 | 5.0% | 12 |
| 9 | 421 | 88 | 11 | 940 | 5.0% | 13 |
| 10 | 441 | 93 | 12 | 940 | 5.0% | 14 |
| 11 | 462 | 97 | 13 | 940 | 5.0% | 15 |
| 12 | 482 | 101 | 14 | 940 | 5.0% | 16 |
| 13 | 503 | 106 | 15 | 940 | 5.0% | 17 |
| 14 | 523 | 110 | 16 | 940 | 5.0% | 18 |
| 15 | 544 | 114 | 17 | 940 | 5.0% | 19 |
| 16 | 565 | 119 | 18 | 940 | 5.0% | 19 |
| 17 | 587 | 123 | 19 | 940 | 5.0% | 20 |
| 18 | 608 | 127 | 21 | 940 | 5.0% | 21 |
| 19 | 629 | 132 | 22 | 940 | 5.0% | 22 |
| 20 | 650 | 136 | 23 | 940 | 5.0% | 23 |
| 21 | 676 | 141 | 24 | 940 | 5.0% | 24 |
| 22 | 701 | 147 | 25 | 940 | 5.0% | 25 |
| 23 | 728 | 152 | 26 | 940 | 5.0% | 26 |
| 24 | 754 | 158 | 27 | 940 | 5.0% | 27 |
| 25 | 780 | 163 | 28 | 940 | 5.0% | 28 |
| 26 | 807 | 169 | 29 | 940 | 5.0% | 29 |
| 27 | 833 | 174 | 30 | 940 | 5.0% | 30 |
| 28 | 859 | 179 | 31 | 940 | 5.0% | 31 |
| 29 | 886 | 185 | 32 | 940 | 5.0% | 32 |
| 30 | 912 | 190 | 33 | 940 | 5.0% | 33 |
| 31 | 939 | 196 | 34 | 940 | 5.0% | 34 |
| 32 | 965 | 201 | 35 | 940 | 5.0% | 35 |
| 33 | 991 | 207 | 36 | 940 | 5.0% | 36 |
| 34 | 1,018 | 212 | 37 | 940 | 5.0% | 37 |
| 35 | 1,044 | 217 | 38 | 940 | 5.0% | 38 |
| 36 | 1,070 | 223 | 39 | 940 | 5.0% | 39 |
| 37 | 1,097 | 228 | 40 | 940 | 5.0% | 41 |
| 38 | 1,123 | 234 | 42 | 940 | 5.0% | 43 |
| 39 | 1,149 | 239 | 43 | 940 | 5.0% | 45 |
| 40 | 1,176 | 244 | 44 | 940 | 5.0% | 47 |
| 41 | 1,217 | 253 | 46 | 940 | 5.0% | 49 |
| 42 | 1,259 | 262 | 47 | 940 | 5.0% | 51 |
| 43 | 1,300 | 270 | 49 | 940 | 5.0% | 53 |
| 44 | 1,342 | 279 | 50 | 940 | 5.0% | 55 |
| 45 | 1,383 | 288 | 52 | 940 | 5.0% | 57 |
| 46 | 1,425 | 296 | 54 | 940 | 5.0% | 58 |
| 47 | 1,467 | 305 | 56 | 940 | 5.0% | 60 |
| 48 | 1,509 | 314 | 58 | 940 | 5.0% | 62 |
| 49 | 1,550 | 322 | 60 | 940 | 5.0% | 64 |
| 50 | 1,592 | 331 | 63 | 940 | 5.0% | 66 |
| 51 | 1,633 | 340 | 65 | 940 | 5.0% | 68 |
| 52 | 1,675 | 348 | 67 | 940 | 5.0% | 70 |
| 53 | 1,716 | 357 | 69 | 940 | 5.0% | 72 |
| 54 | 1,758 | 366 | 71 | 940 | 5.0% | 74 |
| 55 | 1,800 | 374 | 73 | 940 | 5.0% | 76 |
| 56 | 1,842 | 383 | 75 | 940 | 5.0% | 77 |
| 57 | 1,883 | 392 | 77 | 940 | 5.0% | 79 |
| 58 | 1,925 | 401 | 79 | 940 | 5.0% | 81 |
| 59 | 1,966 | 409 | 81 | 940 | 5.0% | 83 |
| 60 | 2,008 | 418 | 84 | 940 | 5.0% | 85 |
| 61 | 2,049 | 427 | 86 | 940 | 5.0% | 87 |
| 62 | 2,091 | 435 | 88 | 940 | 5.0% | 89 |
| 63 | 2,133 | 444 | 90 | 940 | 5.0% | 91 |
| 64 | 2,175 | 453 | 92 | 940 | 5.0% | 93 |
| 65 | 2,217 | 461 | 94 | 940 | 5.0% | 95 |
| 66 | 2,259 | 470 | 96 | 940 | 5.0% | 96 |
| 67 | 2,301 | 479 | 98 | 940 | 5.0% | 98 |
| 68 | 2,343 | 487 | 100 | 940 | 5.0% | 100 |
| 69 | 2,386 | 496 | 102 | 940 | 5.0% | 102 |
| 70 | 2,428 | 505 | 105 | 940 | 5.0% | 104 |
| 71 | 2,475 | 514 | 107 | 940 | 5.0% | 107 |
| 72 | 2,521 | 524 | 109 | 940 | 5.0% | 110 |
| 73 | 2,569 | 534 | 111 | 940 | 5.0% | 113 |
| 74 | 2,615 | 544 | 113 | 940 | 5.0% | 115 |
| 75 | 2,663 | 553 | 115 | 940 | 5.0% | 118 |
| 76 | 2,709 | 563 | 117 | 940 | 5.0% | 121 |
| 77 | 2,757 | 573 | 119 | 940 | 5.0% | 124 |
| 78 | 2,803 | 583 | 121 | 940 | 5.0% | 127 |
| 79 | 2,850 | 592 | 123 | 940 | 5.0% | 130 |
| 80 | 2,898 | 602 | 126 | 940 | 5.0% | 133 |
| 81 | 2,945 | 612 | 128 | 940 | 5.0% | 135 |
| 82 | 2,993 | 622 | 130 | 940 | 5.0% | 138 |
| 83 | 3,040 | 631 | 132 | 940 | 5.0% | 141 |
| 84 | 3,087 | 641 | 134 | 940 | 5.0% | 144 |
| 85 | 3,135 | 651 | 136 | 940 | 5.0% | 147 |
| 86 | 3,182 | 661 | 138 | 940 | 5.0% | 150 |
| 87 | 3,230 | 670 | 140 | 940 | 5.0% | 152 |
| 88 | 3,277 | 680 | 142 | 940 | 5.0% | 155 |
| 89 | 3,325 | 690 | 144 | 940 | 5.0% | 158 |
| 90 | 3,372 | 700 | 147 | 940 | 5.0% | 161 |
| 91 | 3,414 | 708 | 149 | 940 | 5.0% | 164 |
| 92 | 3,456 | 717 | 151 | 940 | 5.0% | 167 |
| 93 | 3,498 | 726 | 153 | 940 | 5.0% | 170 |
| 94 | 3,541 | 734 | 155 | 940 | 5.0% | 172 |
| 95 | 3,583 | 743 | 157 | 940 | 5.0% | 175 |
| 96 | 3,625 | 752 | 159 | 940 | 5.0% | 178 |
| 97 | 3,667 | 760 | 161 | 940 | 5.0% | 181 |
| 98 | 3,709 | 769 | 163 | 940 | 5.0% | 184 |
| 99 | 3,751 | 778 | 165 | 940 | 5.0% | 187 |
| 100 | 3,794 | 786 | 168 | 940 | 5.0% | 190 |
| Item | Lv.1 | Lv.100 |
|---|---|---|
| HP | 257 | 6,254 |
| Attack | 54 | 1,398 |
| Defense | 3 | 282 |
| Crit Rate | 5.0% | 5.0% |
| Crit Damage | 150.0% | 150.0% |
| Overlimit Crit Rate | 0.0% | 0.0% |
| Overlimit Strength | 5 | 196 |
| Break Power | 940 | 940 |
| Energy Recovery Amount | 0.0% | 0.0% |
| Cooldown Reduction | 0.0% | 0.0% |
| Damage Amplification | 0.0% | 0.0% |
| Damage Reduction | 0.0% | 0.0% |
| Healing Effect | 0.0% | 0.0% |
| Healing Effect Received | 0.0% | 0.0% |
| Defense Penetration Rate | 0.0% | 0.0% |
| Stance-break Efficiency | 100.0% | 100.0% |
| Effect | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Normal attack | Water / Based on Attack / Up to a total of 4 levels | 565% |
| Heavy Strike | Water / Based on Attack | 168% |
| Heavy Strike - Form 2 | Water / Hold after Normal Attack level 2 / Gather enemies | 252% |
| Star Decision Energy Acquisition | Yourself / Enhanced Heavy Attack Form 2 | 3 |
| Toughness Increase | Self / During charge of Heavy Attack Form 3 | 1 Stage |
| Heavy Strike form 3, stage 1 | Water / Hold after Normal Attack levels 3 and 4 / Maximum | 168% |
| Heavy Strike form 3, stage 2 | Water / Attack-based / Maximum | 252% |
| Heavy Strike form 3, stage 3 | Water / Max / Water and Wood seals 2 to Overlimit 1 times, significantly reducing Stance | 420% |
| Flash Strike | Water / Based on Attack | 53% |
| Jump Attack | Water / Based on Attack | 126% |
Normal attack deals up to 4 hits, with a total of up to 565% Water damage based on Attack. Holding the button after the 2-th hit evolves into Heavy Attack Form 2. Holding the button after the 3-th and 4-th hits evolves into Form 3.
[Heavy Strike] Deals 168% Water damage based on Attack. In the 2 form, gathers enemies to deal 252% Water damage and gain 3 Star Decision Energy. In the 3 form, the Toughness effect during charge increases by 1 stages; at each of the 3 charge levels, deals up to 168% / 252% / 420% Water damage respectively. The final stage consumes 2 Water or Wood seals to deal 1 instances of Overlimit Damage to the corresponding element, significantly reducing the enemy's Posture Gauge. Activation continues even after switching characters.
[Flash Strike] Water-elemental damage equal to 53% of Attack.
【Jump Attack】Deals 126% of Attack as Water damage.
Normal attack deals up to 4 hits, with a total of up to 269% Water damage based on Attack. Holding the button after the 2-th hit evolves into Heavy Attack Form 2. Holding the button after the 3-th and 4-th hits evolves into Form 3.
[Heavy Strike] Deals 80% Water damage based on Attack. In the 2 form, gathers enemies to deal 120% Water damage and gain 3 Star Decision Energy. In the 3 form, the Toughness effect during charge increases by 1 stages; at each of the 3 charge levels, deals up to 80% / 120% / 200% Water damage respectively. The final stage consumes 2 Water or Wood seals to deal 1 instances of Overlimit Damage to the corresponding element, significantly reducing the enemy's Posture Gauge. Activation continues even after switching characters.
[Flash Strike] Water-elemental damage equal to 25% of Attack.
【Jump Attack】Deals 60% of Attack as Water damage.
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Normal attack | Water / Based on Attack / Up to a total of 4 levels | 269% |
| Heavy Strike | Water / Based on Attack | 80% |
| Heavy Strike - Form 2 | Water / Hold after Normal Attack level 2 / Gather enemies | 120% |
| Star Decision Energy Acquisition | Yourself / Enhanced Heavy Attack Form 2 | 3 |
| Toughness Increase | Self / During charge of Heavy Attack Form 3 | 1 Stage |
| Heavy Strike form 3, stage 1 | Water / Hold after Normal Attack levels 3 and 4 / Maximum | 80% |
| Heavy Strike form 3, stage 2 | Water / Attack-based / Maximum | 120% |
| Heavy Strike form 3, stage 3 | Water / Max / Water and Wood seals 2 to Overlimit 1 times, significantly reducing Stance | 200% |
| Flash Strike | Water / Based on Attack | 25% |
| Jump Attack | Water / Based on Attack | 60% |
Normal attack deals up to 4 hits, with a total of up to 296% Water damage based on Attack. Holding the button after the 2-th hit evolves into Heavy Attack Form 2. Holding the button after the 3-th and 4-th hits evolves into Form 3.
[Heavy Strike] Deals 88% Water damage based on Attack. In the 2 form, gathers enemies to deal 132% Water damage and gain 3 Star Decision Energy. In the 3 form, the Toughness effect during charge increases by 1 stages; at each of the 3 charge levels, deals up to 88% / 132% / 220% Water damage respectively. The final stage consumes 2 Water or Wood seals to deal 1 instances of Overlimit Damage to the corresponding element, significantly reducing the enemy's Posture Gauge. Activation continues even after switching characters.
[Flash Strike] Water-elemental damage equal to 28% of Attack.
【Jump Attack】Deals 66% of Attack as Water damage.
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Normal attack | Water / Based on Attack / Up to a total of 4 levels | 296% |
| Heavy Strike | Water / Based on Attack | 88% |
| Heavy Strike - Form 2 | Water / Hold after Normal Attack level 2 / Gather enemies | 132% |
| Star Decision Energy Acquisition | Yourself / Enhanced Heavy Attack Form 2 | 3 |
| Toughness Increase | Self / During charge of Heavy Attack Form 3 | 1 Stage |
| Heavy Strike form 3, stage 1 | Water / Hold after Normal Attack levels 3 and 4 / Maximum | 88% |
| Heavy Strike form 3, stage 2 | Water / Attack-based / Maximum | 132% |
| Heavy Strike form 3, stage 3 | Water / Max / Water and Wood seals 2 to Overlimit 1 times, significantly reducing Stance | 220% |
| Flash Strike | Water / Based on Attack | 28% |
| Jump Attack | Water / Based on Attack | 66% |
Normal attack deals up to 4 hits, with a total of up to 323% Water damage based on Attack. Holding the button after the 2-th hit evolves into Heavy Attack Form 2. Holding the button after the 3-th and 4-th hits evolves into Form 3.
[Heavy Strike] Deals 96% Water damage based on Attack. In the 2 form, gathers enemies to deal 144% Water damage and gain 3 Star Decision Energy. In the 3 form, the Toughness effect during charge increases by 1 stages; at each of the 3 charge levels, deals up to 96% / 144% / 240% Water damage respectively. The final stage consumes 2 Water or Wood seals to deal 1 instances of Overlimit Damage to the corresponding element, significantly reducing the enemy's Posture Gauge. Activation continues even after switching characters.
[Flash Strike] Water-elemental damage equal to 30% of Attack.
【Jump Attack】Deals 72% of Attack as Water damage.
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Normal attack | Water / Based on Attack / Up to a total of 4 levels | 323% |
| Heavy Strike | Water / Based on Attack | 96% |
| Heavy Strike - Form 2 | Water / Hold after Normal Attack level 2 / Gather enemies | 144% |
| Star Decision Energy Acquisition | Yourself / Enhanced Heavy Attack Form 2 | 3 |
| Toughness Increase | Self / During charge of Heavy Attack Form 3 | 1 Stage |
| Heavy Strike form 3, stage 1 | Water / Hold after Normal Attack levels 3 and 4 / Maximum | 96% |
| Heavy Strike form 3, stage 2 | Water / Attack-based / Maximum | 144% |
| Heavy Strike form 3, stage 3 | Water / Max / Water and Wood seals 2 to Overlimit 1 times, significantly reducing Stance | 240% |
| Flash Strike | Water / Based on Attack | 30% |
| Jump Attack | Water / Based on Attack | 72% |
Normal attack deals up to 4 hits, with a total of up to 350% Water damage based on Attack. Holding the button after the 2-th hit evolves into Heavy Attack Form 2. Holding the button after the 3-th and 4-th hits evolves into Form 3.
[Heavy Strike] Deals 104% Water damage based on Attack. In the 2 form, gathers enemies to deal 156% Water damage and gain 3 Star Decision Energy. In the 3 form, the Toughness effect during charge increases by 1 stages; at each of the 3 charge levels, deals up to 104% / 156% / 260% Water damage respectively. The final stage consumes 2 Water or Wood seals to deal 1 instances of Overlimit Damage to the corresponding element, significantly reducing the enemy's Posture Gauge. Activation continues even after switching characters.
[Flash Strike] Water-elemental damage equal to 33% of Attack.
【Jump Attack】Deals 78% of Attack as Water damage.
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Normal attack | Water / Based on Attack / Up to a total of 4 levels | 350% |
| Heavy Strike | Water / Based on Attack | 104% |
| Heavy Strike - Form 2 | Water / Hold after Normal Attack level 2 / Gather enemies | 156% |
| Star Decision Energy Acquisition | Yourself / Enhanced Heavy Attack Form 2 | 3 |
| Toughness Increase | Self / During charge of Heavy Attack Form 3 | 1 Stage |
| Heavy Strike form 3, stage 1 | Water / Hold after Normal Attack levels 3 and 4 / Maximum | 104% |
| Heavy Strike form 3, stage 2 | Water / Attack-based / Maximum | 156% |
| Heavy Strike form 3, stage 3 | Water / Max / Water and Wood seals 2 to Overlimit 1 times, significantly reducing Stance | 260% |
| Flash Strike | Water / Based on Attack | 33% |
| Jump Attack | Water / Based on Attack | 78% |
Normal attack deals up to 4 hits, with a total of up to 377% Water damage based on Attack. Holding the button after the 2-th hit evolves into Heavy Attack Form 2. Holding the button after the 3-th and 4-th hits evolves into Form 3.
[Heavy Strike] Deals 112% Water damage based on Attack. In the 2 form, gathers enemies to deal 168% Water damage and gain 3 Star Decision Energy. In the 3 form, the Toughness effect during charge increases by 1 stages; at each of the 3 charge levels, deals up to 112% / 168% / 280% Water damage respectively. The final stage consumes 2 Water or Wood seals to deal 1 instances of Overlimit Damage to the corresponding element, significantly reducing the enemy's Posture Gauge. Activation continues even after switching characters.
[Flash Strike] Water-elemental damage equal to 35% of Attack.
【Jump Attack】Deals 84% of Attack as Water damage.
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Normal attack | Water / Based on Attack / Up to a total of 4 levels | 377% |
| Heavy Strike | Water / Based on Attack | 112% |
| Heavy Strike - Form 2 | Water / Hold after Normal Attack level 2 / Gather enemies | 168% |
| Star Decision Energy Acquisition | Yourself / Enhanced Heavy Attack Form 2 | 3 |
| Toughness Increase | Self / During charge of Heavy Attack Form 3 | 1 Stage |
| Heavy Strike form 3, stage 1 | Water / Hold after Normal Attack levels 3 and 4 / Maximum | 112% |
| Heavy Strike form 3, stage 2 | Water / Attack-based / Maximum | 168% |
| Heavy Strike form 3, stage 3 | Water / Max / Water and Wood seals 2 to Overlimit 1 times, significantly reducing Stance | 280% |
| Flash Strike | Water / Based on Attack | 35% |
| Jump Attack | Water / Based on Attack | 84% |
Normal attack deals up to 4 hits, with a total of up to 404% Water damage based on Attack. Holding the button after the 2-th hit evolves into Heavy Attack Form 2. Holding the button after the 3-th and 4-th hits evolves into Form 3.
[Heavy Strike] Deals 120% Water damage based on Attack. In the 2 form, gathers enemies to deal 180% Water damage and gain 3 Star Decision Energy. In the 3 form, the Toughness effect during charge increases by 1 stages; at each of the 3 charge levels, deals up to 120% / 180% / 300% Water damage respectively. The final stage consumes 2 Water or Wood seals to deal 1 instances of Overlimit Damage to the corresponding element, significantly reducing the enemy's Posture Gauge. Activation continues even after switching characters.
[Flash Strike] Water-elemental damage equal to 38% of Attack.
【Jump Attack】Deals 90% of Attack as Water damage.
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Normal attack | Water / Based on Attack / Up to a total of 4 levels | 404% |
| Heavy Strike | Water / Based on Attack | 120% |
| Heavy Strike - Form 2 | Water / Hold after Normal Attack level 2 / Gather enemies | 180% |
| Star Decision Energy Acquisition | Yourself / Enhanced Heavy Attack Form 2 | 3 |
| Toughness Increase | Self / During charge of Heavy Attack Form 3 | 1 Stage |
| Heavy Strike form 3, stage 1 | Water / Hold after Normal Attack levels 3 and 4 / Maximum | 120% |
| Heavy Strike form 3, stage 2 | Water / Attack-based / Maximum | 180% |
| Heavy Strike form 3, stage 3 | Water / Max / Water and Wood seals 2 to Overlimit 1 times, significantly reducing Stance | 300% |
| Flash Strike | Water / Based on Attack | 38% |
| Jump Attack | Water / Based on Attack | 90% |
Normal attack deals up to 4 hits, with a total of up to 430% Water damage based on Attack. Holding the button after the 2-th hit evolves into Heavy Attack Form 2. Holding the button after the 3-th and 4-th hits evolves into Form 3.
[Heavy Strike] Deals 128% Water damage based on Attack. In the 2 form, gathers enemies to deal 192% Water damage and gain 3 Star Decision Energy. In the 3 form, the Toughness effect during charge increases by 1 stages; at each of the 3 charge levels, deals up to 128% / 192% / 320% Water damage respectively. The final stage consumes 2 Water or Wood seals to deal 1 instances of Overlimit Damage to the corresponding element, significantly reducing the enemy's Posture Gauge. Activation continues even after switching characters.
[Flash Strike] Water-elemental damage equal to 40% of Attack.
【Jump Attack】Deals 96% of Attack as Water damage.
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Normal attack | Water / Based on Attack / Up to a total of 4 levels | 430% |
| Heavy Strike | Water / Based on Attack | 128% |
| Heavy Strike - Form 2 | Water / Hold after Normal Attack level 2 / Gather enemies | 192% |
| Star Decision Energy Acquisition | Yourself / Enhanced Heavy Attack Form 2 | 3 |
| Toughness Increase | Self / During charge of Heavy Attack Form 3 | 1 Stage |
| Heavy Strike form 3, stage 1 | Water / Hold after Normal Attack levels 3 and 4 / Maximum | 128% |
| Heavy Strike form 3, stage 2 | Water / Attack-based / Maximum | 192% |
| Heavy Strike form 3, stage 3 | Water / Max / Water and Wood seals 2 to Overlimit 1 times, significantly reducing Stance | 320% |
| Flash Strike | Water / Based on Attack | 40% |
| Jump Attack | Water / Based on Attack | 96% |
Normal attack deals up to 4 hits, with a total of up to 457% Water damage based on Attack. Holding the button after the 2-th hit evolves into Heavy Attack Form 2. Holding the button after the 3-th and 4-th hits evolves into Form 3.
[Heavy Strike] Deals 136% Water damage based on Attack. In the 2 form, gathers enemies to deal 204% Water damage and gain 3 Star Decision Energy. In the 3 form, the Toughness effect during charge increases by 1 stages; at each of the 3 charge levels, deals up to 136% / 204% / 340% Water damage respectively. The final stage consumes 2 Water or Wood seals to deal 1 instances of Overlimit Damage to the corresponding element, significantly reducing the enemy's Posture Gauge. Activation continues even after switching characters.
[Flash Strike] Water-elemental damage equal to 43% of Attack.
【Jump Attack】Deals 102% of Attack as Water damage.
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Normal attack | Water / Based on Attack / Up to a total of 4 levels | 457% |
| Heavy Strike | Water / Based on Attack | 136% |
| Heavy Strike - Form 2 | Water / Hold after Normal Attack level 2 / Gather enemies | 204% |
| Star Decision Energy Acquisition | Yourself / Enhanced Heavy Attack Form 2 | 3 |
| Toughness Increase | Self / During charge of Heavy Attack Form 3 | 1 Stage |
| Heavy Strike form 3, stage 1 | Water / Hold after Normal Attack levels 3 and 4 / Maximum | 136% |
| Heavy Strike form 3, stage 2 | Water / Attack-based / Maximum | 204% |
| Heavy Strike form 3, stage 3 | Water / Max / Water and Wood seals 2 to Overlimit 1 times, significantly reducing Stance | 340% |
| Flash Strike | Water / Based on Attack | 43% |
| Jump Attack | Water / Based on Attack | 102% |
Normal attack deals up to 4 hits, with a total of up to 484% Water damage based on Attack. Holding the button after the 2-th hit evolves into Heavy Attack Form 2. Holding the button after the 3-th and 4-th hits evolves into Form 3.
[Heavy Strike] Deals 144% Water damage based on Attack. In the 2 form, gathers enemies to deal 216% Water damage and gain 3 Star Decision Energy. In the 3 form, the Toughness effect during charge increases by 1 stages; at each of the 3 charge levels, deals up to 144% / 216% / 360% Water damage respectively. The final stage consumes 2 Water or Wood seals to deal 1 instances of Overlimit Damage to the corresponding element, significantly reducing the enemy's Posture Gauge. Activation continues even after switching characters.
[Flash Strike] Water-elemental damage equal to 45% of Attack.
【Jump Attack】Deals 108% of Attack as Water damage.
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Normal attack | Water / Based on Attack / Up to a total of 4 levels | 484% |
| Heavy Strike | Water / Based on Attack | 144% |
| Heavy Strike - Form 2 | Water / Hold after Normal Attack level 2 / Gather enemies | 216% |
| Star Decision Energy Acquisition | Yourself / Enhanced Heavy Attack Form 2 | 3 |
| Toughness Increase | Self / During charge of Heavy Attack Form 3 | 1 Stage |
| Heavy Strike form 3, stage 1 | Water / Hold after Normal Attack levels 3 and 4 / Maximum | 144% |
| Heavy Strike form 3, stage 2 | Water / Attack-based / Maximum | 216% |
| Heavy Strike form 3, stage 3 | Water / Max / Water and Wood seals 2 to Overlimit 1 times, significantly reducing Stance | 360% |
| Flash Strike | Water / Based on Attack | 45% |
| Jump Attack | Water / Based on Attack | 108% |
Normal attack deals up to 4 hits, with a total of up to 511% Water damage based on Attack. Holding the button after the 2-th hit evolves into Heavy Attack Form 2. Holding the button after the 3-th and 4-th hits evolves into Form 3.
[Heavy Strike] Deals 152% Water damage based on Attack. In the 2 form, gathers enemies to deal 228% Water damage and gain 3 Star Decision Energy. In the 3 form, the Toughness effect during charge increases by 1 stages; at each of the 3 charge levels, deals up to 152% / 228% / 380% Water damage respectively. The final stage consumes 2 Water or Wood seals to deal 1 instances of Overlimit Damage to the corresponding element, significantly reducing the enemy's Posture Gauge. Activation continues even after switching characters.
[Flash Strike] Water-elemental damage equal to 48% of Attack.
【Jump Attack】Deals 114% of Attack as Water damage.
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Normal attack | Water / Based on Attack / Up to a total of 4 levels | 511% |
| Heavy Strike | Water / Based on Attack | 152% |
| Heavy Strike - Form 2 | Water / Hold after Normal Attack level 2 / Gather enemies | 228% |
| Star Decision Energy Acquisition | Yourself / Enhanced Heavy Attack Form 2 | 3 |
| Toughness Increase | Self / During charge of Heavy Attack Form 3 | 1 Stage |
| Heavy Strike form 3, stage 1 | Water / Hold after Normal Attack levels 3 and 4 / Maximum | 152% |
| Heavy Strike form 3, stage 2 | Water / Attack-based / Maximum | 228% |
| Heavy Strike form 3, stage 3 | Water / Max / Water and Wood seals 2 to Overlimit 1 times, significantly reducing Stance | 380% |
| Flash Strike | Water / Based on Attack | 48% |
| Jump Attack | Water / Based on Attack | 114% |
Normal attack deals up to 4 hits, with a total of up to 538% Water damage based on Attack. Holding the button after the 2-th hit evolves into Heavy Attack Form 2. Holding the button after the 3-th and 4-th hits evolves into Form 3.
[Heavy Strike] Deals 160% Water damage based on Attack. In the 2 form, gathers enemies to deal 240% Water damage and gain 3 Star Decision Energy. In the 3 form, the Toughness effect during charge increases by 1 stages; at each of the 3 charge levels, deals up to 160% / 240% / 400% Water damage respectively. The final stage consumes 2 Water or Wood seals to deal 1 instances of Overlimit Damage to the corresponding element, significantly reducing the enemy's Posture Gauge. Activation continues even after switching characters.
[Flash Strike] Water-elemental damage equal to 50% of Attack.
【Jump Attack】Deals 120% of Attack as Water damage.
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Normal attack | Water / Based on Attack / Up to a total of 4 levels | 538% |
| Heavy Strike | Water / Based on Attack | 160% |
| Heavy Strike - Form 2 | Water / Hold after Normal Attack level 2 / Gather enemies | 240% |
| Star Decision Energy Acquisition | Yourself / Enhanced Heavy Attack Form 2 | 3 |
| Toughness Increase | Self / During charge of Heavy Attack Form 3 | 1 Stage |
| Heavy Strike form 3, stage 1 | Water / Hold after Normal Attack levels 3 and 4 / Maximum | 160% |
| Heavy Strike form 3, stage 2 | Water / Attack-based / Maximum | 240% |
| Heavy Strike form 3, stage 3 | Water / Max / Water and Wood seals 2 to Overlimit 1 times, significantly reducing Stance | 400% |
| Flash Strike | Water / Based on Attack | 50% |
| Jump Attack | Water / Based on Attack | 120% |
Normal attack deals up to 4 hits, with a total of up to 565% Water damage based on Attack. Holding the button after the 2-th hit evolves into Heavy Attack Form 2. Holding the button after the 3-th and 4-th hits evolves into Form 3.
[Heavy Strike] Deals 168% Water damage based on Attack. In the 2 form, gathers enemies to deal 252% Water damage and gain 3 Star Decision Energy. In the 3 form, the Toughness effect during charge increases by 1 stages; at each of the 3 charge levels, deals up to 168% / 252% / 420% Water damage respectively. The final stage consumes 2 Water or Wood seals to deal 1 instances of Overlimit Damage to the corresponding element, significantly reducing the enemy's Posture Gauge. Activation continues even after switching characters.
[Flash Strike] Water-elemental damage equal to 53% of Attack.
【Jump Attack】Deals 126% of Attack as Water damage.
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Normal attack | Water / Based on Attack / Up to a total of 4 levels | 565% |
| Heavy Strike | Water / Based on Attack | 168% |
| Heavy Strike - Form 2 | Water / Hold after Normal Attack level 2 / Gather enemies | 252% |
| Star Decision Energy Acquisition | Yourself / Enhanced Heavy Attack Form 2 | 3 |
| Toughness Increase | Self / During charge of Heavy Attack Form 3 | 1 Stage |
| Heavy Strike form 3, stage 1 | Water / Hold after Normal Attack levels 3 and 4 / Maximum | 168% |
| Heavy Strike form 3, stage 2 | Water / Attack-based / Maximum | 252% |
| Heavy Strike form 3, stage 3 | Water / Max / Water and Wood seals 2 to Overlimit 1 times, significantly reducing Stance | 420% |
| Flash Strike | Water / Based on Attack | 53% |
| Jump Attack | Water / Based on Attack | 126% |
【Resonance Skill】Deals 180% Attack Water damage and gains 2 Water Seals. Gains 5 Star Decision Energy when all attacks land. Using a Heavy Attack within a certain time after use evolves into Form 2. Activation continues even if switched out.
[Star Fusion Shot] Deals Water-elemental damage equal to 20% of Attack.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Resonance Skill | Water / Attack-based / Can derive to Heavy Attack Form 2 after use | 180% |
| Star Decision Energy Acquisition | Self / All attacks of Star Call hit | 5 |
| Star Fusion Strike | Water / Based on Attack | 20% |
【Resonance Skill】Deals 198% Attack Water damage and gains 2 Water Seals. Gains 5 Star Decision Energy when all attacks land. Using a Heavy Attack within a certain time after use evolves into Form 2. Activation continues even if switched out.
[Star Fusion Shot] Deals Water-elemental damage equal to 22% of Attack.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Resonance Skill | Water / Attack-based / Can derive to Heavy Attack Form 2 after use | 198% |
| Star Decision Energy Acquisition | Self / All attacks of Star Call hit | 5 |
| Star Fusion Strike | Water / Based on Attack | 22% |
【Resonance Skill】Deals 216% Attack Water damage and gains 2 Water Seals. Gains 5 Star Decision Energy when all attacks land. Using a Heavy Attack within a certain time after use evolves into Form 2. Activation continues even if switched out.
[Star Fusion Shot] Deals Water-elemental damage equal to 24% of Attack.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Resonance Skill | Water / Attack-based / Can derive to Heavy Attack Form 2 after use | 216% |
| Star Decision Energy Acquisition | Self / All attacks of Star Call hit | 5 |
| Star Fusion Strike | Water / Based on Attack | 24% |
【Resonance Skill】Deals 234% Attack Water damage and gains 2 Water Seals. Gains 5 Star Decision Energy when all attacks land. Using a Heavy Attack within a certain time after use evolves into Form 2. Activation continues even if switched out.
[Star Fusion Shot] Deals Water-elemental damage equal to 26% of Attack.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Resonance Skill | Water / Attack-based / Can derive to Heavy Attack Form 2 after use | 234% |
| Star Decision Energy Acquisition | Self / All attacks of Star Call hit | 5 |
| Star Fusion Strike | Water / Based on Attack | 26% |
【Resonance Skill】Deals 252% Attack Water damage and gains 2 Water Seals. Gains 5 Star Decision Energy when all attacks land. Using a Heavy Attack within a certain time after use evolves into Form 2. Activation continues even if switched out.
[Star Fusion Shot] Deals Water-elemental damage equal to 28% of Attack.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Resonance Skill | Water / Attack-based / Can derive to Heavy Attack Form 2 after use | 252% |
| Star Decision Energy Acquisition | Self / All attacks of Star Call hit | 5 |
| Star Fusion Strike | Water / Based on Attack | 28% |
【Resonance Skill】Deals 270% Attack Water damage and gains 2 Water Seals. Gains 5 Star Decision Energy when all attacks land. Using a Heavy Attack within a certain time after use evolves into Form 2. Activation continues even if switched out.
[Star Fusion Shot] Deals Water-elemental damage equal to 30% of Attack.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Resonance Skill | Water / Attack-based / Can derive to Heavy Attack Form 2 after use | 270% |
| Star Decision Energy Acquisition | Self / All attacks of Star Call hit | 5 |
| Star Fusion Strike | Water / Based on Attack | 30% |
【Resonance Skill】Deals 288% Attack Water damage and gains 2 Water Seals. Gains 5 Star Decision Energy when all attacks land. Using a Heavy Attack within a certain time after use evolves into Form 2. Activation continues even if switched out.
[Star Fusion Shot] Deals Water-elemental damage equal to 32% of Attack.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Resonance Skill | Water / Attack-based / Can derive to Heavy Attack Form 2 after use | 288% |
| Star Decision Energy Acquisition | Self / All attacks of Star Call hit | 5 |
| Star Fusion Strike | Water / Based on Attack | 32% |
【Resonance Skill】Deals 306% Attack Water damage and gains 2 Water Seals. Gains 5 Star Decision Energy when all attacks land. Using a Heavy Attack within a certain time after use evolves into Form 2. Activation continues even if switched out.
[Star Fusion Shot] Deals Water-elemental damage equal to 34% of Attack.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Resonance Skill | Water / Attack-based / Can derive to Heavy Attack Form 2 after use | 306% |
| Star Decision Energy Acquisition | Self / All attacks of Star Call hit | 5 |
| Star Fusion Strike | Water / Based on Attack | 34% |
【Resonance Skill】Deals 324% Attack Water damage and gains 2 Water Seals. Gains 5 Star Decision Energy when all attacks land. Using a Heavy Attack within a certain time after use evolves into Form 2. Activation continues even if switched out.
[Star Fusion Shot] Deals Water-elemental damage equal to 36% of Attack.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Resonance Skill | Water / Attack-based / Can derive to Heavy Attack Form 2 after use | 324% |
| Star Decision Energy Acquisition | Self / All attacks of Star Call hit | 5 |
| Star Fusion Strike | Water / Based on Attack | 36% |
【Resonance Skill】Deals 342% Attack Water damage and gains 2 Water Seals. Gains 5 Star Decision Energy when all attacks land. Using a Heavy Attack within a certain time after use evolves into Form 2. Activation continues even if switched out.
[Star Fusion Shot] Deals Water-elemental damage equal to 38% of Attack.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Resonance Skill | Water / Attack-based / Can derive to Heavy Attack Form 2 after use | 342% |
| Star Decision Energy Acquisition | Self / All attacks of Star Call hit | 5 |
| Star Fusion Strike | Water / Based on Attack | 38% |
【Resonance Skill】Deals 360% Attack Water damage and gains 2 Water Seals. Gains 5 Star Decision Energy when all attacks land. Using a Heavy Attack within a certain time after use evolves into Form 2. Activation continues even if switched out.
[Star Fusion Shot] Deals Water-elemental damage equal to 40% of Attack.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Resonance Skill | Water / Attack-based / Can derive to Heavy Attack Form 2 after use | 360% |
| Star Decision Energy Acquisition | Self / All attacks of Star Call hit | 5 |
| Star Fusion Strike | Water / Based on Attack | 40% |
【Resonance Skill】Deals 378% Attack Water damage and gains 2 Water Seals. Gains 5 Star Decision Energy when all attacks land. Using a Heavy Attack within a certain time after use evolves into Form 2. Activation continues even if switched out.
[Star Fusion Shot] Deals Water-elemental damage equal to 42% of Attack.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Resonance Skill | Water / Attack-based / Can derive to Heavy Attack Form 2 after use | 378% |
| Star Decision Energy Acquisition | Self / All attacks of Star Call hit | 5 |
| Star Fusion Strike | Water / Based on Attack | 42% |
[Star Decisive Shot] Deals Water-elemental damage equal to 900% of Attack. Consumes up to 2 Water or Wood Seals to deal 1 instances of Overlimit Damage against the corresponding element, significantly reducing enemy stance gauge. Upon hit, reduces enemy Defense by 10% for 20 seconds. Can move in a small area while active.
Energy Cost: 100
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Ultimate Skill | Water / Attack-based / Consumes max 2 Seals for Overlimit 1 times, greatly reducing stance | 900% |
| Defense reduction | Enemy / Upon Ultimate Skill Hit / 20 seconds | 10% |
[Star Decisive Shot] Deals Water-elemental damage equal to 990% of Attack. Consumes up to 2 Water or Wood Seals to deal 1 instances of Overlimit Damage against the corresponding element, significantly reducing enemy stance gauge. Upon hit, reduces enemy Defense by 11% for 20 seconds. Can move in a small area while active.
Energy Cost: 100
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Ultimate Skill | Water / Attack-based / Consumes max 2 Seals for Overlimit 1 times, greatly reducing stance | 990% |
| Defense reduction | Enemy / Upon Ultimate Skill Hit / 20 seconds | 11% |
[Star Decisive Shot] Deals Water-elemental damage equal to 1080% of Attack. Consumes up to 2 Water or Wood Seals to deal 1 instances of Overlimit Damage against the corresponding element, significantly reducing enemy stance gauge. Upon hit, reduces enemy Defense by 12% for 20 seconds. Can move in a small area while active.
Energy Cost: 100
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Ultimate Skill | Water / Attack-based / Consumes max 2 Seals for Overlimit 1 times, greatly reducing stance | 1080% |
| Defense reduction | Enemy / Upon Ultimate Skill Hit / 20 seconds | 12% |
[Star Decisive Shot] Deals Water-elemental damage equal to 1170% of Attack. Consumes up to 2 Water or Wood Seals to deal 1 instances of Overlimit Damage against the corresponding element, significantly reducing enemy stance gauge. Upon hit, reduces enemy Defense by 13% for 20 seconds. Can move in a small area while active.
Energy Cost: 100
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Ultimate Skill | Water / Attack-based / Consumes max 2 Seals for Overlimit 1 times, greatly reducing stance | 1170% |
| Defense reduction | Enemy / Upon Ultimate Skill Hit / 20 seconds | 13% |
[Star Decisive Shot] Deals Water-elemental damage equal to 1260% of Attack. Consumes up to 2 Water or Wood Seals to deal 1 instances of Overlimit Damage against the corresponding element, significantly reducing enemy stance gauge. Upon hit, reduces enemy Defense by 14% for 20 seconds. Can move in a small area while active.
Energy Cost: 100
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Ultimate Skill | Water / Attack-based / Consumes max 2 Seals for Overlimit 1 times, greatly reducing stance | 1260% |
| Defense reduction | Enemy / Upon Ultimate Skill Hit / 20 seconds | 14% |
[Star Decisive Shot] Deals Water-elemental damage equal to 1350% of Attack. Consumes up to 2 Water or Wood Seals to deal 1 instances of Overlimit Damage against the corresponding element, significantly reducing enemy stance gauge. Upon hit, reduces enemy Defense by 15% for 20 seconds. Can move in a small area while active.
Energy Cost: 100
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Ultimate Skill | Water / Attack-based / Consumes max 2 Seals for Overlimit 1 times, greatly reducing stance | 1350% |
| Defense reduction | Enemy / Upon Ultimate Skill Hit / 20 seconds | 15% |
[Star Decisive Shot] Deals Water-elemental damage equal to 1440% of Attack. Consumes up to 2 Water or Wood Seals to deal 1 instances of Overlimit Damage against the corresponding element, significantly reducing enemy stance gauge. Upon hit, reduces enemy Defense by 16% for 20 seconds. Can move in a small area while active.
Energy Cost: 100
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Ultimate Skill | Water / Attack-based / Consumes max 2 Seals for Overlimit 1 times, greatly reducing stance | 1440% |
| Defense reduction | Enemy / Upon Ultimate Skill Hit / 20 seconds | 16% |
[Star Decisive Shot] Deals Water-elemental damage equal to 1530% of Attack. Consumes up to 2 Water or Wood Seals to deal 1 instances of Overlimit Damage against the corresponding element, significantly reducing enemy stance gauge. Upon hit, reduces enemy Defense by 17% for 20 seconds. Can move in a small area while active.
Energy Cost: 100
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Ultimate Skill | Water / Attack-based / Consumes max 2 Seals for Overlimit 1 times, greatly reducing stance | 1530% |
| Defense reduction | Enemy / Upon Ultimate Skill Hit / 20 seconds | 17% |
[Star Decisive Shot] Deals Water-elemental damage equal to 1620% of Attack. Consumes up to 2 Water or Wood Seals to deal 1 instances of Overlimit Damage against the corresponding element, significantly reducing enemy stance gauge. Upon hit, reduces enemy Defense by 18% for 20 seconds. Can move in a small area while active.
Energy Cost: 100
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Ultimate Skill | Water / Attack-based / Consumes max 2 Seals for Overlimit 1 times, greatly reducing stance | 1620% |
| Defense reduction | Enemy / Upon Ultimate Skill Hit / 20 seconds | 18% |
[Star Decisive Shot] Deals Water-elemental damage equal to 1710% of Attack. Consumes up to 2 Water or Wood Seals to deal 1 instances of Overlimit Damage against the corresponding element, significantly reducing enemy stance gauge. Upon hit, reduces enemy Defense by 19% for 20 seconds. Can move in a small area while active.
Energy Cost: 100
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Ultimate Skill | Water / Attack-based / Consumes max 2 Seals for Overlimit 1 times, greatly reducing stance | 1710% |
| Defense reduction | Enemy / Upon Ultimate Skill Hit / 20 seconds | 19% |
[Star Decisive Shot] Deals Water-elemental damage equal to 1800% of Attack. Consumes up to 2 Water or Wood Seals to deal 1 instances of Overlimit Damage against the corresponding element, significantly reducing enemy stance gauge. Upon hit, reduces enemy Defense by 20% for 20 seconds. Can move in a small area while active.
Energy Cost: 100
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Ultimate Skill | Water / Attack-based / Consumes max 2 Seals for Overlimit 1 times, greatly reducing stance | 1800% |
| Defense reduction | Enemy / Upon Ultimate Skill Hit / 20 seconds | 20% |
[Star Decisive Shot] Deals Water-elemental damage equal to 1890% of Attack. Consumes up to 2 Water or Wood Seals to deal 1 instances of Overlimit Damage against the corresponding element, significantly reducing enemy stance gauge. Upon hit, reduces enemy Defense by 21% for 20 seconds. Can move in a small area while active.
Energy Cost: 100
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Ultimate Skill | Water / Attack-based / Consumes max 2 Seals for Overlimit 1 times, greatly reducing stance | 1890% |
| Defense reduction | Enemy / Upon Ultimate Skill Hit / 20 seconds | 21% |
【Star Companion Skill】Activates upon entering the field. Deals 125% Attack Water damage. Holding down after use evolves into a special Heavy Attack.
[Ultimate Counterattack] Water-elemental damage equal to 55% of Attack.
[Perfect Guard] Blocks current enemy attack, counterattacks with Water attribute damage equal to 120% of Attack. Long press after this evolves into Special Heavy Strike.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Assist Skill | Water / Attack Power Basis / On Entry / Hold for Special Heavy Strike | 125% |
| Ultimate Counterattack | Water / Based on Attack | 55% |
| Counterattack from Perfect Guard | Water / Attack-based / Hold for special Heavy Attack | 120% |
【Star Companion Skill】Activates upon entering the field. Deals 138% Attack Water damage. Holding down after use evolves into a special Heavy Attack.
[Ultimate Counterattack] Water-elemental damage equal to 61% of Attack.
[Perfect Guard] Blocks current enemy attack, counterattacks with Water attribute damage equal to 132% of Attack. Long press after this evolves into Special Heavy Strike.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Assist Skill | Water / Attack Power Basis / On Entry / Hold for Special Heavy Strike | 138% |
| Ultimate Counterattack | Water / Based on Attack | 61% |
| Counterattack from Perfect Guard | Water / Attack-based / Hold for special Heavy Attack | 132% |
【Star Companion Skill】Activates upon entering the field. Deals 150% Attack Water damage. Holding down after use evolves into a special Heavy Attack.
[Ultimate Counterattack] Water-elemental damage equal to 66% of Attack.
[Perfect Guard] Blocks current enemy attack, counterattacks with Water attribute damage equal to 144% of Attack. Long press after this evolves into Special Heavy Strike.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Assist Skill | Water / Attack Power Basis / On Entry / Hold for Special Heavy Strike | 150% |
| Ultimate Counterattack | Water / Based on Attack | 66% |
| Counterattack from Perfect Guard | Water / Attack-based / Hold for special Heavy Attack | 144% |
【Star Companion Skill】Activates upon entering the field. Deals 163% Attack Water damage. Holding down after use evolves into a special Heavy Attack.
[Ultimate Counterattack] Water-elemental damage equal to 72% of Attack.
[Perfect Guard] Blocks current enemy attack, counterattacks with Water attribute damage equal to 156% of Attack. Long press after this evolves into Special Heavy Strike.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Assist Skill | Water / Attack Power Basis / On Entry / Hold for Special Heavy Strike | 163% |
| Ultimate Counterattack | Water / Based on Attack | 72% |
| Counterattack from Perfect Guard | Water / Attack-based / Hold for special Heavy Attack | 156% |
【Star Companion Skill】Activates upon entering the field. Deals 175% Attack Water damage. Holding down after use evolves into a special Heavy Attack.
[Ultimate Counterattack] Water-elemental damage equal to 77% of Attack.
[Perfect Guard] Blocks current enemy attack, counterattacks with Water attribute damage equal to 168% of Attack. Long press after this evolves into Special Heavy Strike.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Assist Skill | Water / Attack Power Basis / On Entry / Hold for Special Heavy Strike | 175% |
| Ultimate Counterattack | Water / Based on Attack | 77% |
| Counterattack from Perfect Guard | Water / Attack-based / Hold for special Heavy Attack | 168% |
【Star Companion Skill】Activates upon entering the field. Deals 188% Attack Water damage. Holding down after use evolves into a special Heavy Attack.
[Ultimate Counterattack] Water-elemental damage equal to 83% of Attack.
[Perfect Guard] Blocks current enemy attack, counterattacks with Water attribute damage equal to 180% of Attack. Long press after this evolves into Special Heavy Strike.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Assist Skill | Water / Attack Power Basis / On Entry / Hold for Special Heavy Strike | 188% |
| Ultimate Counterattack | Water / Based on Attack | 83% |
| Counterattack from Perfect Guard | Water / Attack-based / Hold for special Heavy Attack | 180% |
【Star Companion Skill】Activates upon entering the field. Deals 200% Attack Water damage. Holding down after use evolves into a special Heavy Attack.
[Ultimate Counterattack] Water-elemental damage equal to 88% of Attack.
[Perfect Guard] Blocks current enemy attack, counterattacks with Water attribute damage equal to 192% of Attack. Long press after this evolves into Special Heavy Strike.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Assist Skill | Water / Attack Power Basis / On Entry / Hold for Special Heavy Strike | 200% |
| Ultimate Counterattack | Water / Based on Attack | 88% |
| Counterattack from Perfect Guard | Water / Attack-based / Hold for special Heavy Attack | 192% |
【Star Companion Skill】Activates upon entering the field. Deals 213% Attack Water damage. Holding down after use evolves into a special Heavy Attack.
[Ultimate Counterattack] Water-elemental damage equal to 94% of Attack.
[Perfect Guard] Blocks current enemy attack, counterattacks with Water attribute damage equal to 204% of Attack. Long press after this evolves into Special Heavy Strike.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Assist Skill | Water / Attack Power Basis / On Entry / Hold for Special Heavy Strike | 213% |
| Ultimate Counterattack | Water / Based on Attack | 94% |
| Counterattack from Perfect Guard | Water / Attack-based / Hold for special Heavy Attack | 204% |
【Star Companion Skill】Activates upon entering the field. Deals 225% Attack Water damage. Holding down after use evolves into a special Heavy Attack.
[Ultimate Counterattack] Water-elemental damage equal to 99% of Attack.
[Perfect Guard] Blocks current enemy attack, counterattacks with Water attribute damage equal to 216% of Attack. Long press after this evolves into Special Heavy Strike.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Assist Skill | Water / Attack Power Basis / On Entry / Hold for Special Heavy Strike | 225% |
| Ultimate Counterattack | Water / Based on Attack | 99% |
| Counterattack from Perfect Guard | Water / Attack-based / Hold for special Heavy Attack | 216% |
【Star Companion Skill】Activates upon entering the field. Deals 238% Attack Water damage. Holding down after use evolves into a special Heavy Attack.
[Ultimate Counterattack] Water-elemental damage equal to 105% of Attack.
[Perfect Guard] Blocks current enemy attack, counterattacks with Water attribute damage equal to 228% of Attack. Long press after this evolves into Special Heavy Strike.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Assist Skill | Water / Attack Power Basis / On Entry / Hold for Special Heavy Strike | 238% |
| Ultimate Counterattack | Water / Based on Attack | 105% |
| Counterattack from Perfect Guard | Water / Attack-based / Hold for special Heavy Attack | 228% |
【Star Companion Skill】Activates upon entering the field. Deals 250% Attack Water damage. Holding down after use evolves into a special Heavy Attack.
[Ultimate Counterattack] Water-elemental damage equal to 110% of Attack.
[Perfect Guard] Blocks current enemy attack, counterattacks with Water attribute damage equal to 240% of Attack. Long press after this evolves into Special Heavy Strike.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Assist Skill | Water / Attack Power Basis / On Entry / Hold for Special Heavy Strike | 250% |
| Ultimate Counterattack | Water / Based on Attack | 110% |
| Counterattack from Perfect Guard | Water / Attack-based / Hold for special Heavy Attack | 240% |
【Star Companion Skill】Activates upon entering the field. Deals 263% Attack Water damage. Holding down after use evolves into a special Heavy Attack.
[Ultimate Counterattack] Water-elemental damage equal to 116% of Attack.
[Perfect Guard] Blocks current enemy attack, counterattacks with Water attribute damage equal to 252% of Attack. Long press after this evolves into Special Heavy Strike.
Cooldown: 24 seconds
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Assist Skill | Water / Attack Power Basis / On Entry / Hold for Special Heavy Strike | 263% |
| Ultimate Counterattack | Water / Based on Attack | 116% |
| Counterattack from Perfect Guard | Water / Attack-based / Hold for special Heavy Attack | 252% |
When Heavy Strike hits, efficiency in breaking enemy stance increases by 30% for 24 seconds.
| Effects & Categories | Conditions & Targets | Multipliers & Values |
|---|---|---|
| Increased stance destruction efficiency | Enemy hit by Heavy Strike / 24 seconds | 30% |
After activating Star Skill, your own Toughness effect increases by 1 stage, reducing damage taken by 80% for 8 seconds. Your own stance break efficiency increases by 20%.
Dealing Overlimit Damage shortens the Cooldown of Resonance Skill by 3 seconds and increases your own Damage Dealt by 12% (for 10 seconds). Activates up to 1 times every 15 seconds.
When attacks hit, you gain 15 Star Resonance Energy (up to 1 times per 20 seconds). The damage multiplier of Heavy Attacks increases by 10%.
Activating Heavy Strike or Ultimate Skill increases Heavy Strike damage for all allies by 18% (24 seconds).
Display Value: Maximum Enhancement, Stage 5. Tuned equipment includes +10% Synergy.
| Body Part | Equipment | Primary element | Additional Effect |
|---|---|---|---|
| Weapon | ![]() Sword of the Veteran Warrior★3 / Single Item | Attack +144 | Defense +40 |
| Topwear | ![]() Armor of the Veteran Warrior★3 / Single Item | HP +1,560 | HP+400 |
| Bottomwear | ![]() Lower Garment of the Battle-Tested Warrior★3 / Single Item | Defense +74 | Attack +4.5% |
| Headpiece | ![]() Earrings of the Veteran Warrior★3 / Single Item | Attack +144 | HP+400 |
| Hand Ornament | ![]() Ring of the Veteran Warrior★3 / Single Item | Attack +144 | Attack +4.5% |
Display Value: Maximum Enhancement, Stage 5. Tuned equipment includes +10% Synergy.
| Body Part | Equipment | Primary element | Additional Effect |
|---|---|---|---|
| Weapon | ![]() Raging Torrent★4 / Single Item | Break Power +240Attack +192 | Hit Rate +2.5% |
| Topwear | ![]() Dawn Prelude★4 / Shattered Edge | HP +2,110 | HP+400 |
| Bottomwear | ![]() Nocturne of Night★4 / Shattered Edge | Defense +100 | HP+4.5% |
| Headpiece | ![]() Severing Seal★4 / Shattered Edge | Attack +20.1%HP +1,266 | Attack Power +50 |
| Hand Ornament | ![]() Remnant Fire of Naito★4 / Shattered Edge | Break Power +240HP +1,266 | Defense +40 |
Display Value: Maximum Enhancement, Stage 5. Tuned equipment includes +10% Synergy.
| Body Part | Equipment | Primary element | Additional Effect |
|---|---|---|---|
| Weapon | ![]() Tide-Sound Voice★5 / Single Item | Crit Rate +19.2%Water Attribute Damage +36.0% | HP+750 |
| Topwear | ![]() Blue Sky Determination★5 / Shadow of the Gap | HP +3,150 | HP+550 |
| Bottomwear | ![]() Azure Sky Sonata★5 / Shadow of the Gap | Defense +148 | HP+6% |
| Headpiece | ![]() Bury Deep Abyss★5 / Gap Shadow / Attunement +10% | Attack +33.0%Water Attribute Damage +39.6% | Attack +4.5% |
| Hand Ornament | ![]() Abi of the Abyssal Cliff★5 / Gap Shadow / Attunement +10% | Break Power +100Water Attribute Damage +39.6% | Attack +8% |

Break / Max Level: Break Value +300
For 6 seconds after activating an entry-type Star Assist, your own Heavy Strike's stance break efficiency increases by 27%.

Break / Max Level: Break Value +225
Consuming Water or Wood seals with a Heavy Strike increases your own stance destruction efficiency by 17% for 12 seconds.














WaterElement No.192

WaterElement No.009

WaterElement No.138

WaterElement No.114
A young girl with a strong interest in food. Contrary to her youthful appearance, she hides power that overwhelms surrounding animals.
| Affection Level | Required Experience Value | Ability Addition | Reward |
|---|---|---|---|
| Lv.1 | 1,000 | Attack Power +6 | — |
| Lv.2 | 2,000 | — | Uni ×20,000 |
| Lv.3 | 3,000 | HP +55 | — |
| Lv.4 | 4,500 | — | Clear Star Vein Crystal ×5 |
| Lv.5 | 6,000 | Attack Power +6 | — |
| Lv.6 | 7,500 | — | Uni ×60,000 |
| Lv.7 | 9,000 | HP +55 | — |
| Lv.8 | 10,500 | — | Pure Star Vein Crystal ×5 |
| Lv.9 | 12,500 | Attack Power +6 | — |
| Lv.10 | 16,000 | — | Blue Ribbon ×1 |
Character Composition
This is a lineup candidate viewed from role compatibility, equipped with 3 units of Firepower, Tuning Supply, and Support.
Prepare in this order and connect to main force attacks.
Prepare in order: Abi → Charla, then connect to main attack.
Roles and Reasons for Adoption
Operate with Abii as the core of your team.
Concentrates firepower after enhancement or during stance destruction.
Supports the entire team with enhancement, healing, and buffs.
Candidates based on class and attribute combinations. We are currently verifying individual skill activation conditions and battle compatibility.
Under VerificationThis is a lineup candidate selected based on a role composition that creates attack opportunities, including the Formation Breaker.
Prepare in this order and connect to main force attacks.
Move in the order of Lily → Abi → Synforia, concentrating attacks while breaking stance.
Roles and Reasons for Adoption
Operate with Abii as the core of your team.
Concentrates firepower after enhancement or during stance destruction.
Accumulate Harmony to create a situation where damage dealers can move freely.
Candidates based on class and attribute combinations. We are currently verifying individual skill activation conditions and battle compatibility.
Under Verification| Star Gifts | Enhancement | Required Materials |
|---|---|---|
| Starlight of the Beginning: Ying | HP +40 | Particle of the Earth Element ×12Uni ×1,000 |
| Boastful Victory · Firefly | Attack Power +8 | Particle of the Wood Element ×12Uni ×1,000 |
| Heavenly Light Crystal: Ying | Attack Power +4Normal Attack +1 | Particle of the Fire Element ×12Uni ×1,000 |
| Shadow of the Wolf God · Firefly | Defense ++1Assist Skill +1 | Particle of the Water Element ×12Uni ×1,000 |
| Fengyu and Arashi's Song: Shuo | Attack Power +8Defense ++1HP +20 | Particle of the Dark Element ×20Uni ×2,000 |
Character Lv.1 / World Difficulty 2
Uni ×4,000Added stats after ascension: Attack Power +8 / Defense +2 / HP +40
| Star Gifts | Enhancement | Required Materials |
|---|---|---|
| Wing that Clears the Sky · Shuo | Attack Power +8Defense ++1Normal Attack +1 | Ice Element Particle ×20Uni ×2,000 |
| Crystal of Heavenly Light · Shuo | Attack Power +8HP +20Resonance Skill +1 | Particle of the Fire Element ×20Uni ×2,000 |
| Golden Harvest: Shuo | Attack Power +8HP +20Defense ++1 | Particle of the Water Element ×20Uni ×2,000 |
| Fengyu and Arashi's Song: Shuo | Attack Power +8Defense ++1HP +20 | Particle of the Dark Element ×20Uni ×2,000 |
| Flower Crown: Shuo | HP +40Defense ++1Attack Power +4 | Particle of the Thunder Element ×20Uni ×2,000 |
Character Lv.1 / World Difficulty 2
Uni ×6,000Added stats after ascension: Attack Power +8 / Defense +2 / HP +40
| Star Gifts | Enhancement | Required Materials |
|---|---|---|
| Crystal of Heavenly Light · Shuo | Attack Power +8HP +20Resonance Skill +1 | Particle of the Fire Element ×20Uni ×2,000 |
| Echo of the Tide · Shuo | HP +40Attack Power +4Assist Skill +1 | Particle of the Thunder Element ×20Uni ×2,000 |
| Fengyu and Arashi's Song: Shuo | Attack Power +8Defense ++1HP +20 | Particle of the Dark Element ×20Uni ×2,000 |
| Flower Crown: Shuo | HP +40Defense ++1Attack Power +4 | Particle of the Thunder Element ×20Uni ×2,000 |
| Sky-Sundering Fierce Wings · Shuo | Attack Power +8Defense ++1Ultimate Skill +1 | Particle of the Thunder Element ×10Particle of the Earth Element ×10Uni ×2,000 |
Character Lv.1 / World Difficulty 2
Uni ×8,000Added stats after ascension: Attack Power +8 / Defense +2 / HP +40
| Star Gifts | Enhancement | Required Materials |
|---|---|---|
| Wing that Clears the Sky · Shuo | Attack Power +8Defense ++1Normal Attack +1 | Ice Element Particle ×20Uni ×2,000 |
| Echo of the Tide · Shuo | HP +40Attack Power +4Assist Skill +1 | Particle of the Thunder Element ×20Uni ×2,000 |
| Light to Calm Evil: Hui | HP +40Defense ++2Attack Power +4 | Particle of the Wood Element ×40Uni ×3,000 |
| Long River Spanning the Sky · Hui | Attack Power +8Defense ++2HP +20 | Particle of the Earth Element ×40Uni ×3,000 |
| Sharp Thorns of Horned Combat · Hui | Attack Power +8HP +40Ultimate Skill +1 | Particle of the Wind Element ×20Particle of the Light Element ×20Uni ×3,000 |
Character Lv.1 / World Difficulty 2
Uni ×10,000Added stats after ascension: Attack Power +8 / Defense +2 / HP +40
| Star Gifts | Enhancement | Required Materials |
|---|---|---|
| Wings That Cut the Sky · Hui | Attack Power +8Defense ++2Normal Attack +1 | Particle of the Wood Element ×40Uni ×3,000 |
| Crystal of Heavenly Light · Hui | Attack Power +8HP +40Resonance Skill +1 | Particle of the Fire Element ×40Uni ×3,000 |
| Wind Whispers and Storm Songs · Hui | Attack Power +8HP +40Defense ++1 | Particle of the Fire Element ×40Uni ×3,000 |
| Light to Calm Evil: Hui | HP +40Defense ++2Attack Power +4 | Particle of the Wood Element ×40Uni ×3,000 |
| Sky-Sundering Fierce Wings · Hui | Attack Power +8Defense ++2Ultimate Skill +1 | Particle of the Thunder Element ×20Particle of the Earth Element ×20Uni ×3,000 |
Character Lv.60 / World Difficulty 2
Uni ×15,000Added stats after ascension: Attack Power +8 / Defense +2 / HP +40
| Star Gifts | Enhancement | Required Materials |
|---|---|---|
| Echoes of the Tide · Hui | HP +40Attack Power +8Assist Skill +1 | Particle of the Earth Element ×40Uni ×3,000 |
| Crystal of Heavenly Light · Hui | Attack Power +8HP +40Resonance Skill +1 | Particle of the Fire Element ×40Uni ×3,000 |
| Long River Spanning the Sky · Hui | Attack Power +8Defense ++2HP +20 | Particle of the Earth Element ×40Uni ×3,000 |
| Momo no Yume: Yao | Attack Power +8HP +40Defense ++2 | Particle of the Thunder Element ×50Particle of the Earth Element ×50Uni ×5,000 |
| Horned Combat's Sharp Spine · Yao | Attack Power +12HP +40Ultimate Skill +1 | Particle of the Wind Element ×50Particle of the Light Element ×50Uni ×5,000 |
Character Lv.70 / World Difficulty 2
Uni ×20,000Remains of Paradox ×1Added stats after ascension: Attack Power +8 / Defense +2 / HP +40
| Star Gifts | Enhancement | Required Materials |
|---|---|---|
| Song of Wind Words and Storms · Yao | Attack Power +8Defense ++2Normal Attack +2 | Particle of the Dark Element ×100Uni ×5,000 |
| Momo no Yume: Yao | Attack Power +8HP +40Defense ++2 | Particle of the Thunder Element ×50Particle of the Earth Element ×50Uni ×5,000 |
| Masterpiece of Calligraphy · Yao | HP +40Attack Power +12Defense ++1 | Particle of the Wind Element ×50Particle of the Water Element ×50Uni ×5,000 |
| Roaring Thunder · Yao | Attack Power +12HP +20Defense ++1Ultimate Skill +1 | Particle of the Earth Element ×100Uni ×5,000 |
| Sky-Sundering Fierce Wings · Yao | Attack Power +12Defense ++2Ultimate Skill +1 | Particle of the Thunder Element ×50Particle of the Earth Element ×50Uni ×5,000 |
Character Lv.80 / World Difficulty 2
Uni ×30,000Forest Phantom ×1Added stats after ascension: Attack Power +8 / Defense +2 / HP +40
| Star Gifts | Enhancement | Required Materials |
|---|---|---|
| Heart of Mist Moon · Yao | HP +40Attack Power +8Assist Skill +2 | Particle of the Fire Element ×100Uni ×5,000 |
| Momo no Yume: Yao | Attack Power +8HP +40Defense ++2 | Particle of the Thunder Element ×50Particle of the Earth Element ×50Uni ×5,000 |
| Masterpiece of Calligraphy · Yao | HP +40Attack Power +12Defense ++1 | Particle of the Wind Element ×50Particle of the Water Element ×50Uni ×5,000 |
| Light that Calms Evil · Hwang | Attack Power +12Defense ++2HP +40 | Particle of the Water Element ×200Uni ×8,000 |
| Sharp Thorns of Horned Combat · Hwang | Attack Power +12HP +20Defense ++1Normal Attack +2 | Particle of the Wind Element ×200Uni ×8,000 |
Character Lv.90 / World Difficulty 2
Uni ×40,000Remains of Paradox ×2Added stats after ascension: Attack Power +16 / Defense +4 / HP +80
| Star Gifts | Enhancement | Required Materials |
|---|---|---|
| Song of Wind Words and Storm · Sparkle | Defense ++3Attack Power +8Resonance Skill +2 | Particle of the Dark Element ×200Uni ×8,000 |
| Light that Calms Evil · Hwang | Attack Power +12Defense ++2HP +40 | Particle of the Water Element ×200Uni ×8,000 |
| Mao Bi's Danqing: Huang | Defense ++4HP +60 | Particle of the Water Element ×200Uni ×8,000 |
| Dream of Peach Blossoms · Hwang | HP +60Attack Power +12Defense ++1 | Particle of the Fire Element ×200Uni ×8,000 |
| Fierce Wing that Cuts the Sky · Hwang | Attack Power +12Defense ++2Resonance Skill +2 | Particle of the Dark Element ×200Uni ×8,000 |
Character Lv.100 / World Difficulty 2
Uni ×50,000Forest Phantom ×2Added stats after ascension: Attack Power +16 / Defense +4 / HP +80
| Star Gifts | Enhancement | Required Materials |
|---|---|---|
| Sky River: Huang | HP +40Defense ++2Attack Power +4Assist Skill +2 | Ice Element Particle ×200Uni ×8,000 |
| Mao Bi's Danqing: Huang | Defense ++4HP +60 | Particle of the Water Element ×200Uni ×8,000 |
| Thunderous Lightning · Hwang | Attack Power +16Overlimit Strength +6Assist Skill +2 | Particle of the Dark Element ×100Particle of the Fire Element ×100Uni ×8,000 |
| Yan Lie's Burning Soul: Huang | HP +40Defense ++2Attack Power +4Ultimate Skill +2 | Particle of the Dark Element ×100Particle of the Thunder Element ×100Uni ×8,000 |
| Eternally Shining Star, Kōkō | Attack Power +12Defense ++3HP +60 | Particle of the Light Element ×100Particle of the Dark Element ×100Uni ×10,000 |
Character Lv.100 / World Difficulty 2
Uni ×50,000Claw of Paradox ×2Added stats after ascension: Attack Power +16 / Defense +4 / HP +80
| Star Gifts | Enhancement | Required Materials |
|---|---|---|
| Golden Harvest: Huang | HP +60Attack Power +8Normal Attack +2 | Particle of the Water Element ×200Uni ×8,000 |
| Light that Calms Evil · Hwang | Attack Power +12Defense ++2HP +40 | Particle of the Water Element ×200Uni ×8,000 |
| Fierce Wing that Cuts the Sky · Hwang | Attack Power +12Defense ++2Resonance Skill +2 | Particle of the Dark Element ×200Uni ×8,000 |
| Eternally Shining Star, Kōkō | Attack Power +12Defense ++3HP +60 | Particle of the Light Element ×100Particle of the Dark Element ×100Uni ×10,000 |
| Eternally Shining Star, Kōkō | Attack Power +12Defense ++3HP +60 | Particle of the Light Element ×100Particle of the Dark Element ×100Uni ×10,000 |
Character Lv.100 / World Difficulty 2
Uni ×50,000Dream of the Forest ×2Added stats after ascension: Attack Power +16 / Defense +4 / HP +80
| Star Gifts | Enhancement | Required Materials |
|---|---|---|
| Dream of Peach Blossoms · Hwang | HP +60Attack Power +12Defense ++1 | Particle of the Fire Element ×200Uni ×8,000 |
| Yan Lie's Burning Soul: Huang | HP +40Defense ++2Attack Power +4Ultimate Skill +2 | Particle of the Dark Element ×100Particle of the Thunder Element ×100Uni ×8,000 |
| Eternally Shining Star, Kōkō | Attack Power +12Defense ++3HP +60 | Particle of the Light Element ×100Particle of the Dark Element ×100Uni ×10,000 |
| Eternally Shining Star, Kōkō | Attack Power +12Defense ++3HP +60 | Particle of the Light Element ×100Particle of the Dark Element ×100Uni ×10,000 |
| Eternally Shining Star, Kōkō | Attack Power +12Defense ++3HP +60 | Particle of the Light Element ×100Particle of the Dark Element ×100Uni ×10,000 |
| Level | Required Experience Value | Total Experience Value |
|---|---|---|
| Lv.1 | 10 | 10 |
| Lv.2 | 15 | 25 |
| Lv.3 | 20 | 45 |
| Lv.4 | 25 | 70 |
| Lv.5 | 30 | 100 |
| Lv.6 | 35 | 135 |
| Lv.7 | 40 | 175 |
| Lv.8 | 45 | 220 |
| Lv.9 | 50 | 270 |
| Lv.10 | 135 | 405 |
| Lv.11 | 140 | 545 |
| Lv.12 | 145 | 690 |
| Lv.13 | 155 | 845 |
| Lv.14 | 160 | 1,005 |
| Lv.15 | 165 | 1,170 |
| Lv.16 | 175 | 1,345 |
| Lv.17 | 185 | 1,530 |
| Lv.18 | 200 | 1,730 |
| Lv.19 | 240 | 1,970 |
| Lv.20 | 650 | 2,620 |
| Lv.21 | 750 | 3,370 |
| Lv.22 | 850 | 4,220 |
| Lv.23 | 950 | 5,170 |
| Lv.24 | 1,050 | 6,220 |
| Lv.25 | 1,150 | 7,370 |
| Lv.26 | 1,250 | 8,620 |
| Lv.27 | 1,350 | 9,970 |
| Lv.28 | 1,600 | 11,570 |
| Lv.29 | 1,850 | 13,420 |
| Lv.30 | 2,100 | 15,520 |
| Lv.31 | 2,200 | 17,720 |
| Lv.32 | 2,300 | 20,020 |
| Lv.33 | 2,400 | 22,420 |
| Lv.34 | 2,500 | 24,920 |
| Lv.35 | 2,600 | 27,520 |
| Lv.36 | 2,700 | 30,220 |
| Lv.37 | 2,800 | 33,020 |
| Lv.38 | 2,900 | 35,920 |
| Lv.39 | 3,000 | 38,920 |
| Lv.40 | 3,100 | 42,020 |
| Lv.41 | 3,200 | 45,220 |
| Lv.42 | 3,300 | 48,520 |
| Lv.43 | 3,400 | 51,920 |
| Lv.44 | 3,500 | 55,420 |
| Lv.45 | 3,600 | 59,020 |
| Lv.46 | 3,700 | 62,720 |
| Lv.47 | 3,800 | 66,520 |
| Lv.48 | 3,900 | 70,420 |
| Lv.49 | 4,000 | 74,420 |
| Lv.50 | 5,000 | 79,420 |
| Lv.51 | 5,200 | 84,620 |
| Lv.52 | 5,500 | 90,120 |
| Lv.53 | 5,800 | 95,920 |
| Lv.54 | 6,100 | 102,020 |
| Lv.55 | 6,400 | 108,420 |
| Lv.56 | 6,700 | 115,120 |
| Lv.57 | 7,000 | 122,120 |
| Lv.58 | 7,300 | 129,420 |
| Lv.59 | 7,600 | 137,020 |
| Lv.60 | 7,800 | 144,820 |
| Lv.61 | 8,000 | 152,820 |
| Lv.62 | 8,200 | 161,020 |
| Lv.63 | 8,400 | 169,420 |
| Lv.64 | 8,600 | 178,020 |
| Lv.65 | 8,800 | 186,820 |
| Lv.66 | 9,000 | 195,820 |
| Lv.67 | 9,200 | 205,020 |
| Lv.68 | 9,400 | 214,420 |
| Lv.69 | 9,600 | 224,020 |
| Lv.70 | 10,000 | 234,020 |
| Lv.71 | 10,500 | 244,520 |
| Lv.72 | 11,000 | 255,520 |
| Lv.73 | 11,500 | 267,020 |
| Lv.74 | 12,000 | 279,020 |
| Lv.75 | 12,500 | 291,520 |
| Lv.76 | 13,000 | 304,520 |
| Lv.77 | 13,500 | 318,020 |
| Lv.78 | 14,000 | 332,020 |
| Lv.79 | 14,500 | 346,520 |
| Lv.80 | 16,000 | 362,520 |
| Lv.81 | 17,000 | 379,520 |
| Lv.82 | 18,000 | 397,520 |
| Lv.83 | 19,000 | 416,520 |
| Lv.84 | 20,000 | 436,520 |
| Lv.85 | 21,000 | 457,520 |
| Lv.86 | 22,000 | 479,520 |
| Lv.87 | 23,000 | 502,520 |
| Lv.88 | 24,000 | 526,520 |
| Lv.89 | 25,000 | 551,520 |
| Lv.90 | 25,500 | 577,020 |
| Lv.91 | 26,000 | 603,020 |
| Lv.92 | 26,500 | 629,520 |
| Lv.93 | 27,000 | 656,520 |
| Lv.94 | 27,500 | 684,020 |
| Lv.95 | 28,000 | 712,020 |
| Lv.96 | 28,500 | 740,520 |
| Lv.97 | 29,000 | 769,520 |
| Lv.98 | 29,500 | 799,020 |
| Lv.99 | 30,000 | 829,020 |
| Lv.100 | 30,500 | 859,520 |