Praise for Aofu

EQUIPMENT PROFILE · No.1466511

Praise for Aofu

★5Hand OrnamentSupportHealing Mercy

Praise for Aofu: 5-star Hand Ornament, main stats: Cooldown Reduction / Wood Damage. Includes level/quality stats, affixes, set bonuses, upgrade and attunement materials.

Key points when comparing this equipment

Compare with the same reinforcement and quality

Match the candidate's enhancement level and quality, and check whether it matches the occupation of the character you are using. Please do not add unreleased additional effects to your current ability values.

Healing Mercy combination

Check whether the required set points are still met after replacing this part. Let's compare the main stat increase of a single item and the lost set effect.

Main Stats

Cooldown Reduction2.5%
Wood Damage9.0%
View numbers for all levels
Strengthen Lv.Cooldown ReductionWood Damage
Lv.02.5%9.0%
Lv.13.0%10.8%
Lv.23.5%12.6%
Lv.34.0%14.4%
Lv.44.5%16.2%
Lv.55.0%18.0%
Lv.65.5%19.8%
Lv.76.0%21.6%
Lv.86.5%23.4%
Lv.97.0%25.2%
Lv.107.5%27.0%
Lv.118.0%28.8%
Lv.128.5%30.6%
Lv.139.0%32.4%
Lv.149.5%34.2%
Lv.1510.0%36.0%

Affixes

Effect level is different from equipment enhancement level. For equipment with the same effect, the effect level will be added up.

HabitatInitial liberation

★0 400★5 750
Numerical values ​​and explanation for each effect level
Effect Lv./Liberation★valueEffect
Lv.1300

HP +300

Lv.2 ★0400

HP +400

Lv.3550

HP +550

Lv.4 ★5750

HP +750

Lv.51050

HP +1050

Lv.61500

HP +1500

Lv.71950

HP +1950

Lv.82350

HP +2350

Lv.92750

HP +2750

Lv.103050

Gain 3050 HP. When your HP falls below 20%, gain a shield equal to 10% of your maximum HP. Cooldown: 20 seconds.

Lv.113300

Gain 3300 HP. When your HP falls below 20%, gain a shield equal to 10% of your maximum HP. Cooldown: 20 seconds.

Lv.123400

Gain 3400 HP. When your HP falls below 20%, gain a shield equal to 10% of your maximum HP. Cooldown: 20 seconds.

Lv.133500

Gain 3500 HP. When your HP falls below 20%, gain a shield equal to 10% of your maximum HP. Cooldown: 20 seconds.

Lv.143600

Gain 3600 HP. When your HP falls below 20%, gain a shield equal to 10% of your maximum HP. Cooldown: 20 seconds.

Lv.153700

Gain 3700 HP. When your HP falls below 20%, gain a shield equal to 10% of your maximum HP. Cooldown: 20 seconds.

Tired of momentumliberation ★1

★1 40★4 70
Numerical values ​​and explanation for each effect level
Effect Lv./Liberation★valueEffect
Lv.1 ★140

Attack +40

Lv.250

Attack +50

Lv.3 ★470

Attack +70

Lv.4100

Attack +100

Lv.5140

Attack +140

Lv.6190

Attack +190

Lv.7240

Attack +240

Lv.8300

Attack +300

Lv.9350

Attack +350

Lv.10390

Gain 390 Attack. Each time you deal damage, your damage dealt increases by 1.2% for 15 seconds. Stacks up to 10 times.

Lv.11420

Gain 420 Attack. Each time you deal damage, your damage dealt increases by 1.2% for 15 seconds. Stacks up to 10 times.

Lv.12430

Gain 430 Attack. Each time you deal damage, your damage dealt increases by 1.2% for 15 seconds. Stacks up to 10 times.

Lv.13440

Gain 440 Attack. Each time you deal damage, your damage dealt increases by 1.2% for 15 seconds. Stacks up to 10 times.

Lv.14450

Gain 450 Attack. Each time you deal damage, your damage dealt increases by 1.2% for 15 seconds. Stacks up to 10 times.

Lv.15460

Gain 460 Attack. Each time you deal damage, your damage dealt increases by 1.2% for 15 seconds. Stacks up to 10 times.

rise steeplyliberation ★2

★2 30★3 55
Numerical values ​​and explanation for each effect level
Effect Lv./Liberation★valueEffect
Lv.1 ★230

Defense +30

Lv.240

Defense +40

Lv.3 ★355

Defense +55

Lv.475

Defense +75

Lv.5105

Defense +105

Lv.6150

Defense +150

Lv.7195

Defense +195

Lv.8235

Defense +235

Lv.9275

Defense +275

Lv.10305

Gain 305 Defense. Taking damage increases your Attack by 2.5% for 15 seconds. Stacks up to 4 times.

Lv.11330

Gain 330 Defense. Taking damage increases your Attack by 2.5% for 15 seconds. Stacks up to 4 times.

Lv.12340

Gain 340 Defense. Taking damage increases your Attack by 2.5% for 15 seconds. Stacks up to 4 times.

Lv.13350

Gain 350 Defense. Taking damage increases your Attack by 2.5% for 15 seconds. Stacks up to 4 times.

Lv.14360

Gain 360 Defense. Taking damage increases your Attack by 2.5% for 15 seconds. Stacks up to 4 times.

Lv.15370

Gain 370 Defense. Taking damage increases your Attack by 2.5% for 15 seconds. Stacks up to 4 times.

Jiquliberation ★6

Numerical values ​​and explanation for each effect level
Effect Lv./Liberation★valueEffect
Lv.12%

Resonance Skill cooldown is reduced by 2%.

Lv.2 ★63%

Resonance Skill cooldown is reduced by 3%.

Lv.34%

Resonance Skill cooldown is reduced by 4%.

Lv.46%

Resonance Skill cooldown is reduced by 6%.

Lv.57.5%

Resonance Skill cooldown is reduced by 7.5%.

Lv.610%

Resonance Skill cooldown is reduced by 10%.

Lv.712%

Resonance Skill cooldown is reduced by 12%.

Lv.813%

Resonance Skill cooldown is reduced by 13%.

Lv.914%

Resonance Skill cooldown is reduced by 14%.

Lv.1015%

Resonance Skill cooldown is reduced by 15%.

Healing Mercy: Set Bonuses

2point set

Healing Bonus +24.0%

4point set

When you heal a character, the healed character's Attack increases by 12% for 24 seconds. Effects from equipment with the same name do not stack.

Attunement & Upgrade Materials

★Required number of synchronizations
Attunementsame equipmentUni
★1Praise for Aofu ×114,000
★2Praise for Aofu ×215,000
★3Praise for Aofu ×216,000
★4Praise for Aofu ×317,000
★5Praise for Aofu ×318,000
★6Praise for Aofu ×419,000
Required materials for each enhancement level

equipment of the same set