Nuonuo's character image

CHARACTER PROFILE

Nono

Nono in Azur Promilia. This page covers skill effects and multipliers, stats by level (Lv.1–100), duplicate upgrades 1–6, recommended equipment, recommended Anima, recommended KIBO, team compositions and combat tips, Star Gifts and growth materials, affinity rewards.

Element: EarthClass: BreakDamage: Physical
Resonance Skill
Gorogoro Hammer
Ultimate Skill
Flara's Fury

Class role

Stance Breaker: Erodes enemy stance and creates attack opportunities for the entire team.

Data overview

Skill data
Chinese CBT
Last updated
2026-09-27

Stats by level

Lv.1
HP
247
Attack
45
Defense
3
Break Power
940
Crit Rate
5.0%
Overlimit Strength
5
View all data for Lv.1 to 100
Lv.HPAttackDefenseBreak PowerCrit RateOverlimit Strength
12474539405.0%5
22674849405.0%6
32875259405.0%7
43065569405.0%8
53265979405.0%9
63466389405.0%10
73666699405.0%11
838570109405.0%12
940674119405.0%13
1042577129405.0%14
1144581139405.0%15
1246584149405.0%16
1348588159405.0%17
1450492169405.0%18
1552595179405.0%19
1654599189405.0%20
17565102199405.0%21
18585106209405.0%22
19606110219405.0%23
20626113229405.0%24
21651118239405.0%25
22676122249405.0%26
23701127259405.0%27
24727131269405.0%28
25752136279405.0%29
26777140289405.0%30
27803145299405.0%31
28828149309405.0%32
29854154319405.0%32
30879158329405.0%33
31904163339405.0%34
32930167349405.0%35
33955172359405.0%36
34980177369405.0%37
351,006181379405.0%38
361,031186389405.0%40
371,057190399405.0%42
381,082195409405.0%44
391,107199419405.0%46
401,133204429405.0%48
411,172211449405.0%50
421,213218459405.0%52
431,253225479405.0%54
441,293232489405.0%56
451,333240509405.0%58
461,373247529405.0%60
471,413254549405.0%62
481,454261569405.0%64
491,493269589405.0%65
501,534276609405.0%67
511,574283629405.0%69
521,614290649405.0%71
531,654298669405.0%73
541,694305689405.0%75
551,734312719405.0%77
561,775319739405.0%79
571,814326759405.0%81
581,855334779405.0%83
591,894341799405.0%85
601,935348819405.0%87
611,975355839405.0%89
622,015363859405.0%91
632,055370879405.0%93
642,095377899405.0%95
652,136384919405.0%97
662,177391939405.0%98
672,217399959405.0%100
682,258406979405.0%102
692,299413999405.0%104
702,3394201019405.0%106
712,3854281039405.0%109
722,4304371059405.0%112
732,4754451079405.0%115
742,5204531099405.0%118
752,5664611119405.0%121
762,6104691139405.0%124
772,6564771159405.0%127
782,7014851179405.0%129
792,7464931199405.0%132
802,7925021219405.0%135
812,8385101239405.0%138
822,8845181259405.0%141
832,9295261279405.0%144
842,9755341299405.0%147
853,0215421319405.0%150
863,0665501339405.0%153
873,1125591359405.0%156
883,1585671379405.0%159
893,2035751409405.0%161
903,2495831429405.0%164
913,2905901449405.0%167
923,3305971469405.0%170
933,3716051489405.0%173
943,4126121509405.0%176
953,4526191529405.0%179
963,4936261549405.0%182
973,5336331569405.0%185
983,5746411589405.0%188
993,6156481609405.0%191
1003,6556551629405.0%194
Detailed base stats Critical, healing and elemental damage
ItemLv.1Lv.100
HP2476,115
Attack451,267
Defense3276
Crit Rate5.0%5.0%
Crit Damage150.0%150.0%
Overlimit Crit Rate0.0%0.0%
Overlimit Strength5200
Break Power940940
Energy Recovery Amount0.0%0.0%
Cooldown Reduction0.0%0.0%
Damage Amplification0.0%0.0%
Damage Reduction0.0%0.0%
Healing Effect0.0%0.0%
Healing Effect Received0.0%0.0%
Defense Penetration Rate0.0%0.0%
Stance-break Efficiency100.0%100.0%
Non-Attribute Damage
0.0%
Fire Attribute Damage
0.0%
Wind Attribute Damage
0.0%
Earth Attribute Damage
0.0%
Wood Attribute Damage
0.0%
Ice Attribute Damage
0.0%
Water Attribute Damage
0.0%
Lightning Attribute Damage
0.0%
Light Attribute Damage
0.0%
Dark Attribute Damage
0.0%

Skills

Shushu Heisho

Normal attackEarth

Multiplier / Category

Lv.12
EffectConditions & TargetsMultipliers & Values
Normal attackEarth / Attack-based / Total of max 5 stages706%
Toughness IncreaseSelf / During heavy attack charge1 Stage
Heavy Strike / Charge Stage 1Earth/Total158%
Heavy Strike / Charge Stage 2Earth/Total252%
Heavy Strike / Charge Stage 3Earth / Total / 1 hits with 1 seals410%
Increased stance destruction efficiencyWhen a Heavy Attack at charge stage 3 hits60%
Toughness Effect IncreaseYourself / At charge stage 3 of Heavy Attack1 Stage
Flash StrikeEarth / Based on Attack84%
Jump AttackEarth / Based on Attack116%
Read Skill Description

【Normal Attack】At max 5 stages, dealing a total of 706% of Attack as Earth damage.

[Heavy Strike] Toughness Effect increases by 1 levels while charging. Can be charged up to a maximum of 3 levels: at stage 1, dealing a total of 158% Earth-element damage; at stage 2, dealing 252% Earth-element damage; at stage 3, dealing 410% Earth-element damage. At stage 3, Break Effect increases by 1 levels. Upon hitting, consume 1 Earth seals to deal Overlimit Damage 1 times and increase Stance-break Efficiency by 60%.

[Flash Strike] Earth-elemental damage equal to 84% of Attack.

【Jump Attack】Deals 116% of Attack as Earth damage.

Display Values for All Levels

Normal attack

Lv.1
336%
Lv.2
370%
Lv.3
403%
Lv.4
437%
Lv.5
470%
Lv.6
504%
Lv.7
538%
Lv.8
571%
Lv.9
605%
Lv.10
638%
Lv.11
672%
Lv.12
706%

Toughness Increase

Lv.1
1 Stage
Lv.2
1 Stage
Lv.3
1 Stage
Lv.4
1 Stage
Lv.5
1 Stage
Lv.6
1 Stage
Lv.7
1 Stage
Lv.8
1 Stage
Lv.9
1 Stage
Lv.10
1 Stage
Lv.11
1 Stage
Lv.12
1 Stage

Heavy Strike / Charge Stage 1

Lv.1
75%
Lv.2
83%
Lv.3
90%
Lv.4
98%
Lv.5
105%
Lv.6
113%
Lv.7
120%
Lv.8
128%
Lv.9
135%
Lv.10
143%
Lv.11
150%
Lv.12
158%

Heavy Strike / Charge Stage 2

Lv.1
120%
Lv.2
132%
Lv.3
144%
Lv.4
156%
Lv.5
168%
Lv.6
180%
Lv.7
192%
Lv.8
204%
Lv.9
216%
Lv.10
228%
Lv.11
240%
Lv.12
252%

Heavy Strike / Charge Stage 3

Lv.1
195%
Lv.2
215%
Lv.3
234%
Lv.4
254%
Lv.5
273%
Lv.6
293%
Lv.7
312%
Lv.8
332%
Lv.9
351%
Lv.10
371%
Lv.11
390%
Lv.12
410%

Increased stance destruction efficiency

Lv.1
60%
Lv.2
60%
Lv.3
60%
Lv.4
60%
Lv.5
60%
Lv.6
60%
Lv.7
60%
Lv.8
60%
Lv.9
60%
Lv.10
60%
Lv.11
60%
Lv.12
60%

Toughness Effect Increase

Lv.1
1 Stage
Lv.2
1 Stage
Lv.3
1 Stage
Lv.4
1 Stage
Lv.5
1 Stage
Lv.6
1 Stage
Lv.7
1 Stage
Lv.8
1 Stage
Lv.9
1 Stage
Lv.10
1 Stage
Lv.11
1 Stage
Lv.12
1 Stage

Flash Strike

Lv.1
40%
Lv.2
44%
Lv.3
48%
Lv.4
52%
Lv.5
56%
Lv.6
60%
Lv.7
64%
Lv.8
68%
Lv.9
72%
Lv.10
76%
Lv.11
80%
Lv.12
84%

Jump Attack

Lv.1
55%
Lv.2
61%
Lv.3
66%
Lv.4
72%
Lv.5
77%
Lv.6
83%
Lv.7
88%
Lv.8
94%
Lv.9
99%
Lv.10
105%
Lv.11
110%
Lv.12
116%
View effects and multipliers for all skills
Normal Attack: Shushu Heisho
Lv.1

【Normal Attack】At max 5 stages, dealing a total of 336% of Attack as Earth damage.

[Heavy Strike] Toughness Effect increases by 1 levels while charging. Can be charged up to a maximum of 3 levels: at stage 1, dealing a total of 75% Earth-element damage; at stage 2, dealing 120% Earth-element damage; at stage 3, dealing 195% Earth-element damage. At stage 3, Break Effect increases by 1 levels. Upon hitting, consume 1 Earth seals to deal Overlimit Damage 1 times and increase Stance-break Efficiency by 60%.

[Flash Strike] Earth-elemental damage equal to 40% of Attack.

【Jump Attack】Deals 55% of Attack as Earth damage.

Effects & CategoriesConditions & TargetsMultipliers & Values
Normal attackEarth / Attack-based / Total of max 5 stages336%
Toughness IncreaseSelf / During heavy attack charge1 Stage
Heavy Strike / Charge Stage 1Earth/Total75%
Heavy Strike / Charge Stage 2Earth/Total120%
Heavy Strike / Charge Stage 3Earth / Total / 1 hits with 1 seals195%
Increased stance destruction efficiencyWhen a Heavy Attack at charge stage 3 hits60%
Toughness Effect IncreaseYourself / At charge stage 3 of Heavy Attack1 Stage
Flash StrikeEarth / Based on Attack40%
Jump AttackEarth / Based on Attack55%
Lv.2

【Normal Attack】At max 5 stages, dealing a total of 370% of Attack as Earth damage.

[Heavy Strike] Toughness Effect increases by 1 levels while charging. Can be charged up to a maximum of 3 levels: at stage 1, dealing a total of 83% Earth-element damage; at stage 2, dealing 132% Earth-element damage; at stage 3, dealing 215% Earth-element damage. At stage 3, Break Effect increases by 1 levels. Upon hitting, consume 1 Earth seals to deal Overlimit Damage 1 times and increase Stance-break Efficiency by 60%.

[Flash Strike] Earth-elemental damage equal to 44% of Attack.

【Jump Attack】Deals 61% of Attack as Earth damage.

Effects & CategoriesConditions & TargetsMultipliers & Values
Normal attackEarth / Attack-based / Total of max 5 stages370%
Toughness IncreaseSelf / During heavy attack charge1 Stage
Heavy Strike / Charge Stage 1Earth/Total83%
Heavy Strike / Charge Stage 2Earth/Total132%
Heavy Strike / Charge Stage 3Earth / Total / 1 hits with 1 seals215%
Increased stance destruction efficiencyWhen a Heavy Attack at charge stage 3 hits60%
Toughness Effect IncreaseYourself / At charge stage 3 of Heavy Attack1 Stage
Flash StrikeEarth / Based on Attack44%
Jump AttackEarth / Based on Attack61%
Lv.3

【Normal Attack】At max 5 stages, dealing a total of 403% of Attack as Earth damage.

[Heavy Strike] Toughness Effect increases by 1 levels while charging. Can be charged up to a maximum of 3 levels: at stage 1, dealing a total of 90% Earth-element damage; at stage 2, dealing 144% Earth-element damage; at stage 3, dealing 234% Earth-element damage. At stage 3, Break Effect increases by 1 levels. Upon hitting, consume 1 Earth seals to deal Overlimit Damage 1 times and increase Stance-break Efficiency by 60%.

[Flash Strike] Earth-elemental damage equal to 48% of Attack.

【Jump Attack】Deals 66% of Attack as Earth damage.

Effects & CategoriesConditions & TargetsMultipliers & Values
Normal attackEarth / Attack-based / Total of max 5 stages403%
Toughness IncreaseSelf / During heavy attack charge1 Stage
Heavy Strike / Charge Stage 1Earth/Total90%
Heavy Strike / Charge Stage 2Earth/Total144%
Heavy Strike / Charge Stage 3Earth / Total / 1 hits with 1 seals234%
Increased stance destruction efficiencyWhen a Heavy Attack at charge stage 3 hits60%
Toughness Effect IncreaseYourself / At charge stage 3 of Heavy Attack1 Stage
Flash StrikeEarth / Based on Attack48%
Jump AttackEarth / Based on Attack66%
Lv.4

【Normal Attack】At max 5 stages, dealing a total of 437% of Attack as Earth damage.

[Heavy Strike] Toughness Effect increases by 1 levels while charging. Can be charged up to a maximum of 3 levels: at stage 1, dealing a total of 98% Earth-element damage; at stage 2, dealing 156% Earth-element damage; at stage 3, dealing 254% Earth-element damage. At stage 3, Break Effect increases by 1 levels. Upon hitting, consume 1 Earth seals to deal Overlimit Damage 1 times and increase Stance-break Efficiency by 60%.

[Flash Strike] Earth-elemental damage equal to 52% of Attack.

【Jump Attack】Deals 72% of Attack as Earth damage.

Effects & CategoriesConditions & TargetsMultipliers & Values
Normal attackEarth / Attack-based / Total of max 5 stages437%
Toughness IncreaseSelf / During heavy attack charge1 Stage
Heavy Strike / Charge Stage 1Earth/Total98%
Heavy Strike / Charge Stage 2Earth/Total156%
Heavy Strike / Charge Stage 3Earth / Total / 1 hits with 1 seals254%
Increased stance destruction efficiencyWhen a Heavy Attack at charge stage 3 hits60%
Toughness Effect IncreaseYourself / At charge stage 3 of Heavy Attack1 Stage
Flash StrikeEarth / Based on Attack52%
Jump AttackEarth / Based on Attack72%
Lv.5

【Normal Attack】At max 5 stages, dealing a total of 470% of Attack as Earth damage.

[Heavy Strike] Toughness Effect increases by 1 levels while charging. Can be charged up to a maximum of 3 levels: at stage 1, dealing a total of 105% Earth-element damage; at stage 2, dealing 168% Earth-element damage; at stage 3, dealing 273% Earth-element damage. At stage 3, Break Effect increases by 1 levels. Upon hitting, consume 1 Earth seals to deal Overlimit Damage 1 times and increase Stance-break Efficiency by 60%.

[Flash Strike] Earth-elemental damage equal to 56% of Attack.

【Jump Attack】Deals 77% of Attack as Earth damage.

Effects & CategoriesConditions & TargetsMultipliers & Values
Normal attackEarth / Attack-based / Total of max 5 stages470%
Toughness IncreaseSelf / During heavy attack charge1 Stage
Heavy Strike / Charge Stage 1Earth/Total105%
Heavy Strike / Charge Stage 2Earth/Total168%
Heavy Strike / Charge Stage 3Earth / Total / 1 hits with 1 seals273%
Increased stance destruction efficiencyWhen a Heavy Attack at charge stage 3 hits60%
Toughness Effect IncreaseYourself / At charge stage 3 of Heavy Attack1 Stage
Flash StrikeEarth / Based on Attack56%
Jump AttackEarth / Based on Attack77%
Lv.6

【Normal Attack】At max 5 stages, dealing a total of 504% of Attack as Earth damage.

[Heavy Strike] Toughness Effect increases by 1 levels while charging. Can be charged up to a maximum of 3 levels: at stage 1, dealing a total of 113% Earth-element damage; at stage 2, dealing 180% Earth-element damage; at stage 3, dealing 293% Earth-element damage. At stage 3, Break Effect increases by 1 levels. Upon hitting, consume 1 Earth seals to deal Overlimit Damage 1 times and increase Stance-break Efficiency by 60%.

[Flash Strike] Earth-elemental damage equal to 60% of Attack.

【Jump Attack】Deals 83% of Attack as Earth damage.

Effects & CategoriesConditions & TargetsMultipliers & Values
Normal attackEarth / Attack-based / Total of max 5 stages504%
Toughness IncreaseSelf / During heavy attack charge1 Stage
Heavy Strike / Charge Stage 1Earth/Total113%
Heavy Strike / Charge Stage 2Earth/Total180%
Heavy Strike / Charge Stage 3Earth / Total / 1 hits with 1 seals293%
Increased stance destruction efficiencyWhen a Heavy Attack at charge stage 3 hits60%
Toughness Effect IncreaseYourself / At charge stage 3 of Heavy Attack1 Stage
Flash StrikeEarth / Based on Attack60%
Jump AttackEarth / Based on Attack83%
Lv.7

【Normal Attack】At max 5 stages, dealing a total of 538% of Attack as Earth damage.

[Heavy Strike] Toughness Effect increases by 1 levels while charging. Can be charged up to a maximum of 3 levels: at stage 1, dealing a total of 120% Earth-element damage; at stage 2, dealing 192% Earth-element damage; at stage 3, dealing 312% Earth-element damage. At stage 3, Break Effect increases by 1 levels. Upon hitting, consume 1 Earth seals to deal Overlimit Damage 1 times and increase Stance-break Efficiency by 60%.

[Flash Strike] Earth-elemental damage equal to 64% of Attack.

【Jump Attack】Deals 88% of Attack as Earth damage.

Effects & CategoriesConditions & TargetsMultipliers & Values
Normal attackEarth / Attack-based / Total of max 5 stages538%
Toughness IncreaseSelf / During heavy attack charge1 Stage
Heavy Strike / Charge Stage 1Earth/Total120%
Heavy Strike / Charge Stage 2Earth/Total192%
Heavy Strike / Charge Stage 3Earth / Total / 1 hits with 1 seals312%
Increased stance destruction efficiencyWhen a Heavy Attack at charge stage 3 hits60%
Toughness Effect IncreaseYourself / At charge stage 3 of Heavy Attack1 Stage
Flash StrikeEarth / Based on Attack64%
Jump AttackEarth / Based on Attack88%
Lv.8

【Normal Attack】At max 5 stages, dealing a total of 571% of Attack as Earth damage.

[Heavy Strike] Toughness Effect increases by 1 levels while charging. Can be charged up to a maximum of 3 levels: at stage 1, dealing a total of 128% Earth-element damage; at stage 2, dealing 204% Earth-element damage; at stage 3, dealing 332% Earth-element damage. At stage 3, Break Effect increases by 1 levels. Upon hitting, consume 1 Earth seals to deal Overlimit Damage 1 times and increase Stance-break Efficiency by 60%.

[Flash Strike] Earth-elemental damage equal to 68% of Attack.

【Jump Attack】Deals 94% of Attack as Earth damage.

Effects & CategoriesConditions & TargetsMultipliers & Values
Normal attackEarth / Attack-based / Total of max 5 stages571%
Toughness IncreaseSelf / During heavy attack charge1 Stage
Heavy Strike / Charge Stage 1Earth/Total128%
Heavy Strike / Charge Stage 2Earth/Total204%
Heavy Strike / Charge Stage 3Earth / Total / 1 hits with 1 seals332%
Increased stance destruction efficiencyWhen a Heavy Attack at charge stage 3 hits60%
Toughness Effect IncreaseYourself / At charge stage 3 of Heavy Attack1 Stage
Flash StrikeEarth / Based on Attack68%
Jump AttackEarth / Based on Attack94%
Lv.9

【Normal Attack】At max 5 stages, dealing a total of 605% of Attack as Earth damage.

[Heavy Strike] Toughness Effect increases by 1 levels while charging. Can be charged up to a maximum of 3 levels: at stage 1, dealing a total of 135% Earth-element damage; at stage 2, dealing 216% Earth-element damage; at stage 3, dealing 351% Earth-element damage. At stage 3, Break Effect increases by 1 levels. Upon hitting, consume 1 Earth seals to deal Overlimit Damage 1 times and increase Stance-break Efficiency by 60%.

[Flash Strike] Earth-elemental damage equal to 72% of Attack.

【Jump Attack】Deals 99% of Attack as Earth damage.

Effects & CategoriesConditions & TargetsMultipliers & Values
Normal attackEarth / Attack-based / Total of max 5 stages605%
Toughness IncreaseSelf / During heavy attack charge1 Stage
Heavy Strike / Charge Stage 1Earth/Total135%
Heavy Strike / Charge Stage 2Earth/Total216%
Heavy Strike / Charge Stage 3Earth / Total / 1 hits with 1 seals351%
Increased stance destruction efficiencyWhen a Heavy Attack at charge stage 3 hits60%
Toughness Effect IncreaseYourself / At charge stage 3 of Heavy Attack1 Stage
Flash StrikeEarth / Based on Attack72%
Jump AttackEarth / Based on Attack99%
Lv.10

【Normal Attack】At max 5 stages, dealing a total of 638% of Attack as Earth damage.

[Heavy Strike] Toughness Effect increases by 1 levels while charging. Can be charged up to a maximum of 3 levels: at stage 1, dealing a total of 143% Earth-element damage; at stage 2, dealing 228% Earth-element damage; at stage 3, dealing 371% Earth-element damage. At stage 3, Break Effect increases by 1 levels. Upon hitting, consume 1 Earth seals to deal Overlimit Damage 1 times and increase Stance-break Efficiency by 60%.

[Flash Strike] Earth-elemental damage equal to 76% of Attack.

【Jump Attack】Deals 105% of Attack as Earth damage.

Effects & CategoriesConditions & TargetsMultipliers & Values
Normal attackEarth / Attack-based / Total of max 5 stages638%
Toughness IncreaseSelf / During heavy attack charge1 Stage
Heavy Strike / Charge Stage 1Earth/Total143%
Heavy Strike / Charge Stage 2Earth/Total228%
Heavy Strike / Charge Stage 3Earth / Total / 1 hits with 1 seals371%
Increased stance destruction efficiencyWhen a Heavy Attack at charge stage 3 hits60%
Toughness Effect IncreaseYourself / At charge stage 3 of Heavy Attack1 Stage
Flash StrikeEarth / Based on Attack76%
Jump AttackEarth / Based on Attack105%
Lv.11

【Normal Attack】At max 5 stages, dealing a total of 672% of Attack as Earth damage.

[Heavy Strike] Toughness Effect increases by 1 levels while charging. Can be charged up to a maximum of 3 levels: at stage 1, dealing a total of 150% Earth-element damage; at stage 2, dealing 240% Earth-element damage; at stage 3, dealing 390% Earth-element damage. At stage 3, Break Effect increases by 1 levels. Upon hitting, consume 1 Earth seals to deal Overlimit Damage 1 times and increase Stance-break Efficiency by 60%.

[Flash Strike] Earth-elemental damage equal to 80% of Attack.

【Jump Attack】Deals 110% of Attack as Earth damage.

Effects & CategoriesConditions & TargetsMultipliers & Values
Normal attackEarth / Attack-based / Total of max 5 stages672%
Toughness IncreaseSelf / During heavy attack charge1 Stage
Heavy Strike / Charge Stage 1Earth/Total150%
Heavy Strike / Charge Stage 2Earth/Total240%
Heavy Strike / Charge Stage 3Earth / Total / 1 hits with 1 seals390%
Increased stance destruction efficiencyWhen a Heavy Attack at charge stage 3 hits60%
Toughness Effect IncreaseYourself / At charge stage 3 of Heavy Attack1 Stage
Flash StrikeEarth / Based on Attack80%
Jump AttackEarth / Based on Attack110%
Lv.12

【Normal Attack】At max 5 stages, dealing a total of 706% of Attack as Earth damage.

[Heavy Strike] Toughness Effect increases by 1 levels while charging. Can be charged up to a maximum of 3 levels: at stage 1, dealing a total of 158% Earth-element damage; at stage 2, dealing 252% Earth-element damage; at stage 3, dealing 410% Earth-element damage. At stage 3, Break Effect increases by 1 levels. Upon hitting, consume 1 Earth seals to deal Overlimit Damage 1 times and increase Stance-break Efficiency by 60%.

[Flash Strike] Earth-elemental damage equal to 84% of Attack.

【Jump Attack】Deals 116% of Attack as Earth damage.

Effects & CategoriesConditions & TargetsMultipliers & Values
Normal attackEarth / Attack-based / Total of max 5 stages706%
Toughness IncreaseSelf / During heavy attack charge1 Stage
Heavy Strike / Charge Stage 1Earth/Total158%
Heavy Strike / Charge Stage 2Earth/Total252%
Heavy Strike / Charge Stage 3Earth / Total / 1 hits with 1 seals410%
Increased stance destruction efficiencyWhen a Heavy Attack at charge stage 3 hits60%
Toughness Effect IncreaseYourself / At charge stage 3 of Heavy Attack1 Stage
Flash StrikeEarth / Based on Attack84%
Jump AttackEarth / Based on Attack116%
Resonance Skill: Rolling Hammer
Lv.1

[Star Cry] Can move while active. Deals Earth-elemental multi-hit damage equal to 210% of Attack. After use, a Normal Attack within a certain duration evolves into Heavy Attack stage 2. Gains 1 Earth Seals. Activation persists even when switched out.

[Star Fusion Strike] Earth-elemental damage equal to 40% of Attack.

Cooldown: 16 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Resonance SkillEarth / Defense-based / Multi-hit / Can move / Evolves into Heavy Strike at stage 2210%
Star Fusion StrikeEarth / Based on Attack40%
Lv.2

[Star Cry] Can move while active. Deals Earth-elemental multi-hit damage equal to 231% of Attack. After use, a Normal Attack within a certain duration evolves into Heavy Attack stage 2. Gains 1 Earth Seals. Activation persists even when switched out.

[Star Fusion Strike] Earth-elemental damage equal to 44% of Attack.

Cooldown: 16 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Resonance SkillEarth / Defense-based / Multi-hit / Can move / Evolves into Heavy Strike at stage 2231%
Star Fusion StrikeEarth / Based on Attack44%
Lv.3

[Star Cry] Can move while active. Deals Earth-elemental multi-hit damage equal to 252% of Attack. After use, a Normal Attack within a certain duration evolves into Heavy Attack stage 2. Gains 1 Earth Seals. Activation persists even when switched out.

[Star Fusion Strike] Earth-elemental damage equal to 48% of Attack.

Cooldown: 16 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Resonance SkillEarth / Defense-based / Multi-hit / Can move / Evolves into Heavy Strike at stage 2252%
Star Fusion StrikeEarth / Based on Attack48%
Lv.4

[Star Cry] Can move while active. Deals Earth-elemental multi-hit damage equal to 273% of Attack. After use, a Normal Attack within a certain duration evolves into Heavy Attack stage 2. Gains 1 Earth Seals. Activation persists even when switched out.

[Star Fusion Strike] Earth-elemental damage equal to 52% of Attack.

Cooldown: 16 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Resonance SkillEarth / Defense-based / Multi-hit / Can move / Evolves into Heavy Strike at stage 2273%
Star Fusion StrikeEarth / Based on Attack52%
Lv.5

[Star Cry] Can move while active. Deals Earth-elemental multi-hit damage equal to 294% of Attack. After use, a Normal Attack within a certain duration evolves into Heavy Attack stage 2. Gains 1 Earth Seals. Activation persists even when switched out.

[Star Fusion Strike] Earth-elemental damage equal to 56% of Attack.

Cooldown: 16 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Resonance SkillEarth / Defense-based / Multi-hit / Can move / Evolves into Heavy Strike at stage 2294%
Star Fusion StrikeEarth / Based on Attack56%
Lv.6

[Star Cry] Can move while active. Deals Earth-elemental multi-hit damage equal to 315% of Attack. After use, a Normal Attack within a certain duration evolves into Heavy Attack stage 2. Gains 1 Earth Seals. Activation persists even when switched out.

[Star Fusion Strike] Earth-elemental damage equal to 60% of Attack.

Cooldown: 16 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Resonance SkillEarth / Defense-based / Multi-hit / Can move / Evolves into Heavy Strike at stage 2315%
Star Fusion StrikeEarth / Based on Attack60%
Lv.7

[Star Cry] Can move while active. Deals Earth-elemental multi-hit damage equal to 336% of Attack. After use, a Normal Attack within a certain duration evolves into Heavy Attack stage 2. Gains 1 Earth Seals. Activation persists even when switched out.

[Star Fusion Strike] Earth-elemental damage equal to 64% of Attack.

Cooldown: 16 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Resonance SkillEarth / Defense-based / Multi-hit / Can move / Evolves into Heavy Strike at stage 2336%
Star Fusion StrikeEarth / Based on Attack64%
Lv.8

[Star Cry] Can move while active. Deals Earth-elemental multi-hit damage equal to 357% of Attack. After use, a Normal Attack within a certain duration evolves into Heavy Attack stage 2. Gains 1 Earth Seals. Activation persists even when switched out.

[Star Fusion Strike] Earth-elemental damage equal to 68% of Attack.

Cooldown: 16 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Resonance SkillEarth / Defense-based / Multi-hit / Can move / Evolves into Heavy Strike at stage 2357%
Star Fusion StrikeEarth / Based on Attack68%
Lv.9

[Star Cry] Can move while active. Deals Earth-elemental multi-hit damage equal to 378% of Attack. After use, a Normal Attack within a certain duration evolves into Heavy Attack stage 2. Gains 1 Earth Seals. Activation persists even when switched out.

[Star Fusion Strike] Earth-elemental damage equal to 72% of Attack.

Cooldown: 16 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Resonance SkillEarth / Defense-based / Multi-hit / Can move / Evolves into Heavy Strike at stage 2378%
Star Fusion StrikeEarth / Based on Attack72%
Lv.10

[Star Cry] Can move while active. Deals Earth-elemental multi-hit damage equal to 399% of Attack. After use, a Normal Attack within a certain duration evolves into Heavy Attack stage 2. Gains 1 Earth Seals. Activation persists even when switched out.

[Star Fusion Strike] Earth-elemental damage equal to 76% of Attack.

Cooldown: 16 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Resonance SkillEarth / Defense-based / Multi-hit / Can move / Evolves into Heavy Strike at stage 2399%
Star Fusion StrikeEarth / Based on Attack76%
Lv.11

[Star Cry] Can move while active. Deals Earth-elemental multi-hit damage equal to 420% of Attack. After use, a Normal Attack within a certain duration evolves into Heavy Attack stage 2. Gains 1 Earth Seals. Activation persists even when switched out.

[Star Fusion Strike] Earth-elemental damage equal to 80% of Attack.

Cooldown: 16 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Resonance SkillEarth / Defense-based / Multi-hit / Can move / Evolves into Heavy Strike at stage 2420%
Star Fusion StrikeEarth / Based on Attack80%
Lv.12

[Star Cry] Can move while active. Deals Earth-elemental multi-hit damage equal to 441% of Attack. After use, a Normal Attack within a certain duration evolves into Heavy Attack stage 2. Gains 1 Earth Seals. Activation persists even when switched out.

[Star Fusion Strike] Earth-elemental damage equal to 84% of Attack.

Cooldown: 16 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Resonance SkillEarth / Defense-based / Multi-hit / Can move / Evolves into Heavy Strike at stage 2441%
Star Fusion StrikeEarth / Based on Attack84%
Ultimate Skill: Flara's Fierce Hammer
Lv.1

[Ultimate Skill] Earth attribute multi-hit damage equal to 500% of Attack. After usage, heavy attacks can evolve into Heavy Strike at stage 2 within a certain time upon attack input. Consumes up to 3 Earth seals on hit to deal 1 hits of Overlimit Damage and increases stance break efficiency. Can move while active.

Energy Cost: 100

Effects & CategoriesConditions & TargetsMultipliers & Values
Ultimate SkillEarth / Based on Attack / Multi-hit / Consumes up to 3 Seals to trigger Overlimit 1 times and increase Stance destruction efficiency.500%
Lv.2

[Ultimate Skill] Earth attribute multi-hit damage equal to 550% of Attack. After usage, heavy attacks can evolve into Heavy Strike at stage 2 within a certain time upon attack input. Consumes up to 3 Earth seals on hit to deal 1 hits of Overlimit Damage and increases stance break efficiency. Can move while active.

Energy Cost: 100

Effects & CategoriesConditions & TargetsMultipliers & Values
Ultimate SkillEarth / Based on Attack / Multi-hit / Consumes up to 3 Seals to trigger Overlimit 1 times and increase Stance destruction efficiency.550%
Lv.3

[Ultimate Skill] Earth attribute multi-hit damage equal to 600% of Attack. After usage, heavy attacks can evolve into Heavy Strike at stage 2 within a certain time upon attack input. Consumes up to 3 Earth seals on hit to deal 1 hits of Overlimit Damage and increases stance break efficiency. Can move while active.

Energy Cost: 100

Effects & CategoriesConditions & TargetsMultipliers & Values
Ultimate SkillEarth / Based on Attack / Multi-hit / Consumes up to 3 Seals to trigger Overlimit 1 times and increase Stance destruction efficiency.600%
Lv.4

[Ultimate Skill] Earth attribute multi-hit damage equal to 650% of Attack. After usage, heavy attacks can evolve into Heavy Strike at stage 2 within a certain time upon attack input. Consumes up to 3 Earth seals on hit to deal 1 hits of Overlimit Damage and increases stance break efficiency. Can move while active.

Energy Cost: 100

Effects & CategoriesConditions & TargetsMultipliers & Values
Ultimate SkillEarth / Based on Attack / Multi-hit / Consumes up to 3 Seals to trigger Overlimit 1 times and increase Stance destruction efficiency.650%
Lv.5

[Ultimate Skill] Earth attribute multi-hit damage equal to 700% of Attack. After usage, heavy attacks can evolve into Heavy Strike at stage 2 within a certain time upon attack input. Consumes up to 3 Earth seals on hit to deal 1 hits of Overlimit Damage and increases stance break efficiency. Can move while active.

Energy Cost: 100

Effects & CategoriesConditions & TargetsMultipliers & Values
Ultimate SkillEarth / Based on Attack / Multi-hit / Consumes up to 3 Seals to trigger Overlimit 1 times and increase Stance destruction efficiency.700%
Lv.6

[Ultimate Skill] Earth attribute multi-hit damage equal to 750% of Attack. After usage, heavy attacks can evolve into Heavy Strike at stage 2 within a certain time upon attack input. Consumes up to 3 Earth seals on hit to deal 1 hits of Overlimit Damage and increases stance break efficiency. Can move while active.

Energy Cost: 100

Effects & CategoriesConditions & TargetsMultipliers & Values
Ultimate SkillEarth / Based on Attack / Multi-hit / Consumes up to 3 Seals to trigger Overlimit 1 times and increase Stance destruction efficiency.750%
Lv.7

[Ultimate Skill] Earth attribute multi-hit damage equal to 800% of Attack. After usage, heavy attacks can evolve into Heavy Strike at stage 2 within a certain time upon attack input. Consumes up to 3 Earth seals on hit to deal 1 hits of Overlimit Damage and increases stance break efficiency. Can move while active.

Energy Cost: 100

Effects & CategoriesConditions & TargetsMultipliers & Values
Ultimate SkillEarth / Based on Attack / Multi-hit / Consumes up to 3 Seals to trigger Overlimit 1 times and increase Stance destruction efficiency.800%
Lv.8

[Ultimate Skill] Earth attribute multi-hit damage equal to 850% of Attack. After usage, heavy attacks can evolve into Heavy Strike at stage 2 within a certain time upon attack input. Consumes up to 3 Earth seals on hit to deal 1 hits of Overlimit Damage and increases stance break efficiency. Can move while active.

Energy Cost: 100

Effects & CategoriesConditions & TargetsMultipliers & Values
Ultimate SkillEarth / Based on Attack / Multi-hit / Consumes up to 3 Seals to trigger Overlimit 1 times and increase Stance destruction efficiency.850%
Lv.9

[Ultimate Skill] Earth attribute multi-hit damage equal to 900% of Attack. After usage, heavy attacks can evolve into Heavy Strike at stage 2 within a certain time upon attack input. Consumes up to 3 Earth seals on hit to deal 1 hits of Overlimit Damage and increases stance break efficiency. Can move while active.

Energy Cost: 100

Effects & CategoriesConditions & TargetsMultipliers & Values
Ultimate SkillEarth / Based on Attack / Multi-hit / Consumes up to 3 Seals to trigger Overlimit 1 times and increase Stance destruction efficiency.900%
Lv.10

[Ultimate Skill] Earth attribute multi-hit damage equal to 950% of Attack. After usage, heavy attacks can evolve into Heavy Strike at stage 2 within a certain time upon attack input. Consumes up to 3 Earth seals on hit to deal 1 hits of Overlimit Damage and increases stance break efficiency. Can move while active.

Energy Cost: 100

Effects & CategoriesConditions & TargetsMultipliers & Values
Ultimate SkillEarth / Based on Attack / Multi-hit / Consumes up to 3 Seals to trigger Overlimit 1 times and increase Stance destruction efficiency.950%
Lv.11

[Ultimate Skill] Earth attribute multi-hit damage equal to 1000% of Attack. After usage, heavy attacks can evolve into Heavy Strike at stage 2 within a certain time upon attack input. Consumes up to 3 Earth seals on hit to deal 1 hits of Overlimit Damage and increases stance break efficiency. Can move while active.

Energy Cost: 100

Effects & CategoriesConditions & TargetsMultipliers & Values
Ultimate SkillEarth / Based on Attack / Multi-hit / Consumes up to 3 Seals to trigger Overlimit 1 times and increase Stance destruction efficiency.1000%
Lv.12

[Ultimate Skill] Earth attribute multi-hit damage equal to 1050% of Attack. After usage, heavy attacks can evolve into Heavy Strike at stage 2 within a certain time upon attack input. Consumes up to 3 Earth seals on hit to deal 1 hits of Overlimit Damage and increases stance break efficiency. Can move while active.

Energy Cost: 100

Effects & CategoriesConditions & TargetsMultipliers & Values
Ultimate SkillEarth / Based on Attack / Multi-hit / Consumes up to 3 Seals to trigger Overlimit 1 times and increase Stance destruction efficiency.1050%
Star Assist: Pondon Hammer
Lv.1

【Assist Skill】Activates on entry. Deals 115% of Attack as Earth-elemental damage. Increases your Break Effect by 1 stages.

【Ultimate Counterattack】Deals Earth Damage equal to 60% of Attack.

[Perfect Guard] Blocks current enemy attack, counterattacks with Earth attribute damage equal to 71% of Attack.

Cooldown: 24 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Assist SkillEarth / Based on Attack / On Entry115%
Toughness Effect IncreaseSelf / After using Assist Skill1 Stage
Ultimate CounterattackEarth / Based on Attack60%
Counterattack from Perfect GuardEarth / Based on Attack71%
Lv.2

【Assist Skill】Activates on entry. Deals 127% of Attack as Earth-elemental damage. Increases your Break Effect by 1 stages.

【Ultimate Counterattack】Deals Earth Damage equal to 66% of Attack.

[Perfect Guard] Blocks current enemy attack, counterattacks with Earth attribute damage equal to 78% of Attack.

Cooldown: 24 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Assist SkillEarth / Based on Attack / On Entry127%
Toughness Effect IncreaseSelf / After using Assist Skill1 Stage
Ultimate CounterattackEarth / Based on Attack66%
Counterattack from Perfect GuardEarth / Based on Attack78%
Lv.3

【Assist Skill】Activates on entry. Deals 138% of Attack as Earth-elemental damage. Increases your Break Effect by 1 stages.

【Ultimate Counterattack】Deals Earth Damage equal to 72% of Attack.

[Perfect Guard] Blocks current enemy attack, counterattacks with Earth attribute damage equal to 85% of Attack.

Cooldown: 24 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Assist SkillEarth / Based on Attack / On Entry138%
Toughness Effect IncreaseSelf / After using Assist Skill1 Stage
Ultimate CounterattackEarth / Based on Attack72%
Counterattack from Perfect GuardEarth / Based on Attack85%
Lv.4

【Assist Skill】Activates on entry. Deals 150% of Attack as Earth-elemental damage. Increases your Break Effect by 1 stages.

【Ultimate Counterattack】Deals Earth Damage equal to 78% of Attack.

[Perfect Guard] Blocks current enemy attack, counterattacks with Earth attribute damage equal to 92% of Attack.

Cooldown: 24 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Assist SkillEarth / Based on Attack / On Entry150%
Toughness Effect IncreaseSelf / After using Assist Skill1 Stage
Ultimate CounterattackEarth / Based on Attack78%
Counterattack from Perfect GuardEarth / Based on Attack92%
Lv.5

【Assist Skill】Activates on entry. Deals 161% of Attack as Earth-elemental damage. Increases your Break Effect by 1 stages.

【Ultimate Counterattack】Deals Earth Damage equal to 84% of Attack.

[Perfect Guard] Blocks current enemy attack, counterattacks with Earth attribute damage equal to 99% of Attack.

Cooldown: 24 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Assist SkillEarth / Based on Attack / On Entry161%
Toughness Effect IncreaseSelf / After using Assist Skill1 Stage
Ultimate CounterattackEarth / Based on Attack84%
Counterattack from Perfect GuardEarth / Based on Attack99%
Lv.6

【Assist Skill】Activates on entry. Deals 173% of Attack as Earth-elemental damage. Increases your Break Effect by 1 stages.

【Ultimate Counterattack】Deals Earth Damage equal to 90% of Attack.

[Perfect Guard] Blocks current enemy attack, counterattacks with Earth attribute damage equal to 107% of Attack.

Cooldown: 24 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Assist SkillEarth / Based on Attack / On Entry173%
Toughness Effect IncreaseSelf / After using Assist Skill1 Stage
Ultimate CounterattackEarth / Based on Attack90%
Counterattack from Perfect GuardEarth / Based on Attack107%
Lv.7

【Assist Skill】Activates on entry. Deals 184% of Attack as Earth-elemental damage. Increases your Break Effect by 1 stages.

【Ultimate Counterattack】Deals Earth Damage equal to 96% of Attack.

[Perfect Guard] Blocks current enemy attack, counterattacks with Earth attribute damage equal to 114% of Attack.

Cooldown: 24 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Assist SkillEarth / Based on Attack / On Entry184%
Toughness Effect IncreaseSelf / After using Assist Skill1 Stage
Ultimate CounterattackEarth / Based on Attack96%
Counterattack from Perfect GuardEarth / Based on Attack114%
Lv.8

【Assist Skill】Activates on entry. Deals 196% of Attack as Earth-elemental damage. Increases your Break Effect by 1 stages.

【Ultimate Counterattack】Deals Earth Damage equal to 102% of Attack.

[Perfect Guard] Blocks current enemy attack, counterattacks with Earth attribute damage equal to 121% of Attack.

Cooldown: 24 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Assist SkillEarth / Based on Attack / On Entry196%
Toughness Effect IncreaseSelf / After using Assist Skill1 Stage
Ultimate CounterattackEarth / Based on Attack102%
Counterattack from Perfect GuardEarth / Based on Attack121%
Lv.9

【Assist Skill】Activates on entry. Deals 207% of Attack as Earth-elemental damage. Increases your Break Effect by 1 stages.

【Ultimate Counterattack】Deals Earth Damage equal to 108% of Attack.

[Perfect Guard] Blocks current enemy attack, counterattacks with Earth attribute damage equal to 128% of Attack.

Cooldown: 24 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Assist SkillEarth / Based on Attack / On Entry207%
Toughness Effect IncreaseSelf / After using Assist Skill1 Stage
Ultimate CounterattackEarth / Based on Attack108%
Counterattack from Perfect GuardEarth / Based on Attack128%
Lv.10

【Assist Skill】Activates on entry. Deals 219% of Attack as Earth-elemental damage. Increases your Break Effect by 1 stages.

【Ultimate Counterattack】Deals Earth Damage equal to 114% of Attack.

[Perfect Guard] Blocks current enemy attack, counterattacks with Earth attribute damage equal to 135% of Attack.

Cooldown: 24 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Assist SkillEarth / Based on Attack / On Entry219%
Toughness Effect IncreaseSelf / After using Assist Skill1 Stage
Ultimate CounterattackEarth / Based on Attack114%
Counterattack from Perfect GuardEarth / Based on Attack135%
Lv.11

【Assist Skill】Activates on entry. Deals 230% of Attack as Earth-elemental damage. Increases your Break Effect by 1 stages.

【Ultimate Counterattack】Deals Earth Damage equal to 120% of Attack.

[Perfect Guard] Blocks current enemy attack, counterattacks with Earth attribute damage equal to 142% of Attack.

Cooldown: 24 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Assist SkillEarth / Based on Attack / On Entry230%
Toughness Effect IncreaseSelf / After using Assist Skill1 Stage
Ultimate CounterattackEarth / Based on Attack120%
Counterattack from Perfect GuardEarth / Based on Attack142%
Lv.12

【Assist Skill】Activates on entry. Deals 242% of Attack as Earth-elemental damage. Increases your Break Effect by 1 stages.

【Ultimate Counterattack】Deals Earth Damage equal to 126% of Attack.

[Perfect Guard] Blocks current enemy attack, counterattacks with Earth attribute damage equal to 149% of Attack.

Cooldown: 24 seconds

Effects & CategoriesConditions & TargetsMultipliers & Values
Assist SkillEarth / Based on Attack / On Entry242%
Toughness Effect IncreaseSelf / After using Assist Skill1 Stage
Ultimate CounterattackEarth / Based on Attack126%
Counterattack from Perfect GuardEarth / Based on Attack149%
Innate effect: Kan-Kan-Kan
Max

When the final segment of the maximum charge heavy attack hits, Attack for all allies increases by 8% (24 seconds).

Effects & CategoriesConditions & TargetsMultipliers & Values
Attack IncreaseAll Allies / Final Hit of Maximum Charge Heavy Attack / 24 seconds8%

Duplicate upgrades

1 Duplicate UpgradeDuring Heavy Strike charge and activation, your own damage taken is reduced by 20%. The Heavy Strike damage multiplier increases by 20%.

During Heavy Strike charge and activation, your own damage taken is reduced by 20%. The Heavy Strike damage multiplier increases by 20%.

2 Duplicate UpgradeActivating the Star Skill grants 2 Earth Harmony Marks and increases your own stance-breaking efficiency by 20% for 15 seconds.

Activating the Star Skill grants 2 Earth Harmony Marks and increases your own stance-breaking efficiency by 20% for 15 seconds.

3 Duplicate UpgradeBreak Power +50 / Stance-break Efficiency +6.0%
Break Power
+50
Stance-break Efficiency
+6.0%
4 Duplicate UpgradeActivating the Heavy Strike 3 stage charge attack reduces Resonance Skill cooldown by 1 seconds and increases Heavy Strike damage by 15% (15 seconds).

Activating the Heavy Strike 3 stage charge attack reduces Resonance Skill cooldown by 1 seconds and increases Heavy Strike damage by 15% (15 seconds).

5 Duplicate UpgradeBreak Power +50 / Stance-break Efficiency +6.0%
Break Power
+50
Stance-break Efficiency
+6.0%
6 Duplicate UpgradeWhen you deal Overlimit Damage, the Attack Power of all allies increases by 5% (for 24 seconds, up to 3 layers). Stacking updates the duration.

When you deal Overlimit Damage, the Attack Power of all allies increases by 5% (for 24 seconds, up to 3 layers). Stacking updates the duration.

Profile

No affiliation

A member of the treasure-hunting duo that travels around the world. While sleeping well, they embark on great adventures relying on clues found in their dreams.

Affinity upgrades and rewards Lv.1〜10
Affection LevelRequired Experience ValueAbility AdditionReward
Lv.11,000Attack Power +6—
Lv.22,000—Uni ×20,000
Lv.33,000HP +55—
Lv.44,500—Clear Star Vein Crystal ×5
Lv.56,000Attack Power +6—
Lv.67,500—Uni ×60,000
Lv.79,000HP +55—
Lv.810,500—Pure Star Vein Crystal ×5
Lv.912,500Attack Power +6—
Lv.1016,000—Memorial Coin of the Great Adventurer ×1

Character Composition

Composition examples and positioning

Key Points of Operation

Prepare in this order and connect to main force attacks.

  1. NonoReduce enemy stance
  2. ShallConcentrate Firepower

Prepare in the order of Nono -> Sharl, then connect to the main attack.

Key Points of Formation

Roles and Reasons for Adoption

  1. Stance Destruction

    Operate with Nuonuo as the core of your team.

  2. Instant Burst Damage

    Concentrates firepower after enhancement or during stance destruction.

  3. Enhancement / Support

    Supports the entire team with enhancement, healing, and buffs.

Confirmation Scope

Candidates based on class and attribute combinations. We are currently verifying individual skill activation conditions and battle compatibility.

Under Verification

Key Points of Operation

Prepare in this order and connect to main force attacks.

  1. CatalAccumulate Harmony
  2. NonoReduce enemy stance
  3. SymphoriaConcentrate Firepower

Moves in order: Catar → Nonno → Synforia, concentrating attacks during stance break.

Key Points of Formation

Roles and Reasons for Adoption

  1. Stance Destruction

    Operate with Nuonuo as the core of your team.

  2. Instant Burst Damage

    Concentrates firepower after enhancement or during stance destruction.

  3. Harmonization Supply

    Accumulate Harmony to create a situation where damage dealers can move freely.

Confirmation Scope

Candidates based on class and attribute combinations. We are currently verifying individual skill activation conditions and battle compatibility.

Under Verification

Star Bestowal · Threshold · Raising Material

Ascension Level 1Star Gifts 5 items
Star GiftsEnhancementRequired Materials
Starlight of the Beginning: YingHP +40Particle of the Earth Element ×12Uni ×1,000
Boastful Victory · FireflyAttack Power +8Particle of the Wood Element ×12Uni ×1,000
Heavenly Light Crystal: YingAttack Power +4Normal Attack +1Particle of the Fire Element ×12Uni ×1,000
Shadow of the Wolf God · FireflyDefense ++1Assist Skill +1Particle of the Water Element ×12Uni ×1,000
Fengyu and Arashi's Song: ShuoAttack Power +8Defense ++1HP +20Particle of the Dark Element ×20Uni ×2,000

Promotion to next stage

Character Lv.1 / World Difficulty 2

Uni ×4,000

Added stats after ascension: Attack Power +8 / Defense +2 / HP +40

Ascension Level 2Star Gifts 5 items
Star GiftsEnhancementRequired Materials
Wing that Clears the Sky · ShuoAttack Power +8Defense ++1Normal Attack +1Ice Element Particle ×20Uni ×2,000
Crystal of Heavenly Light · ShuoAttack Power +8HP +20Resonance Skill +1Particle of the Fire Element ×20Uni ×2,000
Golden Harvest: ShuoAttack Power +8HP +20Defense ++1Particle of the Water Element ×20Uni ×2,000
Fengyu and Arashi's Song: ShuoAttack Power +8Defense ++1HP +20Particle of the Dark Element ×20Uni ×2,000
Flower Crown: ShuoHP +40Defense ++1Attack Power +4Particle of the Thunder Element ×20Uni ×2,000

Promotion to next stage

Character Lv.1 / World Difficulty 2

Uni ×6,000

Added stats after ascension: Attack Power +8 / Defense +2 / HP +40

Ascension Level 3Star Gifts 5 items
Star GiftsEnhancementRequired Materials
Crystal of Heavenly Light · ShuoAttack Power +8HP +20Resonance Skill +1Particle of the Fire Element ×20Uni ×2,000
Echo of the Tide · ShuoHP +40Attack Power +4Assist Skill +1Particle of the Thunder Element ×20Uni ×2,000
Fengyu and Arashi's Song: ShuoAttack Power +8Defense ++1HP +20Particle of the Dark Element ×20Uni ×2,000
Flower Crown: ShuoHP +40Defense ++1Attack Power +4Particle of the Thunder Element ×20Uni ×2,000
Sky-Sundering Fierce Wings · ShuoAttack Power +8Defense ++1Ultimate Skill +1Particle of the Thunder Element ×10Particle of the Earth Element ×10Uni ×2,000

Promotion to next stage

Character Lv.1 / World Difficulty 2

Uni ×8,000

Added stats after ascension: Attack Power +8 / Defense +2 / HP +40

Ascension Level 4Star Gifts 5 items
Star GiftsEnhancementRequired Materials
Wing that Clears the Sky · ShuoAttack Power +8Defense ++1Normal Attack +1Ice Element Particle ×20Uni ×2,000
Echo of the Tide · ShuoHP +40Attack Power +4Assist Skill +1Particle of the Thunder Element ×20Uni ×2,000
Light to Calm Evil: HuiHP +40Defense ++2Attack Power +4Particle of the Wood Element ×40Uni ×3,000
Long River Spanning the Sky · HuiAttack Power +8Defense ++2HP +20Particle of the Earth Element ×40Uni ×3,000
Sharp Thorns of Horned Combat · HuiAttack Power +8HP +40Ultimate Skill +1Particle of the Wind Element ×20Particle of the Light Element ×20Uni ×3,000

Promotion to next stage

Character Lv.1 / World Difficulty 2

Uni ×10,000

Added stats after ascension: Attack Power +8 / Defense +2 / HP +40

Ascension Level 5Star Gifts 5 items
Star GiftsEnhancementRequired Materials
Wings That Cut the Sky · HuiAttack Power +8Defense ++2Normal Attack +1Particle of the Wood Element ×40Uni ×3,000
Crystal of Heavenly Light · HuiAttack Power +8HP +40Resonance Skill +1Particle of the Fire Element ×40Uni ×3,000
Wind Whispers and Storm Songs · HuiAttack Power +8HP +40Defense ++1Particle of the Fire Element ×40Uni ×3,000
Light to Calm Evil: HuiHP +40Defense ++2Attack Power +4Particle of the Wood Element ×40Uni ×3,000
Sky-Sundering Fierce Wings · HuiAttack Power +8Defense ++2Ultimate Skill +1Particle of the Thunder Element ×20Particle of the Earth Element ×20Uni ×3,000

Promotion to next stage

Character Lv.60 / World Difficulty 2

Uni ×15,000

Added stats after ascension: Attack Power +8 / Defense +2 / HP +40

Ascension Level 6Star Gifts 5 items
Star GiftsEnhancementRequired Materials
Echoes of the Tide · HuiHP +40Attack Power +8Assist Skill +1Particle of the Earth Element ×40Uni ×3,000
Crystal of Heavenly Light · HuiAttack Power +8HP +40Resonance Skill +1Particle of the Fire Element ×40Uni ×3,000
Long River Spanning the Sky · HuiAttack Power +8Defense ++2HP +20Particle of the Earth Element ×40Uni ×3,000
Momo no Yume: YaoAttack Power +8HP +40Defense ++2Particle of the Thunder Element ×50Particle of the Earth Element ×50Uni ×5,000
Horned Combat's Sharp Spine · YaoAttack Power +12HP +40Ultimate Skill +1Particle of the Wind Element ×50Particle of the Light Element ×50Uni ×5,000

Promotion to next stage

Character Lv.70 / World Difficulty 2

Uni ×20,000Remains of Paradox ×1

Added stats after ascension: Attack Power +8 / Defense +2 / HP +40

Ascension Level 7Star Gifts 5 items
Star GiftsEnhancementRequired Materials
Song of Wind Words and Storms · YaoAttack Power +8Defense ++2Normal Attack +2Particle of the Dark Element ×100Uni ×5,000
Momo no Yume: YaoAttack Power +8HP +40Defense ++2Particle of the Thunder Element ×50Particle of the Earth Element ×50Uni ×5,000
Masterpiece of Calligraphy · YaoHP +40Attack Power +12Defense ++1Particle of the Wind Element ×50Particle of the Water Element ×50Uni ×5,000
Roaring Thunder · YaoAttack Power +12HP +20Defense ++1Ultimate Skill +1Particle of the Earth Element ×100Uni ×5,000
Sky-Sundering Fierce Wings · YaoAttack Power +12Defense ++2Ultimate Skill +1Particle of the Thunder Element ×50Particle of the Earth Element ×50Uni ×5,000

Promotion to next stage

Character Lv.80 / World Difficulty 2

Uni ×30,000Forest Phantom ×1

Added stats after ascension: Attack Power +8 / Defense +2 / HP +40

Ascension Level 8Star Gifts 5 items
Star GiftsEnhancementRequired Materials
Heart of Mist Moon · YaoHP +40Attack Power +8Assist Skill +2Particle of the Fire Element ×100Uni ×5,000
Momo no Yume: YaoAttack Power +8HP +40Defense ++2Particle of the Thunder Element ×50Particle of the Earth Element ×50Uni ×5,000
Masterpiece of Calligraphy · YaoHP +40Attack Power +12Defense ++1Particle of the Wind Element ×50Particle of the Water Element ×50Uni ×5,000
Light that Calms Evil · HwangAttack Power +12Defense ++2HP +40Particle of the Water Element ×200Uni ×8,000
Sharp Thorns of Horned Combat · HwangAttack Power +12HP +20Defense ++1Normal Attack +2Particle of the Wind Element ×200Uni ×8,000

Promotion to next stage

Character Lv.90 / World Difficulty 2

Uni ×40,000Remains of Paradox ×2

Added stats after ascension: Attack Power +16 / Defense +4 / HP +80

Ascension Level 9Star Gifts 5 items
Star GiftsEnhancementRequired Materials
Song of Wind Words and Storm · SparkleDefense ++3Attack Power +8Resonance Skill +2Particle of the Dark Element ×200Uni ×8,000
Light that Calms Evil · HwangAttack Power +12Defense ++2HP +40Particle of the Water Element ×200Uni ×8,000
Mao Bi's Danqing: HuangDefense ++4HP +60Particle of the Water Element ×200Uni ×8,000
Dream of Peach Blossoms · HwangHP +60Attack Power +12Defense ++1Particle of the Fire Element ×200Uni ×8,000
Fierce Wing that Cuts the Sky · HwangAttack Power +12Defense ++2Resonance Skill +2Particle of the Dark Element ×200Uni ×8,000

Promotion to next stage

Character Lv.100 / World Difficulty 2

Uni ×50,000Forest Phantom ×2

Added stats after ascension: Attack Power +16 / Defense +4 / HP +80

Ascension Level 10Star Gifts 5 items
Star GiftsEnhancementRequired Materials
Sky River: HuangHP +40Defense ++2Attack Power +4Assist Skill +2Ice Element Particle ×200Uni ×8,000
Mao Bi's Danqing: HuangDefense ++4HP +60Particle of the Water Element ×200Uni ×8,000
Thunderous Lightning · HwangAttack Power +16Overlimit Strength +6Assist Skill +2Particle of the Dark Element ×100Particle of the Fire Element ×100Uni ×8,000
Yan Lie's Burning Soul: HuangHP +40Defense ++2Attack Power +4Ultimate Skill +2Particle of the Dark Element ×100Particle of the Thunder Element ×100Uni ×8,000
Eternally Shining Star, KōkōAttack Power +12Defense ++3HP +60Particle of the Light Element ×100Particle of the Dark Element ×100Uni ×10,000

Promotion to next stage

Character Lv.100 / World Difficulty 2

Uni ×50,000Claw of Paradox ×2

Added stats after ascension: Attack Power +16 / Defense +4 / HP +80

Ascension Level 11Star Gifts 5 items
Star GiftsEnhancementRequired Materials
Golden Harvest: HuangHP +60Attack Power +8Normal Attack +2Particle of the Water Element ×200Uni ×8,000
Light that Calms Evil · HwangAttack Power +12Defense ++2HP +40Particle of the Water Element ×200Uni ×8,000
Fierce Wing that Cuts the Sky · HwangAttack Power +12Defense ++2Resonance Skill +2Particle of the Dark Element ×200Uni ×8,000
Eternally Shining Star, KōkōAttack Power +12Defense ++3HP +60Particle of the Light Element ×100Particle of the Dark Element ×100Uni ×10,000
Eternally Shining Star, KōkōAttack Power +12Defense ++3HP +60Particle of the Light Element ×100Particle of the Dark Element ×100Uni ×10,000

Promotion to next stage

Character Lv.100 / World Difficulty 2

Uni ×50,000Dream of the Forest ×2

Added stats after ascension: Attack Power +16 / Defense +4 / HP +80

Ascension Level 12Star Gifts 5 items
Star GiftsEnhancementRequired Materials
Dream of Peach Blossoms · HwangHP +60Attack Power +12Defense ++1Particle of the Fire Element ×200Uni ×8,000
Yan Lie's Burning Soul: HuangHP +40Defense ++2Attack Power +4Ultimate Skill +2Particle of the Dark Element ×100Particle of the Thunder Element ×100Uni ×8,000
Eternally Shining Star, KōkōAttack Power +12Defense ++3HP +60Particle of the Light Element ×100Particle of the Dark Element ×100Uni ×10,000
Eternally Shining Star, KōkōAttack Power +12Defense ++3HP +60Particle of the Light Element ×100Particle of the Dark Element ×100Uni ×10,000
Eternally Shining Star, KōkōAttack Power +12Defense ++3HP +60Particle of the Light Element ×100Particle of the Dark Element ×100Uni ×10,000
Experience required by level Lv.1〜100
LevelRequired Experience ValueTotal Experience Value
Lv.11010
Lv.21525
Lv.32045
Lv.42570
Lv.530100
Lv.635135
Lv.740175
Lv.845220
Lv.950270
Lv.10135405
Lv.11140545
Lv.12145690
Lv.13155845
Lv.141601,005
Lv.151651,170
Lv.161751,345
Lv.171851,530
Lv.182001,730
Lv.192401,970
Lv.206502,620
Lv.217503,370
Lv.228504,220
Lv.239505,170
Lv.241,0506,220
Lv.251,1507,370
Lv.261,2508,620
Lv.271,3509,970
Lv.281,60011,570
Lv.291,85013,420
Lv.302,10015,520
Lv.312,20017,720
Lv.322,30020,020
Lv.332,40022,420
Lv.342,50024,920
Lv.352,60027,520
Lv.362,70030,220
Lv.372,80033,020
Lv.382,90035,920
Lv.393,00038,920
Lv.403,10042,020
Lv.413,20045,220
Lv.423,30048,520
Lv.433,40051,920
Lv.443,50055,420
Lv.453,60059,020
Lv.463,70062,720
Lv.473,80066,520
Lv.483,90070,420
Lv.494,00074,420
Lv.505,00079,420
Lv.515,20084,620
Lv.525,50090,120
Lv.535,80095,920
Lv.546,100102,020
Lv.556,400108,420
Lv.566,700115,120
Lv.577,000122,120
Lv.587,300129,420
Lv.597,600137,020
Lv.607,800144,820
Lv.618,000152,820
Lv.628,200161,020
Lv.638,400169,420
Lv.648,600178,020
Lv.658,800186,820
Lv.669,000195,820
Lv.679,200205,020
Lv.689,400214,420
Lv.699,600224,020
Lv.7010,000234,020
Lv.7110,500244,520
Lv.7211,000255,520
Lv.7311,500267,020
Lv.7412,000279,020
Lv.7512,500291,520
Lv.7613,000304,520
Lv.7713,500318,020
Lv.7814,000332,020
Lv.7914,500346,520
Lv.8016,000362,520
Lv.8117,000379,520
Lv.8218,000397,520
Lv.8319,000416,520
Lv.8420,000436,520
Lv.8521,000457,520
Lv.8622,000479,520
Lv.8723,000502,520
Lv.8824,000526,520
Lv.8925,000551,520
Lv.9025,500577,020
Lv.9126,000603,020
Lv.9226,500629,520
Lv.9327,000656,520
Lv.9427,500684,020
Lv.9528,000712,020
Lv.9628,500740,520
Lv.9729,000769,520
Lv.9829,500799,020
Lv.9930,000829,020
Lv.10030,500859,520