Shattered Star: 5-star Hand Ornament, main stats: Overlimit Strength / Thunder Damage. Includes level/quality stats, affixes, set bonuses, upgrade and attunement materials.
Key points when comparing this equipment
Compare with the same reinforcement and quality
Match the candidate's enhancement level and quality, and check whether it matches the occupation of the character you are using. Please do not add unreleased additional effects to your current ability values.
Concerto of the Sky combination
Check whether the required set points are still met after replacing this part. Let's compare the main stat increase of a single item and the lost set effect.
Main Stats
Overlimit Strength80
Thunder Damage9.0%
View numbers for all levels
Strengthen Lv.
Overlimit Strength
Thunder Damage
Lv.0
80
9.0%
Lv.1
90
10.8%
Lv.2
110
12.6%
Lv.3
120
14.4%
Lv.4
140
16.2%
Lv.5
160
18.0%
Lv.6
170
19.8%
Lv.7
190
21.6%
Lv.8
210
23.4%
Lv.9
220
25.2%
Lv.10
240
27.0%
Lv.11
250
28.8%
Lv.12
270
30.6%
Lv.13
290
32.4%
Lv.14
300
34.2%
Lv.15
320
36.0%
Affixes
Effect level is different from equipment enhancement level. For equipment with the same effect, the effect level will be added up.
HabitatInitial liberation
★0 400★3 550
Numerical values and explanation for each effect level
Effect Lv./Liberation★
value
Effect
Lv.1
300
HP +300
Lv.2
★0
400
HP +400
Lv.3
★3
550
HP +550
Lv.4
750
HP +750
Lv.5
1050
HP +1050
Lv.6
1500
HP +1500
Lv.7
1950
HP +1950
Lv.8
2350
HP +2350
Lv.9
2750
HP +2750
Lv.10
3050
Gain 3050 HP. When your HP falls below 20%, gain a shield equal to 10% of your maximum HP. Cooldown: 20 seconds.
Lv.11
3300
Gain 3300 HP. When your HP falls below 20%, gain a shield equal to 10% of your maximum HP. Cooldown: 20 seconds.
Lv.12
3400
Gain 3400 HP. When your HP falls below 20%, gain a shield equal to 10% of your maximum HP. Cooldown: 20 seconds.
Lv.13
3500
Gain 3500 HP. When your HP falls below 20%, gain a shield equal to 10% of your maximum HP. Cooldown: 20 seconds.
Lv.14
3600
Gain 3600 HP. When your HP falls below 20%, gain a shield equal to 10% of your maximum HP. Cooldown: 20 seconds.
Lv.15
3700
Gain 3700 HP. When your HP falls below 20%, gain a shield equal to 10% of your maximum HP. Cooldown: 20 seconds.
Overlimit Strengthliberation ★1
★1 30★5 50
Numerical values and explanation for each effect level
Effect Lv./Liberation★
value
Effect
Lv.1
★1
30
Overlimit Strength +30
Lv.2
35
Overlimit Strength +35
Lv.3
★5
50
Overlimit Strength +50
Lv.4
70
Overlimit Strength +70
Lv.5
100
Overlimit Strength +100
Lv.6
130
Overlimit Strength +130
Lv.7
170
Overlimit Strength +170
Lv.8
210
Overlimit Strength +210
Lv.9
245
Overlimit Strength +245
Lv.10
270
Gain 270 Overlimit Strength. Dealing Overlimit Damage increases your Overlimit Crit Rate by 10% for 15 seconds.
Lv.11
290
Gain 290 Overlimit Strength. Dealing Overlimit Damage increases your Overlimit Crit Rate by 10% for 15 seconds.
Lv.12
300
Gain 300 Overlimit Strength. Dealing Overlimit Damage increases your Overlimit Crit Rate by 10% for 15 seconds.
Lv.13
310
Gain 310 Overlimit Strength. Dealing Overlimit Damage increases your Overlimit Crit Rate by 10% for 15 seconds.
Lv.14
320
Gain 320 Overlimit Strength. Dealing Overlimit Damage increases your Overlimit Crit Rate by 10% for 15 seconds.
Lv.15
330
Gain 330 Overlimit Strength. Dealing Overlimit Damage increases your Overlimit Crit Rate by 10% for 15 seconds.
Penetration/damage enhancementliberation ★2
★2 3.5%★4 6%★6 10%
Numerical values and explanation for each effect level
Effect Lv./Liberation★
value
Effect
Lv.1
★2
3.5%
Normal Attack and Heavy Attack Damage +3.5%.
Lv.2
4.5%
Normal Attack and Heavy Attack Damage +4.5%.
Lv.3
★4
6%
Normal Attack and Heavy Attack Damage +6%.
Lv.4
8%
Normal Attack and Heavy Attack Damage +8%.
Lv.5
★6
10%
Normal Attack and Heavy Attack Damage +10%.
Lv.6
13%
Normal Attack and Heavy Attack Damage +13%.
Lv.7
16%
Normal Attack and Heavy Attack Damage +16%.
Lv.8
18.5%
Normal Attack and Heavy Attack Damage +18.5%.
Lv.9
20%
Normal Attack and Heavy Attack Damage +20%.
Lv.10
22%
Normal Attack and Heavy Attack Damage +22%.
Concerto of the Sky: Set Bonuses
2point set
Overlimit Strength +110
4point set
Each time you consume an elemental Mark, your Overlimit Damage increases by 7% for 15 seconds. Stacks up to 3 times.